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What's The Biggest Problem With The Stk-4N?


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#161 Insects

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Posted 30 April 2015 - 02:22 PM

The biggest problem with the Stalker is that it wasn't good enough to secure an IS win despite Clanners crying for it to be nerfed.
SC and TW still #1 OP.

#162 Novawrecker

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Posted 30 April 2015 - 02:29 PM

View PostDarthRevis, on 30 April 2015 - 01:53 PM, said:

So your saying unless you run a slow useless assault, or a slow useless light you are a sheep?


No, your boy that keep claiming those that run Stalkers are sheep pretty much implied it. If IS is sheepish for running Stalkers, what do you think that says of clanners running Timbers 'n' Scrows? Blame your boy :P

View PostDarthRevis, on 30 April 2015 - 01:53 PM, said:

...please think about what you are saying.


Tell that to Mr. Obsessed with Sheep from Clan Puppy Chow. ;)

#163 Apnu

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Posted 30 April 2015 - 02:31 PM

I gave up and started mastering Stalkers. Even with no basics unlocked on the meta 4N build that thing is easy mode. A little hot for my tastes, but I adjusted. Getting 400 points in any match is trivial to accomplish.

#164 Johny Rocket

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Posted 30 April 2015 - 02:40 PM

The Stalker 3F with 4 erll and a pair of lrm5 is a better mech for long range than the 4N, I keep seeing it in all these threads about the long range poking, LL are not long range compared to anything the clan is swinging, erll are. fire them in pairs or chainfire you end up putting more laser down range at 2x the range as the 6x LL 4N. The 3F also has much greater twist and a faster twist speed.
On my misery I run 4x LPL and 1 erll std300, this build fits the 4n as well. Give up some speed and you might make that 2x erll 4x LPL.This is way more devastating close up and can still poke at twice the range as the 6x LL 4N.

Nerfing or buffing is never going to work right because people will still come up with a winning strategy, one of the things that makes us human. Most times the devs won't even be able to guess what that strategy will be.

I don't play much cw because of the wait times but when I do I either take 2 Stalkers and 2 lights or 1 Stalker and 3 55t mediums. Works pretty well for me.

#165 Mcgral18

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Posted 30 April 2015 - 02:43 PM

View Postjoelmuzz, on 30 April 2015 - 02:22 PM, said:

The biggest problem with the Stalker is that it wasn't good enough to secure an IS win despite Clanners crying for it to be nerfed.
SC and TW still #1 OP.


And most Clam robots are too garbage to be completely removed from play with a blanket cXL nerf that the IS whiners are crying for.

See how that goes?



57% is a pretty even fight, without ghost drops.

#166 Insects

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Posted 30 April 2015 - 02:50 PM

View PostApnu, on 30 April 2015 - 02:31 PM, said:

I gave up and started mastering Stalkers. Even with no basics unlocked on the meta 4N build that thing is easy mode. A little hot for my tastes, but I adjusted. Getting 400 points in any match is trivial to accomplish.


Meh they are nothing special in regular mode. Being 85 ton is part of its CW appeal due to deck restrictions, weight and ammo limitations is why 100 ton whale is not so common in CW. But in standard queue the assault slot might as well be a whale with heavier firepower and dakka.
Stalker is a solid choice, but it is really only CW meta.

#167 Uncle Totty

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Posted 30 April 2015 - 02:50 PM

View PostMcgral18, on 30 April 2015 - 02:43 PM, said:


And most Clam robots are too garbage to be completely removed from play with a blanket cXL nerf that the IS whiners are crying for.

See how that goes?



57% is a pretty even fight, without ghost drops.


But he LOST. That MUST mean Clan is OP. :rolleyes:

#168 Insects

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Posted 30 April 2015 - 02:56 PM

View PostMcgral18, on 30 April 2015 - 02:43 PM, said:

And most Clam robots are too garbage to be completely removed from play with a blanket cXL nerf that the IS whiners are crying for.
.


I agree it is only the trinity which are great, and they are $240 package or 120 million cbills to master.
And Russ wonders why there is queue disparity.
Release a special $80 trinity pack (victory sale!) and watch clan numbers swell. Should have done that instead of Resistance2 today.

Problem has always been trinity being great and the rest very lackluster.
It has fueled the IS quirkening which leaves non trinity clans even more undesirable.

#169 Ultimax

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Posted 30 April 2015 - 03:25 PM

View PostNathan K, on 30 April 2015 - 02:50 PM, said:


But he LOST. That MUST mean Clan is OP. :rolleyes:


I'm not convinced this particular event can really tell us something clear, because queue times and time zone issues abound.

That being said winning 57% while you are down tonnage, where your Heavies and Mediums face Heavies and Assault mechs - does in fact indicate balance issues - particularly for solo/group queue where players aren't given extra tonnage to compete.


Taking that a step further, winning 57% with Mediums & Heavies vs. Heavies & Assaults and making "Nerf Stalker" or "Nerf LLAS" threads makes you look completely ridiculous.

Edited by Ultimatum X, 30 April 2015 - 03:26 PM.


