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Battle Of Tukayyid Statistics


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#281 Haazheel IIC

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Posted 13 May 2017 - 03:08 AM

Interesting Statistic PGI...you threw this bone in the community yard and now ppl can calculate the whole weekend how imbalanced mwo is..*sarcasm off

#282 Stahlherz

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Posted 13 May 2017 - 03:30 AM

View PostHaazheel, on 13 May 2017 - 03:08 AM, said:

Interesting Statistic PGI...you threw this bone in the community yard and now ppl can calculate the whole weekend how imbalanced mwo is..*sarcasm off


You know this is old data?

#283 Uncle Totty

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Posted 13 May 2017 - 03:45 AM

View PostStahlherz, on 13 May 2017 - 03:30 AM, said:


You know this is old data?


VERY old. Posted Image (Why has it not been locked yet?Posted Image)

Edited by Uncle Totty, 13 May 2017 - 03:45 AM.


#284 C E Dwyer

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Posted 13 May 2017 - 05:50 AM

It's clearly not a complete list, as I've been using two mechs not on it the cyclops and the rifleman.

Not sure if these stats are including scouting but the bushwhackers been a popular choice, for that mode, and not seeing it either

View PostStahlherz, on 13 May 2017 - 03:30 AM, said:


You know this is old data?

lol nope now I have lol

#285 Tiewolf

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Posted 13 May 2017 - 07:04 AM

This data is interesting only in the way that it leaves out every critical data like W/L ratio or cbills earned/match by faction. intentionaly?
Fun fact: Clan could already bring down much more tonnage/armor on IS side with fewer damage and win way more games even with losing slightly more mechs.
Even back then without the better new clan mechs, this old data already suggests issues and inconsistancies.

#286 MookieDog

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Posted 13 May 2017 - 07:14 AM

Mechs about to get nerfed into oblivion:
  • TDR5SS: 50910
  • STK4N: 32887
  • TDR9S: 20586
  • TDR9SE: 19279
  • RVN3L(C): 18858
  • TDR9SE(C): 17692
  • RVN3L: 16504
  • JM6DD: 14933
  • DRG1N: 14021
  • SDR5D: 13316
  • CDA3M: 12475
  • FS9S: 10762
  • JM6S: 9709
  • STKHERO: 9617
  • AS7DDC: 9404
  • FS9A: 9303
  • GRF2N9: 227
  • WVR6K: 8532
  • RVNHERO: 8510
  • RVN2X: 7136


#287 SCHLIMMER BESTIMMER XXX

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Posted 13 May 2017 - 07:32 AM

for only about 18k players (and thats on a high participation event) the match maker works
pretty well in thermes of finding a match (also outside of the event)
considering that the 17k something players are counted in total there not that much
active in this game as i thought/as it feels oO?

#288 drifter bob

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Posted 13 May 2017 - 07:44 AM

is scouting mode included in these totals?

#289 Anatidaephobia

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Posted 13 May 2017 - 07:48 AM

THIS IS AN OLD THREAD; STATISTICS ARE NOT FROM THIS CURRENT EVENT



Someone necro'd a post from 2015.

Edited by Anatidaephobia, 13 May 2017 - 07:49 AM.


#290 MovinTarget

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Posted 13 May 2017 - 07:50 AM

View Postdrifter bob, on 13 May 2017 - 07:44 AM, said:

is scouting mode included in these totals?


This Tukkayid I, not Tukkayid III... some numb nuts decided to necro tje thread. Can a Mod lock it or something?

...at least change the title to make it clear that this is an old Tuk thread...

Edited by MovinTarget, 13 May 2017 - 07:51 AM.


#291 drifter bob

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Posted 13 May 2017 - 07:56 AM

ahh i didnt read the timestamp my bad

#292 Kroete

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Posted 13 May 2017 - 08:01 AM

View Postdemoyn, on 02 May 2015 - 09:29 AM, said:


Twelve man group stats are important because they make up a much larger percentage of the difference towards the end result than some random puggo who's too busy getting P-whipped by his wife and slapped around by his kids to make any impact what-so-ever on the game.

You kids shouting "tryhard" think you're insulting us. It's pretty sad that you think that way. If you're not trying hard get the hell out. You're ruining 23 other peoples' game with your selfish casualness.

A win by a pug or by a premade gives the same percentage in the end result.

You would be right if the premades would have done much more matches (and wins) then the pugs.
But if there where a lot more pug-matches then premade matches ...

Maybe you can show us your math to prove your claim?

Edit:
Talking about 12 mans but then whining about casuals that ruining 12 man matches?

Edit2:
Cant bear the randomness in pugs?
Need a controled inviroment, teammates and mechs?
Not good enough to carry in pugs?
Start a private match!

Edited by Kroete, 13 May 2017 - 08:17 AM.


#293 MovinTarget

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Posted 13 May 2017 - 08:15 AM

View PostKroete, on 13 May 2017 - 08:01 AM, said:

A win by a pug or by a premade gives the same percentage in the end result.

You would be right if the premades would have done much more matches (and wins) then the pugs.
But if there where a lot more pug-matches then premade matches ...

Maybe you can show us your math to prove your claim?


He made that statement two years ago... most can't remember their arguments from last week...

#294 Kroete

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Posted 13 May 2017 - 08:20 AM

View PostMovinTarget, on 13 May 2017 - 08:15 AM, said:

He made that statement two years ago... most can't remember their arguments from last week...

Ohh, did not looked at the date ... Posted Image

But after two years he should have added a prove for his claim,
comeon two years should be enough to find someone to do the math for him. Posted Image

Edited by Kroete, 13 May 2017 - 08:20 AM.






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