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R.i.p. Black Knight [Zeus 2.0]

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#281 kesmai

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Posted 29 September 2015 - 04:35 AM

I like the :wub: black knight :wub: .
it is 75 tons of pure fun to play.
it hits like a truck and is very tanky.
easy to make 600+ dmg games in it and carry a whole team like a 75 tonner should be able to.
all in all it is tier 2 or even 1. the IS was in need of such a mech.

i swear!

really!

#282 Bishop Steiner

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Posted 29 September 2015 - 04:39 AM

View Postkesmai, on 29 September 2015 - 04:35 AM, said:

I like the :wub: black knight :wub: .
it is 75 tons of pure fun to play.
it hits like a truck and is very tanky.
easy to make 600+ dmg games in it and carry a whole team like a 75 tonner should be able to.
all in all it is tier 2 or even 1. the IS was in need of such a mech.

i swear!

really!

Posted Image

View PostMeiSooHaityu, on 29 September 2015 - 02:34 AM, said:

I played the BKs last night again (I'm working on eliting them after all), and I must say that I did much better with them than I had this weekend. I think overall for the night I did decent damage and I dished out more pain than I received.

I think this weekend I was pitted against more higher skilled opponents than usual and it skewed my opinion on the mech rather viciously.

I am still bummed about the hard points, but with the CT fix coming, if done well, I could see this mech being ok.

Thing is, I don't use my Grasshoppers at all, so I think the BK may share the same fate for me, but I am not as frustrated and angry about the chassis as I was. I've upgraded to indifferent lol.

must be getting close to reaching tier 4....... :ph34r:

#283 MeiSooHaityu

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Posted 29 September 2015 - 04:47 AM

View PostBishop Steiner, on 29 September 2015 - 04:39 AM, said:


must be getting close to reaching tier 4....... :ph34r:


Must be. :).

Edited by MeiSooHaityu, 29 September 2015 - 04:49 AM.


#284 Wildstreak

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Posted 29 September 2015 - 05:08 AM

Blame Pinpoint.

#285 PyckenZot

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Posted 29 September 2015 - 05:22 AM

I'm hoping the BL-X-KNT will get a bit better once leveled. The increase in mobility and cooling once elited out might be enough to offset its painpoints,... We'll see.

Edited by PyckenZot, 29 September 2015 - 05:22 AM.


#286 pattonesque

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Posted 29 September 2015 - 05:34 AM

View PostTractor Joe, on 28 September 2015 - 04:01 PM, said:



To the crowd in general
Metamechs, I could care less what the opinion of 1 Tryhard with a web page is.
I used a T5 Kintaro and hunted down and murder 2 TBRs taking the kill shots within a minute of each other, the 2nd I was completely exposed at 500m or so.
I honestly don't care much about competition play or what works there, it has very little to do with the game I or most of the player base play. If that's the only basis for your argument, /thread.




So I see this argument used a lot and I think we should put a stop to it:

just because you had a game where you beat a better mech in a worse mech does not mean the worse mech is somehow viable. It means either you were facing a horrible pilot (plenty of those in this game), you got lucky, or said horrible mech got beaten up badly before you faced it.

hope this helps

#287 Aethon

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Posted 29 September 2015 - 07:03 AM

View PostTed Wayz, on 28 September 2015 - 09:11 PM, said:

I don't pay $$ to "make things work". I pay for them to work. And not OP. Just give me a mech that can be played by everyone without being dependent on a specific skill set or playstyle. The Zeus and Grasshopper have their flaws, but they were and are surprisingly viable despite their faults. Cash purchases should fall into the pleasantly surprised or satisfied column. Not overwhelmingly disappointing.

Also you ask people to have fun and not be concerned about other peoples opinions then classify people that are probably trying to do just that insipid tryhards. Maybe take your own advice?


I understand your point on the cost; I personally feel that mechs should have price adjustments based on their in-game performance...although that would be a pretty difficult thing to adjust.

I think you misunderstand me; the ones I called 'tryhards' are the ones that only run the best mech available, regardless of whether or not they like it, and never try anything else.

