Commander Elias Vaughn, on 26 February 2012 - 08:34 AM, said:
60 feet, 200 feet, and 300 feet which are powered by fusion-based plasma reactors which also double as their warhead. The measure isn't what's consistent with the real world, though, but what's consistent with the universe it exists in. Not to mention the actual, printed figures given in books which're still canon. If we measured everything against what would be possible in real life, then half the things that happen in Star Trek would be impossible.
If anything in Trek is absolutely not possible or able to be rationalized, then sure, and we WOULD discount certain Trek technological displays, like the Warp 10 shuttle in Voy
Threshold.
There has been plenty of discussion here about discounting or adjusting things that just simply wouldn't work, because, as I've said before, if you don't assume real-world rules to apply, then you assume all analysis is meaningless anyways.
Why does 40k get to be immune to that when we're willing to apply that to other franchises? If I and others are willing to scale-up EVE power figures on the grounds that they seem impossible with observation (an argument eventually retracted), why does 40k get to be immune to the same consistency checks?
Can you rationalize away the fact that this source book is claiming a nuclear warhead vastly bigger than the actual torpedo is inside the torpedo?
If you can't, and your argument is "it doesn't matter, and nothing in the real world matters", well then why assume a "gigaton" in 40k is equal to one in Trek? Why assume 40k weapons would have any effect? Why assume Trek ships wouldn't instantly break 40k physics and turn every ship in the 40k universe into a banana split?
If the real world is no longer a constraint, then suddenly nothing is true anymore with any degree of certainty, and therefore, there is no analysis, ergo, we can't have this discussion.
Look, I get the canon argument, and in any other situation, I'd agree, but in a VS debate, it's multiple canons of many franchises, and you have to have some way to translate one universe to the next, and without real-world rules, I don't see how that can be done.
Edited by Catamount, 26 February 2012 - 08:43 AM.