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Hot Fix Inbound At 3:00 Pm Pst After The Battle Of Tukayyid Ends.


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#41 Desintegrator

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Posted 01 May 2015 - 12:39 AM

Thanks for the patch !

#42 Hayashi

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Posted 01 May 2015 - 12:56 AM

Posted Image

#43 Knightshadowsong

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Posted 01 May 2015 - 01:15 AM

I'm just ticked that I couldn't DO more in the event. Damn being hospitalized...

#44 Insects

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Posted 01 May 2015 - 04:25 AM

Beta2.0 would sound more fancy, clearly PGI need more middle management dedicated to holding naming committees to come out with more point oh naming.

#45 Kill Dozer

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Posted 01 May 2015 - 07:34 AM

View PostInnerSphereNews, on 30 April 2015 - 12:45 PM, said:


Greetings MechWarriors!
At 3:00 PM PDT (22:00 UTC) we will be applying a quick patch to the game, which fixes a couple of issues and affects the status of Community Warfare.

Please read the points below for information on what to expect when you next log in.
Bug fixes:
  • Incorrect call to arms will no longer be sent during an uncontested invasion/counter attack
  • Incorrect Queue Info will no longer be shown when an uncontested invasion/counter attack is triggered
Additional changes – post Tukyyid Event Community Warfare status
  • Inner Sphere Map Reset
  • Faction contracts reset
  • Title change from 'Beta' to 'Beta 2' on Faction home screen


What does "faction contracts reset? mean exactly? Will our contracts be nulled automagically or can we break at that time without penalty?

#46 Allen Ward

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Posted 01 May 2015 - 10:33 AM

welcome to groundhog's day

#47 Almond Brown

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Posted 01 May 2015 - 10:50 AM

View PostKill Dozer, on 01 May 2015 - 07:34 AM, said:


What does "faction contracts reset? mean exactly? Will our contracts be nulled automagically or can we break at that time without penalty?


You or your Boss will have to pick a faction Contract to play with, or against. However you like to portray the fight. ;)





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