How scout pilots will feel on day 1 release
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Posted 02 July 2012 - 06:19 PM
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Posted 02 July 2012 - 06:30 PM
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Posted 02 July 2012 - 06:30 PM
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Posted 02 July 2012 - 06:38 PM
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Posted 02 July 2012 - 06:42 PM
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Posted 02 July 2012 - 07:03 PM
Steve Varayis, on 02 July 2012 - 06:42 PM, said:
Brings up interesting point. Does going passive really have an effect on enemies picking you up on radar? And what radar skills/mods do light mechs start off with? It will be fun to see.
#7
Posted 02 July 2012 - 07:05 PM
#8
Posted 02 July 2012 - 07:07 PM
That's great.
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Posted 02 July 2012 - 07:12 PM
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Posted 02 July 2012 - 07:16 PM
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Posted 02 July 2012 - 08:09 PM
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Posted 02 July 2012 - 08:15 PM
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Posted 02 July 2012 - 08:15 PM
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Posted 02 July 2012 - 08:21 PM
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Posted 02 July 2012 - 08:21 PM
#19
Posted 02 July 2012 - 08:24 PM
As I understand it all radar works on line of sight basis, with team mates sharing information.
(narc beacons might be an exception)
#20
Posted 02 July 2012 - 08:25 PM
Gamgee, on 02 July 2012 - 08:16 PM, said:
I'd say something more like this. Boink! Bonk! ::munches on Sandvich::
Edited by William Petersen, 02 July 2012 - 08:26 PM.
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