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Uber Stormcrow?


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#21 That Dawg

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Posted 04 May 2015 - 11:08 AM

View Postfocuspark, on 04 May 2015 - 06:12 AM, said:

. My questions is: are Stormcrows just this good?




Yes, its common knowledge if you buy a storm crow you will rarely loose, and often win matches, its that overpowered.
I've seen below average players buy one and in hours double their ELO
Most who buy one, will often sell off all their other mechs and buy a whole fleet of stormcrows, adorning them with various camo and paint schemes
Your results are very typical and barely noteworthy. Posted Image

#22 xe N on

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Posted 04 May 2015 - 11:17 AM

View PostThat Dawg, on 04 May 2015 - 11:08 AM, said:



Yes, its common knowledge if you buy a storm crow you will rarely loose, and often win matches, its that overpowered.
I've seen below average players buy one and in hours double their ELO
Most who buy one, will often sell off all their other mechs and buy a whole fleet of stormcrows, adorning them with various camo and paint schemes
Your results are very typical and barely noteworthy. Posted Image


I wouldn't say that. I see enough people scoring below 300 with their SCR in PUG matches.

They are good, but nevertheless 55 ton medium mechs. My Thunderbolt 5SS or Stalker 4N can carry much better.

Edited by xe N on, 04 May 2015 - 11:17 AM.


#23 Dawnstealer

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Posted 04 May 2015 - 11:25 AM

View Posto0Marduk0o, on 04 May 2015 - 11:07 AM, said:

It's about hitting certain locations and not spreading damage everywhere. You can ignore SRM spread at close range. On the other hand, try to take out legs with SSRM. ;) SSRM lose effect the more tonnage your target has.

Just because Dawnstealer doesn't get it, hitting a target is the first task to archive and for beginners it's something good. But finally you have to focus your damage to take out targets fast. Something SSRM can't do unless you target Light mechs.

Oh, no - I totally get it. My point is that someone in your average Streakcrow can slaughter incoming Lights specifically because they DON'T have to aim. Get a lock, POW! No more light. Sure, you don't control where those missiles go, but with only about 5 bones for the missiles to hit, well...let's do the math on this, since I apparently fail to understand:

So your standard Streakcrow has an alpha of 62 (the other 5 is the head laser, so we'll discount that in this calculation). So that's a 62 point alpha and, even if that evenly spreads across a light (and it never does), that's 12.4 damage to EVERY bone on that Light.

Let's take the bane of the Clans, the Firestarter A, and compare that armor: 32 on the legs, usually 26 or so on the Front Side Torso (remember that they usually run XLs, and taking out a side torso on an IS mech is death), and 24 on the Arms.

Two salvos? You are through nearly EVERY location on that mech, the IS Light powerhouse. And you don't have to "aim" to do it, Marduck: you just need a lock, at 360m no less, and...that's it.

Did I get that right? Because it looks like I understand it just fine.

#24 o0Marduk0o

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Posted 04 May 2015 - 01:14 PM

So you build a mech against Light mechs and nothing else? Where the Firestarter touched you?

Edited by o0Marduk0o, 04 May 2015 - 01:14 PM.


#25 Zordicron

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Posted 04 May 2015 - 04:38 PM

View Posto0Marduk0o, on 04 May 2015 - 01:14 PM, said:

So you build a mech against Light mechs and nothing else? Where the Firestarter touched you?

lol, do you run around in this game yelling "1v1 me bro"?

I love when people are like "yeah that streak is bad against a DWF"

No ****. Thats why you add support fire to your buddies twin gauss. Chain fire, to manage heat and obscure vision, etc.

I ran a streak summoner. 6 launchers if i recall. Anything under 65 tons I won because the summoner can tank like a boss when you have ZERO FACETIME. Maintaining a lock is cake, and then you just shoot the SSRM sideways at your foe while they blast lasers into your arm. Anything bigger you just get a buddy, and then let the random number target forumal draw straws until two or 3 launchers all hit that exposed section. Then you reap the profits of your stupid high dmg count, the kill count from assploding light mechs, and oogabooga component destruction counts.

its not a well rounded loadout, but it functions just as well as other niche things like PPC boat loadouts with min range and bad brawling heat, dakka boats that get massacred by circling lights, etc. it is just another flavor of "not laser meta". Sure some laser puke mech will out do it many times, but those are "well rounded" in that the risk of an engagement is static as you exchange fire with your enemy. A FS9 can stick you enough times at close range(because HSR wigs out with lights at sub 100M) to be nearly an equal threat to mediums and heavy in the right circumstances. Assault mechs can put a big hurt, but are easier to avoid.

