CrushLibs, on 13 May 2015 - 06:46 AM, said:
Clan is OP , clan has better weapons , whine whine whine whine.
I am showing from a data driven , neutral standpoint the differences vs people's unfounded opinions. The 4N has very few quirks compared to other IS mechs. Only a 20% heat reduction was able to take an IS mech with more heat generated and less heatsinks and basically even out or surpass the clan mech.
Now look quirks over as a whole -- lots of IS mechs are getting quirks that bump internal hit points by ALOT a 65 ton TDR has more internals on its side torso than a 100 ton DWF or the AWS which adds 40% more CT and 1/3rd more side torso hit points.
Locust gets a 50% armor buff putting it on par with a raven. Dragon 1N machine gun AC-5s , and more over quirked IS mechs with massive 50% cool downs and 30% reduction in duration or super hit points and armor buffs.
Clan is OP ?? I think not. Small quirks make huge changes and PGI went too far on many mechs and the entire quirk system needs to be looked at and revamped and "balanced"
Why are you
quoting me pointing out that "Clans and Inner Sphere
are pretty balanced," then accusing me of "whine, whine, whining," before you go debunking the "Clans are OP" position? Why are you trying to say that Clans are underpowered by posting a Stalker (top-tier) meta build against a Warhawk (lower-tier)
nonmeta build - particularly when the numbers for their performance are very similar anyway? The Stalker 4N's exceptional
20% heat reduction for Large Lasers is insignificant because of the
number of quirks it has? What does that have to do with anything? Highlanders have tons of quirks, and they
suck! The Thunderbolt is overpowered because of the structure buffs no one cares about? (The guns are
long gone by the time you lose the torso, if it even matters.) The Locust's armor is "on par with a Raven," because of 50% armor buffs
to its arms?! Do the things you say make sense to you, or do they just... happen, as a blessed surprise? Forgive me, but I'm trying to figure out which one of you I'm talking to here.
Some Inner Sphere 'mechs are indeed overquirked - but overall performance between the Clans and the Inner Sphere during Tukayyid was pretty even. No amount of paper theorycrafting will ever trump
actual performance in-game - particularly when you rant about things that are inconsequential or (in the case of Raven-tough Locusts) do not even exist. Even beta testing won't find all the possible interactions that the full player-base can come up with, which is why bugs and balance tweaks are always a thing in every game. And when you take a "neutral, data-driven" approach, you ignore a lot of things that aren't quantified by Smurfy, but still have a real effect on the game.
Your claim to "neutrality" is a pathetically obvious lie - you've succeeded in embarrassing yourself with your own example, and if this new offering is any indication of your "data-driven" approach, you need to just put away the shovel and stop digging your hole deeper. It's quite apparent that you are not neutral in the least, and are simply skimming numbers to support your own unfounded opinion - an opinion that flies in the face of the data provided by live gameplay.
Edited by Void Angel, 13 May 2015 - 04:09 PM.