The TBR isn't as bad, but every single left arm is energy hardpoints... How about a ballistic left arm...
We have seen forever how boating lots of the same type weapons can do massive dmg... so the clan mechs using lots of lasers will pack a punch... it's part of life with a FPS vs rolling dice for hit location... but the clan mechs also seem to be built around boating lots of lasers or missiles based on hardpoint options...
I personally tend to migrate towards ballistic / laser builds if I can in most cases...
Ballistics give punch, and lasers don't run out of ammo... which I find a nice balance, but I found with clan mechs, most of my builds become energy focused, or energy / missile focused... not due to a meta per say... but due to the hardpoint options.
So, how about some more ballistic omnipods
