WDBDBloodyTriggerZ, on 07 May 2015 - 05:01 PM, said:

I really don't like how they keep editing the UI now and making it a lot worse with one little good thing. I really dont understand why PGI cant just bring back the old UI with a few updates and upgrades. The old UI was the best and it just needed some tweaks such as full screen and higher resolution, the ability to turn your mech without having to go to the cammo spec, and the ability to see how much the equipment and armor the mech has in each component before purchasing it. Besides that the old UI was flawless.
The old UI may have been a bit easy on the eyes (if you have had less than a dozen mechs to worry about), but it had a lot of problems in the code.
Most people look at UI 2.0 and see the outside, but the code for it is much smoother, and allows PGI to adjust things in there much faster, and easier. Along with upgrading the structure in a smoother way.
Basically the old UI was user friendly at first, and a coding nightmare underneath.
While UI 2.0 has some user problems, but a much better organized coding structure.
Hopefully the new UI will be better than both (I missed my chance to test it out).