The MWO's game servers are in Canada so, latency generally sucks for people living outside NA.
I figure there are many interested parties on the improving latency to MWO.
I had the requesting WTFast to support MWO since 2013 and according to today's spam email from them.. They finally do support MWO with their latest BETA client.
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Basically WTFast is a gaming proxy that automatically redirects network from game client to it gaming optimised VPN. The problem with it in the past was.. Every time you try to use it, click play... It tries to connect to a match but instead crashes back to mechlab with your mech apparently DCed.
Need to see whether it works now.. But honestly I probably don't need to use WTFast any more since I already have the best latency I possibility get in south east asia.
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http://www.wtfast.com
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WTFast Beta 4.0 Now Live!!!!
It has been a very long time, but well worth the wait. We are really excited to announce the release of our new WTFast Beta 4.0 build. Why is this new build so amazing? This new build enables support for many games that we have been unable to support until now! For example, our new Beta build should now work with:Battlefield series and other FPS games, MechWarrior Online... and any other game you might have had technical problems with in the past. We recommend giving our Beta a try, it is possible to run it beside the regular version of WTFast so you can easily switch back and forth.
Important: While our new beta will now support more games, some of these games will have IP mismatch problems with our server automation logic that we need to work out. Because of this, we recommend that you manually pick WTFast servers for these problem games. We recommend:
- With single server connections, manually picking a single server close to the game server.
- With multi-server connections, leave "Select Optimal WTFast Server 1" (don't change), manually pick Server 2 close to the game server you will play on.
Edited by ShinVector, 09 May 2015 - 07:05 AM.