Edited by LordBraxton, 01 May 2015 - 07:46 AM.


Pve Is The Only Thing That Will Save This Game.
#1
Posted 01 May 2015 - 07:45 AM
#2
Posted 01 May 2015 - 07:47 AM
#3
Posted 01 May 2015 - 08:02 AM
Joseph Mallan, on 01 May 2015 - 07:47 AM, said:
That's very true Joe, but I would rather pay $60-70 for a good single player mode,preferably with two campaigns, one Clan and one IS, that come to a head at the battle of battle of Tukayyid. As a reward for completing the campaigns on each difficulty setting let the player bring one mech from their stable into the multiplayer section once, like an achievement reward. And for those of us with a big stable, let us import one of our mechs to those campaigns. I think it'd give some incentive to play both, with out drastically altering the "economy" of MWO.
#4
Posted 01 May 2015 - 08:05 AM
Not saying a small PvE co-op campaign would not be fun. But for a full game.. it is better off as it´s own thing.
#5
Posted 01 May 2015 - 08:10 AM
They should have a PvE tutorial so the nubs don't ragequit right away
other than that... maybe some extra stuff like tanks and elementals that can be put in
#6
Posted 01 May 2015 - 08:11 AM
I don't like PvP cause all it is is Epeen. I'm not into Epeen, I like completing a story, I played this style of CBT for a good 10 years. Me and my buds get together and blast each other till only one side is left standing. No objective. When it got to be really fun was once we set a campaign goal, and set up a TO&E and had to worry about will I have the ammo I need to get the next missile done. That was fun.
I am here cause I was told I could fight in the Clan Invasion.... This (CW) is not the Clan invasion.
Edited by Joseph Mallan, 01 May 2015 - 08:14 AM.
#7
Posted 01 May 2015 - 08:17 AM
#9
Posted 01 May 2015 - 08:19 AM
Joseph Mallan, on 01 May 2015 - 08:11 AM, said:
I don't like PvP cause all it is is Epeen. I'm not into Epeen, I like completing a story, I played this style of CBT for a good 10 years. Me and my buds get together and blast each other till only one side is left standing. No objective. When it got to be really fun was once we set a campaign goal, and set up a TO&E and had to worry about will I have the ammo I need to get the next missile done. That was fun.
I am here cause I was told I could fight in the Clan Invasion.... This (CW) is not the Clan invasion.
I'm right with you Joe, I'm not into PVP games, sorry did enough shooting at other people during my time as an Apache pilot...
Edited by Metus regem, 01 May 2015 - 08:19 AM.
#10
Posted 01 May 2015 - 08:23 AM
Joseph Mallan, on 01 May 2015 - 07:47 AM, said:
Just out of curiosity... If PVE isn't content, what is "actual" content? like more game modes, or things to do? More customization features? I ask because I don't really know what people are thinking when they think content.
When I think content, I'm thinking a total rework of the game, because that's what it's going to take. lol. The game is too basic for any smaller content additions to be noticed as "actual" content.
Edit: When I think of content, I also think that it's just extra stuff to waste more time on... if PVE comes... I think that'd be good content.
Edited by MoonUnitBeta, 01 May 2015 - 08:31 AM.
#11
Posted 01 May 2015 - 08:24 AM
I'm also sick of wait times... PVE means no wait time.
Edited by LordBraxton, 01 May 2015 - 08:25 AM.
#12
Posted 01 May 2015 - 08:25 AM
It would syphon the extremely limited resources this developer has into something that won't be done well in the first place (if we judge by the years of precedent we have now) and will do NOTHING to contribute to the multiplayer side of the game let alone bring in new players.
#13
Posted 01 May 2015 - 08:26 AM
#15
Posted 01 May 2015 - 08:27 AM
LordBraxton, on 01 May 2015 - 08:24 AM, said:
Not any different that what we do now really.
#16
Posted 01 May 2015 - 08:30 AM
PVE = no wait time, play with a couple friends, get new people into the game without throwing them to the lions in the group
queue
Edited by LordBraxton, 01 May 2015 - 08:32 AM.
#17
Posted 01 May 2015 - 08:32 AM
MW:O is what it is as much as I hate that descriptor because it's essentially excusing PGI for the state MW:O is in...
That said, While the glacial pace of development of core game-play beyond TDM is mind-numbing. The reality is MW:O is heading in the right direction. I have little doubt that MW:O will eventually "get there" but the bigger question is IMHO...
Will anyone still be here when they finally give us something "more"?

Edited by DaZur, 01 May 2015 - 08:34 AM.
#18
Posted 01 May 2015 - 08:36 AM
LordBraxton, on 01 May 2015 - 08:30 AM, said:
queue
#19
Posted 01 May 2015 - 08:37 AM
DaZur, on 01 May 2015 - 08:32 AM, said:
MW:O is what it is as much as I hate that descriptor because it's essentially excusing PGI for the state MW:O is in...
That said, While the glacial pace of development of core game-play beyond TDM is mind-numbing. The reality is MW:O is heading in the right direction. I have little doubt that MW:O will eventually "get there" but the bigger question is IMHO...
Will anyone still be here when they finally give us something "more"?

Don't get me wrong, I appreciate the work that has gone into this game, and I understand that it could run into the costs of a few hundred million dollars by the time they are done developing it. But when they started talking about dome some PVE last year, that really got me interested in the game... but seeing as that has all but died away now, I find my interest here is waning.
#20
Posted 01 May 2015 - 08:43 AM
Scout Derek, on 01 May 2015 - 08:27 AM, said:
you can exploit the average pugger's possibility of being stupid just as easy mate. PvE would at least give people that rage about the crap that goes on in pugs something to do to chill, not that i consider PvE very high on the pirority list..
although.....making elementals as an omnimech expendable module....buy them and you get a CPU unit that hangs on your 'mech until you order them after a unit or you get shot up enough to kill 'em all....hmm.
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users