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R.i.p. Timber Wolf, Over Nerfed.


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#141 sCOREscream

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Posted 20 May 2015 - 07:46 AM

A difficult theme ones again, IS against Clan, scattered each time the community. I play both sides and hope those their post do so too.

#142 MischiefSC

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Posted 20 May 2015 - 08:25 AM

I admit. It irks me that when the TW/scrow get their overdue nerfs (and then some) it is right as a new heavy/medium super combo is coming out for money. That is just.... ******.

#143 Appogee

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Posted 20 May 2015 - 08:28 AM

But they are 'small incremental changes'... to each omnipod.

PGI never made any commitment about those small incremental changes not stacking into HUGE WHOPPING CHANGES!

LOL.

Edited by Appogee, 20 May 2015 - 08:28 AM.


#144 GentlemanBryan

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Posted 20 May 2015 - 08:29 AM

Posted Image

#145 LordBraxton

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Posted 20 May 2015 - 08:29 AM

This is not a huge change. It is an incremental change.

It isnt the change I wanted, but the twolf is still the best mech.

Edited by LordBraxton, 20 May 2015 - 08:29 AM.


#146 Yokaiko

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Posted 20 May 2015 - 08:55 AM

View PostLordBraxton, on 20 May 2015 - 08:29 AM, said:

This is not a huge change. It is an incremental change.

It isnt the change I wanted, but the twolf is still the best mech.


Its not even remotely incremental when a stock loadout takes a 22% DPS hit.

#147 Alienized

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Posted 20 May 2015 - 08:58 AM

View Postmogs01gt, on 18 May 2015 - 04:58 AM, said:

The 4n will still function just fine.


the timberwolf also still works very fine.

#148 Gyrok

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Posted 20 May 2015 - 09:55 AM

View PostAlienized, on 20 May 2015 - 08:58 AM, said:


the timberwolf also still works very fine.


The 1.95 sec duration CERLL would like a word with your 1.2 second duration (w/o quirks) IS ERLL about damage per tick.

Edited by Gyrok, 20 May 2015 - 09:56 AM.


#149 Alienized

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Posted 20 May 2015 - 09:57 AM

View PostGyrok, on 20 May 2015 - 09:55 AM, said:


The 1.95 sec duration CERLL would like a word with your 1.2 second duration (w/o quirks) IS ERLL about damage per tick.

the er large lasers i barely use? ye it can have a word. surely.

#150 Almond Brown

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Posted 20 May 2015 - 11:22 AM

View PostXX Sulla XX, on 19 May 2015 - 01:30 PM, said:

Funny been playing laser vomit timber wolf today after patch and works just fine. It is alive and well.


Pssst. Would you tell that to that Kynx fella. It just isn't getting past that "bias" barrier he has erected around that Smurf account of his.

Edited by Almond Brown, 20 May 2015 - 11:23 AM.


#151 Harrison Kelly

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Posted 20 May 2015 - 11:34 AM

What I think is funny is that the OP thought that Timber Wolves were the epitome of a well-balanced 'Mech. Oh my sides.

#152 Gyrok

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Posted 20 May 2015 - 12:38 PM

View PostHarrison Kelly, on 20 May 2015 - 11:34 AM, said:

What I think is funny is that the OP thought that Timber Wolves were the epitome of a well-balanced 'Mech. Oh my sides.


I suppose you thought the 4N was the epitome of a well balanced mech, huh?

#153 Alienized

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Posted 20 May 2015 - 12:56 PM

the quickdraw-5K is the epitome of a well balanced laser-mech if it would lose the additional large laser quirk.

Edited by Alienized, 20 May 2015 - 12:56 PM.


#154 Burktross

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Posted 20 May 2015 - 12:58 PM

View PostAresye Kerensky, on 19 May 2015 - 05:40 PM, said:


You apparently have never played with clan missiles or ballistics. There aren't too many non-laser options besides SRMs/SSRMs, and I hate close range fighting.

Clan Ballisitics:
AC/5 and AC/2 aren't that bad.
LBXs aren't as bad as people say they are-- this applies for IS LBX as well.