#288 Wildstreak

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Posted 30 September 2015 - 10:37 PM

View Postpattonesque, on 29 September 2015 - 05:34 AM, said:

So I see this argument used a lot and I think we should put a stop to it:

just because you had a game where you beat a better mech in a worse mech does not mean the worse mech is somehow viable. It means either you were facing a horrible pilot (plenty of those in this game), you got lucky, or said horrible mech got beaten up badly before you faced it.

hope this helps

So I see this excuse used a lot and I know there should be a stop to it.

If you were not in the match, you're guessing at what happened. Doesn't make you right, actually odds are you're wrong.

I know this helps.

#289 GeneralArmchair

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Posted 30 September 2015 - 10:53 PM

View PostWildstreak, on 30 September 2015 - 10:37 PM, said:

So I see this excuse used a lot and I know there should be a stop to it.

If you were not in the match, you're guessing at what happened. Doesn't make you right, actually odds are you're wrong.

I know this helps.

Except his position that the black knight is terrible is based on an array of facts that outline how it falls short in almost every aspect.

You're counterargument is 100% anecdotal.

#290 Tapdancing Kerensky

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Posted 01 October 2015 - 12:04 AM

Black Knight might be a little better if IS XL's weren't a death sentence.

But that's a whole other much larger problem.

#291 MeiSooHaityu

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Posted 01 October 2015 - 02:00 AM

View PostDancingShade, on 01 October 2015 - 12:04 AM, said:

Black Knight might be a little better if IS XL's weren't a death sentence.

But that's a whole other much larger problem.


Well, IS XLs are really fragile, but that isn't really the Black Knight's problem. The BKs problem is it's CT. It doesn't matter what you are running in a BK, CT destruction kills you just as fast no matter what engine your running.

#292 MFOUR

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Posted 01 January 2016 - 03:00 PM

First off, hello MWO community. I'm a new player (started a few months prior to steam release) and would like some clarification on things mentioned in this thread. Like I said I'm very new and so far I enjoy this game very much. I got tired of tanks and decided that some one else was going to get my business. I recently purchased the BK on appearance alone (looks cool IMO) what I don't understand is the history of Clan vs IS and this so called tier'ing of mechs. Is this separate from my pilot skill rating, if so can someone elaborate? Also this thread seemed, at times, very vitriolic, is this the norm? I just play for fun not competitively so maybe I'm missing some critical info. As far as a new player who isnt competitive I rather enjoy the BK and relish in the fact that each mech presents its own set of challenges. The whole reason I left tanks is that everything was nearing a point of vanilla. All the vehicles ended up feeling like a clone of something else. Anyways, if anyone has any insight /advice I would greatly appreciate it.

Edited by MFOUR, 01 January 2016 - 03:03 PM.


#293 Mechwarrior1441491

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Posted 01 January 2016 - 03:02 PM

It is now one of the BEST IS heavies.

#294 MauttyKoray

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Posted 01 January 2016 - 03:17 PM

I guess its finally time for me to pick up a Black Knight. Every time people call a mech dead, worthless, etc, I pick one up and go to town!

Adder Stock Loadouts - Mastered avg 350 dmg per match

Locusts - Mastered 4 variants, average 300 dmg per match, attained Ace of Spades achievement.

Gargoyle - Elited, average 450 dmg per match.

Awesome - Mastered XP on 2 variants, basic level skills, Average 450 dmg per match.

Nova - Elited, average 400 dmg per match.

Vindicator - Elited Avg 350 dmg per match, no dual-ppc build.

Summoner - Elited avg 400 dmg per match.

Edited by MauttyKoray, 01 January 2016 - 03:18 PM.


#295 Bulletsponge0

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Posted 01 January 2016 - 03:22 PM

View PostMauttyKoray, on 01 January 2016 - 03:17 PM, said:

I guess its finally time for me to pick up a Black Knight. Every time people call a mech dead, worthless, etc, I pick one up and go to town!

Adder Stock Loadouts - Mastered avg 350 dmg per match

Locusts - Mastered 4 variants, average 300 dmg per match, attained Ace of Spades achievement.

