phelancracken, on 07 July 2012 - 08:19 AM, said:
Actually Aaron,
they come in to play the game without wanting to complain all the time that the game is unbalanced.
At my FLGS, no one comes to play CBT at all, maybe it’s just my region - northeast USA.
phelancracken, on 07 July 2012 - 08:19 AM, said:
Aaron, You want the clans to come in but you say in nearly the same breath they are broken. I can mention a few IS experimental techs that are broken such as the MPW and the ELRM systems.
Is it so hard to comprehend that one would want the clans in and not have them broken? Evidently so. Yes, I want the clans in the game, but I want them to be balanced. You can mention all the experimental tech you want, doesn’t change the tech levels of the 3050’s where it was 3025 IS mechs with some Tech Level 2 scattered around vs a force of the most powerful Tech Level 2 deployed uniform.
phelancracken, on 07 July 2012 - 08:19 AM, said:
plooooooooooot
In a talk about game mechanics, weapon stats, etc – plot means nothing.
phelancracken, on 07 July 2012 - 08:19 AM, said:
Not to mention, I wanna be Clan wolverine and use nukes, Every game has an underdog in some way. 40k, everything.
Lol clan wolverine is never coming back, just another wasted opportunity in the plot line. As for 40k, name me the underdog.
Each army gets unique units and rules to make them viable, and the mechanics (there’s that word again) are balanced.
phelancracken, on 07 July 2012 - 08:19 AM, said:
As for the lore, again, if your monetarily challenged, most players are going to get what they need to play the game first. Rules, maps, figures then source books if they can get the money together. As for source books, FASA did what FASA did. I know that when the clans came out books were coming out like gangbusters.
So how come the current Starter Box is 50$ (which is a great price BTW) comes with 25 mechs, all IS models and all at Tech Level 1.
phelancracken, on 07 July 2012 - 08:19 AM, said:
I just love it when people want to try and make this game like every other game. Why? It's not 40k, or any other game. It's CBT.
Oh, so trying to balance a game is debasing it? How black-and-white. You should hate every edition since 1.0 then, because you know, the game was changed. Also, do you know how the concept of ‘example’ works? Where did I say that I wanted CBT to be like 40k? I pointed out the example of how WH40k manages ~9 unique factions that are quite balanced where evidently CBT can’t balance even 2. Also, the statement that CBT is not 40k does not excuse faults found in the CBT system.
phelancracken, on 07 July 2012 - 08:19 AM, said:
If you don't like how the clans are, then don't fight them. I can bet there is going to be a lot of matches that are only IS versus IS. People who don't want to play clans. That's their choice to play the game. I respect it and honestly, you have to respect everyone elses.
And what happens when two players want to play and one wants to play clan and the other IS? According to you, tough luck, the IS player should just accept the built-in inferiority or not play the game, well that’s not very nice especially to new players. Perhaps that’s why CBT has faded so much…
Edited by Aaron DeChavilier, 07 July 2012 - 09:03 PM.