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Wolfhound - Please Make The Head Look More Canine-Like


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#21 Bishop Steiner

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Posted 01 May 2015 - 02:54 PM

View PostAlexEss, on 01 May 2015 - 12:54 PM, said:

was challanged in anoteh thread after an.... fairly rude remark from my side to come up with a design... Seems that i was sort of on the same track as Alex (even if i went for a more "ears" kind of design as that was what i was commenting on)

This is what i came up with. (it is kind of rough because i did not have all that much time.)

Posted Image

looks a bit more like a bat....tbh.

#22 AlexEss

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Posted 01 May 2015 - 03:58 PM

Yeah... Going with the Anubis vibe but not full on muzzle made it look a bit rabbit/bat/picachu-esq. =) It was even worse back when it was yellow-ish

#23 AeusDeif

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Posted 02 May 2015 - 03:29 AM

View PostAlex Iglesias, on 01 May 2015 - 09:20 AM, said:

I did initially experiment with the different head designs. I first started with the head with the canopy on top of the snout, before trying out more of a visor, wasn't quite feelin' it, before finally giving the older wedge head style a try, and finding i liked it.
...
That being said, though it's not really visible due to current low perspective, my intent is to have a bit of an indentation on the back of the head...


Thanks for the communication. IMO, as long as the shape of the head is long and tapered towards the front to give the impression of a 'lupine' head, it doesn't matter where the canopy is. Canopy in front is a bit more functional looking.

But, from the angle of the art we see now, it's hard to judge the length and tapering of the head. I remember thinking the fenris was a lot thinner when I was looking at the art to decide whether to buy it. PGI may want to include multiple angled previews in future packs.

Also, I am hoping the mauler missile torsos will stack higher when more missiles are packed in. Different heights depending on build, like you see on the timberwolf side torsos... so people wanting an iconic mauler can stack more missiles in.

Edited by AeusDeif, 02 May 2015 - 03:30 AM.


#24 Joseph Mallan

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Posted 02 May 2015 - 03:35 AM

View PostAlex Iglesias, on 01 May 2015 - 09:20 AM, said:

Just gonna chime in.

I did initially experiment with the different head designs. I first started with the head with the canopy on top of the snout, before trying out more of a visor, wasn't quite feelin' it, before finally giving the older wedge head style a try, and finding i liked it.

The outright anubis head was a little too cartoony for my tastes, that and having a snout and two eyes would've looked weird as heck in first person.

That being said, though it's not really visible due to current low perspective, my intent is to have a bit of an indentation on the back of the head, just behind the antenna, to imply ears on the standard version. For the resistance version I was planning on having some geo added to the head area to evoke more obvious wolfdoggy features.

Not to be picky. But wasn't this:
Posted Image
3050 first edition
and this:
Posted Image
From 3039 or one of the 3050 reprints (ie Update/Upgrade/money grab)

#25 bad arcade kitty

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Posted 02 May 2015 - 05:24 AM

View PostBishop Steiner, on 01 May 2015 - 02:54 PM, said:

looks a bit more like a bat....tbh.


There are no mice in the air, I'm afraid, but you might catch a bat, and that's very like a mouse, you know. But do cats eat bats, I wonder?' And here Alice began to get rather sleepy, and went on saying to herself, in a dreamy sort of way, `Do cats eat bats? Do cats eat bats?' and sometimes, `Do bats eat cats?'

do shadowcats eat wolfhounds? (:

Edited by bad arcade kitty, 02 May 2015 - 05:24 AM.


#26 Bishop Steiner

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Posted 02 May 2015 - 06:43 AM

View PostJoseph Mallan, on 02 May 2015 - 03:35 AM, said:

Not to be picky. But wasn't this:
Posted Image
3050 first edition
and this:
Posted Image
From 3039 or one of the 3050 reprints (ie Update/Upgrade/money grab)

actually, THIS
Posted Image
is the 3050 TRO 1st Ed art.

#27 Bishop Steiner

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Posted 02 May 2015 - 06:50 AM

View PostAlexEss, on 01 May 2015 - 03:58 PM, said:

Yeah... Going with the Anubis vibe but not full on muzzle made it look a bit rabbit/bat/picachu-esq. =) It was even worse back when it was yellow-ish

Easter Bunny? :P

#28 Nathan Foxbane

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Posted 02 May 2015 - 01:03 PM

View PostJoseph Mallan, on 02 May 2015 - 03:35 AM, said:

Not to be picky. But wasn't this:
Posted Image
3050 first edition

This one is the BattlePack: Fourth Succession War version. Published in 1998 and drawn by, of all people, Matt Plog.

This is the first publication drawing done in 1989 in the Wolf's Dragoons source book.
Posted Image

The WLF-2 Bishop posted was first published in 1990 in TRO: 3050. So those are the two oldest official technical art of the Wolfhound.
Sadly the older official art often did not mesh well with the official text descriptions. The Wolfhound was a victim of FASA being sloppy.