Gargoyle - Elited, average 450 dmg per match.

Awesome - Mastered XP on 2 variants, basic level skills, Average 450 dmg per match.

Nova - Elited, average 400 dmg per match.

Vindicator - Elited Avg 350 dmg per match, no dual-ppc build.

Summoner - Elited avg 400 dmg per match.

Adders are far from worthless

#296 Blackfang

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Posted 01 January 2016 - 03:30 PM

I love my Black Knight and I'm frequently getting anywhere from 600-1500dmg per match,3-6 kills. Amazing mech!

#297 Johny Rocket

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Posted 01 January 2016 - 03:43 PM

View PostMFOUR, on 01 January 2016 - 03:00 PM, said:

First off, hello MWO community. I'm a new player (started a few months prior to steam release) and would like some clarification on things mentioned in this thread. Like I said I'm very new and so far I enjoy this game very much. I got tired of tanks and decided that some one else was going to get my business. I recently purchased the BK on appearance alone (looks cool IMO) what I don't understand is the history of Clan vs IS and this so called tier'ing of mechs. Is this separate from my pilot skill rating, if so can someone elaborate? Also this thread seemed, at times, very vitriolic, is this the norm? I just play for fun not competitively so maybe I'm missing some critical info. As far as a new player who isnt competitive I rather enjoy the BK and relish in the fact that each mech presents its own set of challenges. The whole reason I left tanks is that everything was nearing a point of vanilla. All the vehicles ended up feeling like a clone of something else. Anyways, if anyone has any insight /advice I would greatly appreciate it.


There is a lot of Vitric on these forums. You have Battletech fans who want a different game and rage because they don't get it. You have founders who were promised things that didn't happen, PGI divorced its original publisher IGP so not sure why they are crying 3 years later. Then there are just trolls, lots of trolls.

You see Mech tiers are nothing to do with the game at all. There is a website called meta mechs that is geared toward comp play and they rank all mechs for that. If you are not a comp player it is basically useless.

Every new mech that comes out you have people picking over the spec for months looking for any reason to announce it DOA the very minute it drops.

The BK hardpoints didn't fit tryhard assumptions so DOA! The CT hitbox was not real clean on launch so DOA.

Funny how it is now considered a great mech because of the fact it can carry tons of MPL

#298 Bishop Steiner

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Posted 01 January 2016 - 04:10 PM

View PostMFOUR, on 01 January 2016 - 03:00 PM, said:

First off, hello MWO community. I'm a new player (started a few months prior to steam release) and would like some clarification on things mentioned in this thread. Like I said I'm very new and so far I enjoy this game very much. I got tired of tanks and decided that some one else was going to get my business. I recently purchased the BK on appearance alone (looks cool IMO) what I don't understand is the history of Clan vs IS and this so called tier'ing of mechs. Is this separate from my pilot skill rating, if so can someone elaborate? Also this thread seemed, at times, very vitriolic, is this the norm? I just play for fun not competitively so maybe I'm missing some critical info. As far as a new player who isnt competitive I rather enjoy the BK and relish in the fact that each mech presents its own set of challenges. The whole reason I left tanks is that everything was nearing a point of vanilla. All the vehicles ended up feeling like a clone of something else. Anyways, if anyone has any insight /advice I would greatly appreciate it.

90% of things said on the forum need to be taken with a grain of salt. Or a handful.

As for the vitriol...like any game forum, we have our share of trolls, butthurt, and those who overdosed on those grains of salt, that basically exist just to be negative.

#299 MauttyKoray

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Posted 01 January 2016 - 04:15 PM

View PostBulletsponge0, on 01 January 2016 - 03:22 PM, said:

Adders are far from worthless

'STOCK LOADOUTS'

#300 Bishop Steiner

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Posted 01 January 2016 - 04:20 PM

View PostMauttyKoray, on 01 January 2016 - 04:15 PM, said:

'STOCK LOADOUTS'

I make my stock Addy-P work.

But it ain't great.





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