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Ecm Overkill


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#121 Almond Brown

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Posted 26 May 2015 - 08:43 AM

View PostBush Hopper, on 25 May 2015 - 06:20 AM, said:

Posted Image


Well done. Shows well for your level of thought. Shallow and self centered. Your level of "ME" is pathetic. There are those who play and adapt and then those who don't adapt and Die and then WHINE on the Forums. "Oh woe is ME"

If I am Trolling, what your doing is what exactly. Being a wise guy? We got plenty wise guys around here already thanks.

The funny bit is who's names appear in the "Likes" for these sorts of Posts. The MWO Lemming population will never change their behavior and continue to crap on the free thinkers. That is not new... Carry on Lem. ;)

Edited by Almond Brown, 26 May 2015 - 08:45 AM.


#122 Deathlike

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Posted 26 May 2015 - 08:45 AM

View PostAlmond Brown, on 26 May 2015 - 08:38 AM, said:

It is always "completely shameful" when you don't have to code it and make it work across the Internet.

P.S. Please don't bring up some bs about "other games", unless of course you know of one that also has machines that can "carry and fire" up to 12 weapons systems simultaneous. Thanks.


I like have you have degenerated to having no actual argument. Please, continue.

Edited by Deathlike, 26 May 2015 - 08:46 AM.


#123 Almond Brown

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Posted 26 May 2015 - 08:52 AM

View Postztac, on 25 May 2015 - 10:13 AM, said:


Not really as you can see enemy mechs way before they become a red triangle, If anything it makes a game more of a challenge rather than 'ooh look red triangles!'.


And IF a Passive Radar system were intro'd and reduced ones Mechs Sig to say 180m, would that not just be like ECM for everybody?

Ping, go Passive, Ping, go Passive. repeat ad nausea. :(

View PostMcgral18, on 25 May 2015 - 02:31 PM, said:


Countering streak missiles.

Perhaps you should get informed.


Which makes BAP a perfect fit for those who carry them? Counter EW... ;)

#124 Almond Brown

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Posted 26 May 2015 - 09:07 AM

View PostJoseph Mallan, on 26 May 2015 - 08:17 AM, said:

If your scouts are relying on radar to detect enemies, they need to quit trying to be a scout. There is no better detection equipment than EB-01 Eyeballs and ES-01 Ears. If they are not swiveling all over actually looking for opponents they aren't scouts.

And that is because of us players. :unsure:

Considering we got the PPC as a counter for ECM there isn't an excuse Almond.


But Joe. Word is PPC's suck so they simply don't count as a counter tool. ;)

I am uncertain why everyone hates ECM when it basically takes LRM's out of play (for those who need that "Red Box" to even play at all) and everyone Hates LRM's and see them as newb tools at best and loser weapons at best. What am I missing...

To the comment of getting snuck up upon?

If an enemy Mech sneaks up behind you undetected, it wasn't becasue of ECM, it was pretty much someone didn't pay FA attention or aren't carrying the counter gear.

#125 Almond Brown

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Posted 26 May 2015 - 09:10 AM

View PostDeathlike, on 26 May 2015 - 08:45 AM, said:


I like have you have degenerated to having no actual argument. Please, continue.


Did you not get the Memo. Everyone who does not agree with the "Lemmings" view is simply a Troll.

I think we need a "Lemming Meme" as well. ;)

#126 Deathlike

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Posted 26 May 2015 - 09:19 AM

View PostAlmond Brown, on 26 May 2015 - 09:10 AM, said:


Did you not get the Memo. Everyone who does not agree with the "Lemmings" view is simply a Troll.

I think we need a "Lemming Meme" as well. ;)


That's actually inaccurate.

A lot of things in the game would be considered "enough" for most people. However... it's always better to question the status quo, instead of leaving it as is.

For instance, why did it take a year for "Skirmish" to be added a year after Conquest... considering that Skirmish is effectively Assault w/o Bases. Relatively speaking, "Counter Attack" is essentially Invasion w/o a base... a thing added about a month or two after the initial CW launch.

For just asking for improvements or refinements for existing or recently added features, people shouldn't be viewed "people wanting more", but rather.. "people wanting the most of what they have gotten".

The fact is that if we keep letting "just enough" instead of "the best that it can be", and if you like mediocrity and expect nothing other than the same poop different day... then don't be surprised when people get bored pretty quickly and tell everyone about it... including those on Steam.

I can expect things taking time.

I shouldn't be expecting "more of the same" when the level of quality isn't getting better all the time.. but worse (see Catapult dynamic hardpoint refactoring).

#127 Mcgral18

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Posted 26 May 2015 - 09:30 AM

View PostAlmond Brown, on 26 May 2015 - 08:52 AM, said:

Which makes BAP a perfect fit for those who carry them? Counter EW... ;)


No, that's a Weapon Tax, not EW.

#128 Joseph Mallan

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Posted 26 May 2015 - 09:35 AM

View PostMcgral18, on 26 May 2015 - 09:30 AM, said:


No, that's a Weapon Tax, not EW.

:huh:
If your opponent might carry ECM wouldn't it be smart to have something that can counter it? I mean really "a Tax"?

