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What Inner Sphere Mechs Need The Tbr+Scr Treatment?


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#1 Alistair Winter

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Posted 17 May 2015 - 01:44 AM

The consensus seems to be that the Timber Wolf and Stormcrow were nerfed too hard. Not because they're terrible compared to other clan mechs, but because the Inner Sphere is going to steamroll the Clans in CW.

So what Inner Sphere mechs would need to be nerfed in order to keep things even?

Let's assume, for the sake of argument, that PGI is now going to nerf the top mechs instead of just buffing the underpowered mechs. Let's also assume that the TBR and SCR are now just where PGI wants them, so there's no point in talking about reverting the changes in the coming patch.

What Inner Sphere mechs need to be nerfed harder just to make things even between factions? Thunderbolts? Stalkers? Firestarters? Clan players, which Inner Sphere mechs are you most worried will dominate in CW now?

Edited by Alistair Winter, 17 May 2015 - 01:45 AM.


#2 MoonUnitBeta

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Posted 17 May 2015 - 02:03 AM

Well.... seeing as the Firestarter and Stalker are getting a nerf on Energy weapons as well... I'm ganna have to say those ones do. :P

Then again, I'm not much of a clanner... but I do like my Hellbringers!

Edited by MoonUnitBeta, 17 May 2015 - 02:03 AM.


#3 Sjorpha

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Posted 17 May 2015 - 02:05 AM

If the goal was to bring TBR and SCR in line with the other top performers I'd say the appropriate action is to see if they were nerfed too hard first, and if they start performing too bad compared to the IS top dogs just tone down the nerfs.

I think the nerfs are probably a little heavy, or at least a little misplaced being all about nerfing lasers. It is going to be less fun playing with lasers on them now while streakboating and some other builds remain just as good. I would have nerfed agility and a few specific omnipods instead.

I believe the meta will shift towards a little more brawly SRM/Streak setups now, as well as more gauss vomit with LL/LPL instead of ML to cut down on the energy omnipods. That's not in itself a bad thing, but I'd rather see the laser vomit builds remain good as well but balanced with other nerfs than weapon duration.

#4 Kavoh

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Posted 17 May 2015 - 02:09 AM

I'm all for toning down the top clans, but at the same time I wouldn't mind seeing some of the overquirked mechs toned down (not including the ones touched in the patch) such as the thunderbolt. The quirks did do some justice on many chassis, but being pigeonholed more and more into loadouts is a little depressing, especially when it makes it laughably stronger than the SAME mech but different variant.

#5 Alistair Winter

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Posted 17 May 2015 - 02:24 AM

View PostKavoh, on 17 May 2015 - 02:09 AM, said:

I'm all for toning down the top clans, but at the same time I wouldn't mind seeing some of the overquirked mechs toned down (not including the ones touched in the patch) such as the thunderbolt.


Thunderbolt? What about the Thunderbolt? :)

Spoiler


#6 Juodas Varnas

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Posted 17 May 2015 - 02:30 AM

Just nerf the Thunderbolts, so i could use them without feeling dirty.

#7 Pjwned

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Posted 17 May 2015 - 02:35 AM

Still missing about a dozen other mechs.

#8 TheCharlatan

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Posted 17 May 2015 - 02:36 AM

They will certanly nerf Thunderbolts. Give them a few weeks.
I don't mind nerf cycles: they shift the meta, which is always fine and keeps the game fresh.

#9 Black Ivan

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Posted 17 May 2015 - 02:38 AM

Dragon 1-N
Firestarters
Jaegermechs
Stalkers
Kintaros

Since PGI focuses on senseless nerds I could add many other Mechs to the list

#10 Alistair Winter

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Posted 17 May 2015 - 02:39 AM

View PostPjwned, on 17 May 2015 - 02:35 AM, said:


Good list, but... I don't really understand why the AWS-8Q or Catapults are on it. I've never, ever, ever, ever heard anyone complain about those mechs being hard to kill or doing too much damage. I get that people don't like hyper quirks, but the AWS-8Q and the Catapults pretty much personify the whole reason quirks need to be in the game.

#11 Juodas Varnas

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Posted 17 May 2015 - 02:43 AM

View PostAlistair Winter, on 17 May 2015 - 02:39 AM, said:

Good list, but... I don't really understand why the AWS-8Q or Catapults are on it. I've never, ever, ever, ever heard anyone complain about those mechs being hard to kill or doing too much damage. I get that people don't like hyper quirks, but the AWS-8Q and the Catapults pretty much personify the whole reason quirks need to be in the game.