Old TRO and source book art was often bad. It was not until the mid nineties that we started getting really good looking art.

Edited by Nathan Foxbane, 02 May 2015 - 01:05 PM.


#29 Nightshade24

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Posted 03 May 2015 - 11:44 PM

View PostAlex Iglesias, on 01 May 2015 - 10:07 AM, said:

The cockpit glass will stay in the mouth area, but yeah, some pointy ears in the back, plus some other stuff on the head n body.

I think slight ears (like in MW4, it isn't quite the same as the old ones but it isn't full on canine like the other ones. it's just the ears)

However maybe a more canine like version for a hero maybe?

#30 Joseph Mallan

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Posted 04 May 2015 - 05:29 AM

View PostNathan Foxbane, on 02 May 2015 - 01:03 PM, said:

This one is the BattlePack: Fourth Succession War version. Published in 1998 and drawn by, of all people, Matt Plog.

This is the first publication drawing done in 1989 in the Wolf's Dragoons source book.
Posted Image

The WLF-2 Bishop posted was first published in 1990 in TRO: 3050. So those are the two oldest official technical art of the Wolfhound.
Sadly the older official art often did not mesh well with the official text descriptions. The Wolfhound was a victim of FASA being sloppy.

Old TRO and source book art was often bad. It was not until the mid nineties that we started getting really good looking art.

Do sourcebooks trump TROs in canonicity? :huh:

It was the art of TRO 3025 that hooked me into this Universe. Most of the art in the original print of TRO3055 lacked. There were exceptions The Stone Rhino for one. But the 1992 art... No sir, my least favorite TRO art.

Edited by Joseph Mallan, 04 May 2015 - 05:32 AM.


#31 AlexEss

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Posted 04 May 2015 - 06:13 AM

View PostBishop Steiner, on 02 May 2015 - 06:50 AM, said:

Easter Bunny? :P


All the way =P

#32 MeiSooHaityu

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Posted 04 May 2015 - 06:21 AM

I kind of agree with Alex I. though, think the mech might look a bit cartoony with some of the old art adding ears and snouts.

I do feel that the head is a bit plain though.

If I had a suggestion, maybe make the default camo add a bit of detail to the head. That might help a bit.

#33 Bishop Steiner

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Posted 04 May 2015 - 06:24 AM

View PostMeiSooHaityu, on 04 May 2015 - 06:21 AM, said:

I kind of agree with Alex I. though, think the mech might look a bit cartoony with some of the old art adding ears and snouts.

I do feel that the head is a bit plain though.

If I had a suggestion, maybe make the default camo add a bit of detail to the head. That might help a bit.

Panther looks a bit cartoony (like a mecha-muppet), so not sure the problem?

#34 Myke Pantera

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Posted 04 May 2015 - 06:25 AM

No thanks to the doglike head! The head, torso energy weapon arrangement and feet convinced me of buying this mech. Dogshaped heads look silly.

#35 MeiSooHaityu

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Posted 04 May 2015 - 06:40 AM

View PostBishop Steiner, on 04 May 2015 - 06:24 AM, said:

Panther looks a bit cartoony (like a mecha-muppet), so not sure the problem?

Clearly the Wolfhound looked more goofy than you think the Panther looked :).

I just see his point. If he tried it, and it looked goofy, I trust that it doesn't need to be done.

I suppose I trust his judgement as the designer everyone thinks does a good job with things like this.

Then again, everyone thinks they are a critic (including myself I suppose).

Whatever, its all opinion anyway.

#36 Brody319

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Posted 04 May 2015 - 06:55 AM

I'm reminded of this when I see some of these artworks.
http://www.tubechop.com/watch/5846528

#37 Commander A9

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Posted 04 May 2015 - 07:35 AM

Sounds like a good plan.



Wolfhound: 1:27

#38 Grimvid

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Posted 04 May 2015 - 05:43 PM

Wolfhound-the actual animal-does not have upturned ears. The ears are along the head. They are not dobermans or jackels.

#39 bad arcade kitty

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Posted 04 May 2015 - 05:46 PM

View PostGrimvid, on 04 May 2015 - 05:43 PM, said:

Wolfhound-the actual animal-does not have upturned ears. The ears are along the head. They are not dobermans or jackels.


you suggest them to make that mech droopy ears?
well.. it would be even cuter!

#40 Bishop Steiner

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Posted 04 May 2015 - 06:05 PM

View PostGrimvid, on 04 May 2015 - 05:43 PM, said:

Wolfhound-the actual animal-does not have upturned ears. The ears are along the head. They are not dobermans or jackels.

irrelevant. The mech does. Whether it was poorly named or not, I do not care.





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