#170 Uncle Totty

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Posted 30 April 2015 - 03:58 PM

View PostUltimatum X, on 30 April 2015 - 03:25 PM, said:


I'm not convinced this particular event can really tell us something clear, because queue times and time zone issues abound.

That being said winning 57% while you are down tonnage, where your Heavies and Mediums face Heavies and Assault mechs - does in fact indicate balance issues - particularly for solo/group queue where players aren't given extra tonnage to compete.


Taking that a step further, winning 57% with Mediums & Heavies vs. Heavies & Assaults and making "Nerf Stalker" or "Nerf LLAS" threads makes you look completely ridiculous.


1. I did not start this thread.

2. The IS did not field only assaults and heavies in this event.

3. The Clans did not field only heavies and mediums in this event.

#171 JaxRiot

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Posted 30 April 2015 - 04:39 PM

I have a Stalker-4N. Its not mastered but it is Elited (is that even a word?) Personally I think its over rated.

To me it seems sluggish and not very maneuverable and it over heats quickly. Its decent for some sniping action but not good when the fight gets up close and personal.

During this event I went Clan and went up against a lot of these 4N's and even though they hit pretty hard, I want really impressed.

Most of the time I would see the 4N's trying to take up defensive positions towards the back and snipe. Their high mounts make for good peek-a-boo sniping. Which seemed odd to me that the Assaults were sniping while the Heavies and Meds did most of the front line fighting,

But even with their high damage output, they seemed to stop after a few times firing. Having a 4N myself, I suspected that it was because they were over heating. If they're not shooting, then they're not hurting anybody and all that armor is just sitting back there not doing their team any good.

Then if we managed to break their front lines, those powerful 4N's were suddenly in trouble because they couldnt out maneuver us and kept over heating and shutting down.

Dont get me wrong, most battles didnt go exactly that way but I was watching those 4N's because I knew of their reputation and again I think they are over rated.

Personally if Im going to take a Large Laser Assault mech, I'd pick a Warhawk with 4 LPL's.

Just my thoughts.

#172 Kain Demos

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Posted 04 May 2015 - 11:05 AM

View PostUltimatum X, on 30 April 2015 - 03:25 PM, said:


I'm not convinced this particular event can really tell us something clear, because queue times and time zone issues abound.

That being said winning 57% while you are down tonnage, where your Heavies and Mediums face Heavies and Assault mechs - does in fact indicate balance issues - particularly for solo/group queue where players aren't given extra tonnage to compete.


Taking that a step further, winning 57% with Mediums & Heavies vs. Heavies & Assaults and making "Nerf Stalker" or "Nerf LLAS" threads makes you look completely ridiculous.


How about large unit distribution? You forgot to take that into account as well. An event like this will not dictate game balance--when the NA timezone got into the wee hours the IS always took over only for it to reverse itself once it got into NA prime time again. So, EURO/APAC timezones IS is OP and NA timezone clams are OP?

#173 Ezazel

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Posted 04 May 2015 - 01:42 PM

What's wrong with Stalker 4N? I don't own one so hard to tell for sure. Maybe the low torso twist radius?

#174 TB Freelancer

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Posted 04 May 2015 - 02:25 PM

View PostKain Thul, on 28 April 2015 - 05:20 PM, said:

The biggest problem is I have to see thread after thread about it every day for no reason whatsoever.


Not much worth reading beyond this post...

/thread

#175 Felicitatem Parco

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Posted 04 May 2015 - 02:46 PM

The Stalker 4N should be removed from the game. It was added when they released the Stalkers as the poorest, most pathetic of the bunch. Worst hard points and maneuverability, and it had ZERO advantages over Amy other stalker. It didn't have unique weapons or maneuverability, it was simply the worst in every way. You can make a 4N simply by removing hard points or maneuverability from other stalkers. It does not have a single statistic that makes it better than any other shaker for any reason at all, even if that statistic was overshadowed by shortcomings.

So they quirked the **** out of it to compensate, instead of doing what they should have done, which was pull it from the game since it added no value to MW:O whatsoever.

Edited by Prosperity Park, 04 May 2015 - 02:49 PM.


#176 CocoaJin

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Posted 04 May 2015 - 03:09 PM

It can't see it's own junk?

Edited by CocoaJin, 04 May 2015 - 03:35 PM.


#177 R Razor

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Posted 04 May 2015 - 03:11 PM

View PostProsperity Park, on 04 May 2015 - 02:46 PM, said:

The Stalker 4N should be removed from the game. It was added when they released the Stalkers as the poorest, most pathetic of the bunch. Worst hard points and maneuverability, and it had ZERO advantages over Amy other stalker. It didn't have unique weapons or maneuverability, it was simply the worst in every way. You can make a 4N simply by removing hard points or maneuverability from other stalkers. It does not have a single statistic that makes it better than any other shaker for any reason at all, even if that statistic was overshadowed by shortcomings.

So they quirked the **** out of it to compensate, instead of doing what they should have done, which was pull it from the game since it added no value to MW:O whatsoever.



Some of us think the clans are Junk that have no place in the game too, doesn't make our opinion valid any more than your opinion of the 4N.





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