As bandaids to avoid fixing underlying issues, like mech scaling that is more ****** than a 5$ prostitute.

Edited by Juodas Varnas, 17 May 2015 - 02:44 AM.


#12 QuantumButler

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Posted 17 May 2015 - 02:46 AM

No, they were nerfed too hard period, no one who matters even ****ing plays CW so nobody gives a **** about CW balance.

#13 meteorol

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Posted 17 May 2015 - 02:51 AM

The trainwreck that is CW should be left out of balance discussion alltogether. It's a gamemode that an almost negligible part of the playerbase plays. It uses a second balance factor (weight) that is not used in any other gamemode. Due to the small amount of people actually playing CW frequently (especially compared to the normal queue), screwing with mech balance based on it doesn't make much sence.

#14 Kilo 40

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Posted 17 May 2015 - 02:53 AM

I don't think any mechs need nerfed. clan or IS.

#15 Kilo 40

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Posted 17 May 2015 - 02:57 AM

View Postmeteorol, on 17 May 2015 - 02:51 AM, said:

The trainwreck that is CW should be left out of balance discussion alltogether. It's a gamemode that an almost negligible part of the playerbase plays. It uses a second balance factor (weight) that is not used in any other gamemode. Due to the small amount of people actually playing CW frequently (especially compared to the normal queue), screwing with mech balance based on it doesn't make much sence.


"community warfare doesn't hold your hand. anything goes!"

...

"I see too many mechs I don't like in CW. we should nerf them."

#16 Pjwned

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Posted 17 May 2015 - 03:11 AM

View PostAlistair Winter, on 17 May 2015 - 02:39 AM, said:

Good list, but... I don't really understand why the AWS-8Q or Catapults are on it. I've never, ever, ever, ever heard anyone complain about those mechs being hard to kill or doing too much damage. I get that people don't like hyper quirks, but the AWS-8Q and the Catapults pretty much personify the whole reason quirks need to be in the game.


Catapult arms shouldn't have such a ridiculous buff that they're not even worth shooting at, and no mech should have a long series of 25% weapon buffs, which makes it so you better pick a mech with such ridiculous quirks like that if you want to use PPCs or else you're doing it wrong, and then on top of that have respectable torso buffs.

The problem with both mechs is the quirks are overdone, not that they have quirks.

Edited by Pjwned, 17 May 2015 - 03:44 AM.


#17 kapusta11

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Posted 17 May 2015 - 03:18 AM

Awesome is just blatantly OP. Victor, Commando, Spider, Trebuchet, Catapult, Cataphract, Orion might use some nerfing.

#18 RavensScar

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Posted 17 May 2015 - 03:21 AM

View PostPjwned, on 17 May 2015 - 03:11 AM, said:

Catapult arms shouldn't have such a ridiculous buff that they're not even worth shooting, and no mech should have a series of 25% weapon buffs, which makes it so you better pick a mech with such ridiculous quirks like that if you want to use PPCs or else you're doing it wrong, and then on top of that it has respectable torso buffs.

The problem with both mechs is the quirks are overdone, not that they have quirks.


I'd be in favour of the Awesome losing some of its PPC buffs, if it got armour / structure buffs instead. Seriously, compare the Awesome's quirks to the Zeus' - the Awesome gets +40 torso structure. The Zeus gets +49 torso armour, and another +17 armour to each leg, while being smaller with better hitboxes.

#19 Joseph Mallan

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Posted 17 May 2015 - 03:28 AM

View PostAlistair Winter, on 17 May 2015 - 02:24 AM, said:


Thunderbolt? What about the Thunderbolt? :)

Spoiler


Actually, they are working as intended. Thunderbolts were rugged performers. They were however lost in the shadow of better looking Mechs. Not one of our present Heavies were "great" Mechs. Not one. I would have taken a Tbolt or Orion if There wasn't a Dragonfire or Warhammer.

#20 Juodas Varnas

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Posted 17 May 2015 - 03:35 AM

I feel that Thunderbolt should just lose some or even most of its heat-gen quirks.
I mean, lorewise, Thunderbolts were notorious for their terrible heat management, so i don't see why it should have upwards to 25% heat gen quirks.
Just wanted to throw this out there.

Edited by Juodas Varnas, 17 May 2015 - 03:35 AM.






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