csebal, on 03 July 2012 - 12:14 AM, said:
OP: I understand your frustration, the "types" you mention did really rub us all the wrong way. Luckily tho, the moderators are already aware of "them". This thread however is not the solution. If anything, threads like this only make things worse. The next time around, if you are frustrated and angry, use the report option to report offensive and obviously trolling posts, instead of starting one of your own just to vent some coolant from your heatsinks.
I do not know about WoT, but as for EVE, you better accept the fact, that the player organizations in that game are pretty hardcore simply due to the unforgiving nature of that game. Those players coming from EVE, at least from the large PVP corporations have two distinct advantages over many.
1) Discipline - to be successful in EVE, you have to learn to follow the orders of your leaders to the letter in combat, or else you not only risk your own life, but the success of the whole operation, and if you do that too often, you will soon not be a part of the team.
2) Leadership - also grown out of neccessity, when dealing with groups of sometimes several hundreds of people at once in combat, you need to have a chain of command. You need to have leaders who are not only capable of tactical decision making in the heat of battle, but have the authority and skills to communicate those decisions in the forms of orders to the friendly combatants.
Large PVP corporations of EVE have mastered both those aspects and while being a good EVE player does not make you be a good MWO player from the get go, success in a team based game is at best 30% skill, the reamining 70% are teamwork and tactics, aspects in which EVE veterans will definitely be ahead of the pack. Not to mention, that in the case of certain EVE organizations, due to the sheer size of them, there bound to be at least a few players who turn out to be very good at MWO.
It's been many a year since I played and I was outside the chain of command for the most part (scout pilot, back when cloaks cost 30 mill each)...
Another aspect of EVE PVPers you didn't mention - they're tough!!! They're used to putting a small fortune on the line each and every time - they'll not moan about the price of things (for the most part), they'll not quibble about jumping into a fight and they certainly won't complain that the game's "too slow". They'll also be happy to wait around while you make a gameplan, provided you're not going to waste half the match doing so.
To the OP, I know I've used EVE Online as a comparison a few times, but mainly that's because it's a tough game to get anywhere in and survive in 0.0 as we had to. It's also the best thing I can find of a decent PVP game - CoD is too run-and-gun and hardly anyone would know what I'm talking about if I mentioned Arma 2.
So I apologise... at least I'm not mentioning WoT, eh? Oh damn, I just did...