1. Mech balance is surprisingly ok, except for the little ********, of course. Really, I thought it would be much worse. [EDIT: Clan vs IS as a whole, I mean. Individually, they're WILDLY unqequal, obviously]
2. Maps SUCK. Of all the things horribly wrong with this game, the maps are by far #1. Stuffing cover in a space is not level design.
3. Rushing objectives is a problem, and it's a problem because the idea of shooting static objects to win a fight lacks any sort of verisimilitude or sense. This is a game about stompy robots shooting each other, and having such rushes as an option/necessity is NOT FUN. Although it's a step better than standing in a square to win a fight, I guess.
4. After so much CW, it's pretty damn clear just how bad, unbefitting and bloody cramped normal gamemodes and maps are by comparison.
5. Being greedy inevitably leads to bad things for a game. Case in point - IS vs Clan numbers, which is totally and obviously due to prices. Fluff aside, there is no sane reason to do this to your game if you want it to last and make profit.
6. The map reset right after the final battle is just a spit in the face of everyone who invested money and time into this fight, and I would feel the same way if we lost. Whoever thought it would be a good idea should be fired.
In conclusion, and despite all of the above, I've had great fun with this event, and it was because the fights were about something more than points or ladder crap. DO MORE OF THIS, it's cheap and makes people happy

Edited by Urfin, 01 May 2015 - 03:05 PM.