Also, this brings up the zones and extra zones and maybe something I never understood.
I thought that when attacking a Planet, it had one map and you attacked and counter-attacked the same one. I'm I reading this now to say that to take a Planet you have to take each zone of it?
Here is a map that was explained a couple of time. And I will list those below.
Here is the list of things I'd like to be able to tell from seeing the map.
What map are we going into this drop and also, do we have to go through all the zones (which is a different question)
And we on defense, or are we attacking or are we counter attacking. Can you tell this from the map?
And the last part would be Gates etc. For instance, is this a full defense or attack with both Gates up and all the Gens or is this one where they are all down and there is just Omega.
And as far as Omega, I know the kill count is more important. But is Omega always part of the equation? The reason I'm asking is one time, a guy convinced everyone to stay in our drop zone and to defend it. So the attackers easily took out Omega. But he told us this did not matter, it was all about the kill count.
We NEVER left out drop zone and after about 12 Minutes they tried to force their way in and we won through kills. Since then (many months ago) I've been trying to figure out if he was 100% correct. The way I sort of understand it now is that since the attackers had destroyed Omega, we would have to have come out and attacked them for the kill lead. I'm 100% sure this happened this way, did the Attackers simply not understand that we defenders had to come to them?
I figured out that a "pip" is a zone or map.
Attackers have one Group waiting to attack, (the Red arrow on the left.) Defenders have one group waiting to defend, (The blue facing arrow.) Me thinks a fight's about to start. There are two other matches in play (The light whitest shading on the two map pips to either side of the target.) One just started, on counter attack (Red pip, tiny white bar) Ones fairly well into an invasion defense (Blue pip, Larger white bar.) The Current map is an invasion defense with full on turrets and doors, (The Red target on the blue map pip.) The map happens to be Emerald Taiga (Seventh pip from the left,)
Edit: Oh, yeah! 7% cuz only one pips Red. Attackers need to get to work. And not too much going on (The empty arrows above and below would show match queues on either defending or attacking side, based on colour and direction.
~Leone.
The blank arrows tells us how many actual groups are ready to play or currently playing when they fill with solid colors. At the !moment in that image... there are no complete groups ready so you will be waiting a long time.
Choose planets on the galaxy map close to digits of twelve on either side for a fast start. A match will start very quickly if those blank arrows are filled on each side. A really intense battle has many arrows on each and matches will churn.
One match was won by attackers. Attackers have won only 7% of the fights held here. The cross hair tells us which map we will fight in next.
Edited by LikeUntoGod, 26 September 2016 - 10:24 AM.