Clan missiles:
SRMs are very good
LRMs are about as meh as their IS counterparts.

#155 Apnu

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Posted 20 May 2015 - 01:07 PM

View PostAlwrath, on 18 May 2015 - 04:01 AM, said:

Wow. Just wow. What happened to " small incremental changes "???

LOL. Unless they dial those nerfs back a bit in a few patches, im probably going to put in a support ticket to ask for my a la carte $55 Timberwolf purchase refund.




Did you use it before the nerfs? Did you use it a lot? For months?

I'd be greatly surprised if PGI agreed to your request for a refund. It seems to me that if any of the above questions is "yes" you're trying to return used merchandise.

#156 Apnu

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Posted 20 May 2015 - 01:30 PM

View PostAppogee, on 20 May 2015 - 08:28 AM, said:

But they are 'small incremental changes'... to each omnipod.

PGI never made any commitment about those small incremental changes not stacking into HUGE WHOPPING CHANGES!

LOL.


Maybe PGI doesn't understand how players are mixing and matching the omni pods?

A pure TBR-Prime has a 15% nerf on energy cooldown and duration on 3 pods (LA, LT, RA) but I suppose it can be worse if the player uses other omni pods. I've heard cries of 21% nerfs, maybe that's on the meta build?

I agree, even with just TBR-Prime omni pods, 15% nerf seems harsh. They should bring it down a few % points.

#157 Yokaiko

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Posted 20 May 2015 - 01:33 PM

View PostApnu, on 20 May 2015 - 01:30 PM, said:


Maybe PGI doesn't understand how players are mixing and matching the omni pods?

A pure TBR-Prime has a 15% nerf on energy cooldown and duration on 3 pods (LA, LT, RA) but I suppose it can be worse if the player uses other omni pods. I've heard cries of 21% nerfs, maybe that's on the meta build?

I agree, even with just TBR-Prime omni pods, 15% nerf seems harsh. They should bring it down a few % points.



FFS Look at the nerf post, basically how it works is that every E slot on a pod generates -3% so take a Timber's prime arms, it has two slots so -6% the "metawolve" has as many as 7 slots on it so -21% If you have an -A that ******* has 9 E slots on it.

Instanity.

#158 Carrioncrows

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Posted 20 May 2015 - 01:38 PM

After many days of searching......

Posted Image

I still couldn't find any "SYMPATHY"

#159 Harrison Kelly

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Posted 20 May 2015 - 01:40 PM

View PostGyrok, on 20 May 2015 - 12:38 PM, said:


I suppose you thought the 4N was the epitome of a well balanced mech, huh?


Well, that's a complete red herring there, champ, and a pathetic attempt to set up a false IS vs. Clan dichotomy (the TBR was better and more reliable 'Mech than any other heavy and most assaults by a lot, Clan or IS) but I'll humor you and give you an answer regarding the Stalker-4N.

In CW, the Stalker-4N needed a nerf.
In Normal/Group queue . . . it was strong but not dominant. The light nerf it got won't do much to it in those queues.

Next question?

#160 Apnu

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Posted 20 May 2015 - 01:49 PM

View PostYokaiko, on 20 May 2015 - 01:33 PM, said:



FFS Look at the nerf post, basically how it works is that every E slot on a pod generates -3% so take a Timber's prime arms, it has two slots so -6% the "metawolve" has as many as 7 slots on it so -21% If you have an -A that ******* has 9 E slots on it.

Instanity.


I don't own any clan mechs, I've only observed them when I'm dead. I really don't know how to build one, I just kill them.

Having said that, on paper, it sounds like they were over nerfed and that needs to be walked back.

If the intention was to give the TBR a 15% nerf (still high IMO), they need to walk back some of the percentages and eat the possibility that power-gamers will find some new meta to surpress the nerfs. We call it "meta" because its short for "metagame" meaning mini, or other game with in the game. So let them have that meta game of finding a path to least nerfs.

Clans already suffer long burn lasers, bursting ACs and trickle missiles... all of which are horrible IMO. I'm glad I don't play clans, those missiles would piss me off.



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