Now contrast that with a SSRM boat. The risk is not static, it is a mega sloped sliding scale of 20 tons= LULZ, 100 tons= oh ****. its a different beastie, and has it's own strengths and weaknesses like all the other one off, non-diversified loadouts.

But thats not here nor there, SSRM Crow is a waste. 5-6 MPL and DHS up the wazoo to fill tonnage FTW. 40-48 point alpha strike with perfect convergence by skipping useless lower arm actuators(and hand) because the torso twist rate is like playing a commando. Awesome hitbox and ultra easy to spread dmg because of that CoD style torso twist speed. Faster then pretty much any IS medium that hasnt given up lots of tonnage for a big XL(and isnt a cicada) while being able to keep a substantial payload.

Crows are EZ mode. other mechs can perform just as well, when you put in the effort. thats the point. Crows don't require the effort. Cadets can get 200+ dmg. Players online Friday night drunk out of their mind can get 300 dmg. I can get 300 dmg while watching TV. (I did that while watching the WI Badgers during march madness). All you gotta do is glance at the radar once in a while and see where the blue and red doritos are and point and click at the red guys. The mech pilots itself otherwise.

#26 bad arcade kitty

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Posted 04 May 2015 - 04:48 PM

streaks are such a troll weapon
i mean they troll you

i run a streakcrow recently, an assault can eat 300 or even 500 damage (no kidding, 500 damage) of streaks, even lights can survive 3 alphas

#27 Shalune

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Posted 05 May 2015 - 02:17 AM

Christ, this thread has just turned into a giant pissing match. Get over yourselves.

As for OP. Yes, the stormcrow is that good. Ignore the braggarts in here trying to tell you what you did was not impressive. Any game with 700+ damage and 4 kills is impressive.

That said Cents and Hunches (built very specifically) are far from bad. Some of them are debateably competitive. I don't really like the YLW personally, but it's fine for random games, and the 4P is very scary as long as you can manage the heat of whatever build you make.

#28 focuspark

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Posted 05 May 2015 - 11:11 AM

Somebody asked about the build I used:

YEN-LO-WANG
HBK-4P(C)

#29 Alianton

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Posted 12 May 2015 - 01:53 PM

i've got two favourite storm crows:

SCR-Prime 5CMPL

SCR-D 5SRM6 (no artemis, non streaks)

very fun.

#30 BafGandalf

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Posted 13 May 2015 - 12:59 PM

Dude.

Crows are OP.

By the way, this comment made my day :)

Quote

"All you gotta do is glance at the radar once in a while and see where the blue and red doritos are and point and click at the red guys. The mech pilots itself otherwise."


Blue and red doritos! ..hahahaha still laughing :D

Edited by BafGandalf, 13 May 2015 - 01:00 PM.


#31 grendeldog

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Posted 13 May 2015 - 03:29 PM

View PostAlianton, on 12 May 2015 - 01:53 PM, said:

i've got two favourite storm crows:

SCR-Prime 5CMPL

SCR-D 5SRM6 (no artemis, non streaks)

very fun.

May I make a suggestion? Take your 5 MPL build and swap the head for the head of any other variant, and then swap the torsos for the torsos from the C. What this does is first, the Prime head has a -10% armor quirk, so getting rid of that allows you to be more survivable. And then by switching to the C torsos you get two high E mounts - even higher than the head mount that was being used previously. You can put an MPL in one torso and go asymmetric, or go for 6 MPL which is what I chose to do.

Believe it or not my 6 MPL 'Crow is actually not a hot mess that overheats at the slightest sign of the enemy; the heat is actually quite managable, with my weapon groups being left arm as left mouse, torso mounts as scroll wheel clicking, and right arm as right mouse button.

I'm not saying it's superior to your mind you - your heat will be better for obvious reasons - but it does get rid of that pesky -10% armor quirk as well as gets the highest possible energy mounts you can get on a Stormcrow for hill-humping purposes.

#32 MarkFBD

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Posted 14 May 2015 - 05:35 PM

looking for a unit to join. Experience PUG player only drive lights and mediums 1 stormcrow don't know how to build it
last time I tried to join I got a virus got norton
REALLY want to play with a group and not pug
prefer light guard unit
Need Stormcrow a build for SSRM6
Thanks in advance

#33 Bloody

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Posted 15 May 2015 - 02:25 AM

They are the best for its weight class hands down, its only weakness if you can call it that is its lack of jumpjets and that is all.

It has great hitboxes, great hardpoints , enough hardpoitns plus a balanced speed and armor value. There is no IS mech which can match it for its weight.





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