#129 Mcgral18

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Posted 26 May 2015 - 09:45 AM

View PostJoseph Mallan, on 26 May 2015 - 09:35 AM, said:

:huh:
If your opponent might carry ECM wouldn't it be smart to have something that can counter it? I mean really "a Tax"?


Does that not make it a weapon tax? It's a hard counter.

Binary on, off. Not, say, take 50% longer to lock, no penalty with BAP. You cannot lock, period.
.

#130 Roadkill

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Posted 26 May 2015 - 10:01 AM

View PostJoseph Mallan, on 26 May 2015 - 09:35 AM, said:

If your opponent might carry ECM wouldn't it be smart to have something that can counter it? I mean really "a Tax"?

I think the point is more that it isn't EW. If it were actually EW, 1) we'd always know where every ECM-equipped Mech is at all times due to the EW broadcast, and 2) it wouldn't be a hard counter because you'd have anti-ECM loadouts that home in on the broadcast.

#131 Pjwned

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Posted 26 May 2015 - 10:31 AM

View PostShinVector, on 25 May 2015 - 07:45 PM, said:


While other comments are subjective and basically my own opinion on the matter.

Here is a history lesson for you...
PGI introduce these module to help counter ECM at the time... DOH !!
Who's the clueless one now ??

http://mwomercs.com/...77-15-jan-2013/


That never meant that it countered ECM, target decay module just made things slightly less bad if you could actually get a lock on something with ECM all over the place.

View PostJoseph Mallan, on 26 May 2015 - 09:35 AM, said:

:huh:
If your opponent might carry ECM wouldn't it be smart to have something that can counter it? I mean really "a Tax"?


It is a tax because if certain weapons are non-functional without some sort of counter to ECM and ECM is extremely commonplace then the counter is practically mandatory if you want to use that weapon, hence being a tax.

Edited by Pjwned, 26 May 2015 - 10:32 AM.


#132 Weeny Machine

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Posted 26 May 2015 - 10:33 AM

View PostAlmond Brown, on 26 May 2015 - 08:43 AM, said:


Well done. Shows well for your level of thought. Shallow and self centered. Your level of "ME" is pathetic. There are those who play and adapt and then those who don't adapt and Die and then WHINE on the Forums. "Oh woe is ME"

If I am Trolling, what your doing is what exactly. Being a wise guy? We got plenty wise guys around here already thanks.

The funny bit is who's names appear in the "Likes" for these sorts of Posts. The MWO Lemming population will never change their behavior and continue to crap on the free thinkers. That is not new... Carry on Lem. ;)



"Look at your post. Do it. A sweeping statement with zero arguments which is borderline insulting and just is useful to aggravte people. You know, we have a saying in my country "Hit dogs bark". And you bark very loudly at the moment.

View PostAlmond Brown, on 25 May 2015 - 05:41 AM, said:

Everyone loved the idea of EW warfare, but now that we have EW, no one is arsed to load on counters to it, because... you know, it takes away from their Dakka Dakka Pew Pew and that just won't do.

This Community is just so whiny... wowzers...

Edited by Bush Hopper, 26 May 2015 - 10:35 AM.


#133 Tombstoner

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Posted 26 May 2015 - 02:02 PM

View PostJoseph Mallan, on 26 May 2015 - 08:17 AM, said:

If your scouts are relying on radar to detect enemies, they need to quit trying to be a scout. There is no better detection equipment than EB-01 Eyeballs and ES-01 Ears. If they are not swiveling all over actually looking for opponents they aren't scouts.


And then what... type it out in chat or use voip. Players need at a glance information. Information warfare is the Red Doritos and thats it: unless your on a team using VOIP.

Sensors need a redo for depth and game play. We need two systems. one for detecting and the other for targeting. I say each player gets one red Dorito thats functions normally and allows others to use indirect fire, but the rest should show up as blue Dorito that provide location info only. Blue targets are not subject to ECM or indorect fire.This converts ECM into a targeting block only for LRM's and not full on stealth. You can add that next as an add-on to ECM so it blocks both red and blue sensor layers. you can add on one more layer and have that strictly for streaks.
basically implement what TT has.....

View PostJoseph Mallan, on 26 May 2015 - 08:17 AM, said:

And that is because of us players. :unsure:

Nope i hold PGI solely responsible for ECM. The player base had no input what so ever until it went live.
Making design choices like perfect convergence is a step away from a sim and caters to a slice of the FPS player base that likes sniping. Thats all on PGI. Once you start building your player base with that sort of design choices for ever will it dominate the games destiny for fear of alienating its paying customers... meaning you cant go back and we get ghost heat and perfect convergence with no chance at implementing a COF even thought its already part of the MG and solve many balanceing issues. on top of adding a player rank that can be ground with xp to lower the COF to what we have now.

Edited by Tombstoner, 26 May 2015 - 02:03 PM.


#134 Ramagar

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Posted 26 May 2015 - 02:58 PM

Quote

Nope i hold PGI solely responsible for ECM. The player base had no input what so ever until it went live.
Making design choices like perfect convergence is a step away from a sim and caters to a slice of the FPS player base that likes sniping. Thats all on PGI. Once you start building your player base with that sort of design choices for ever will it dominate the games destiny for fear of alienating its paying customers... meaning you cant go back and we get ghost heat and perfect convergence with no chance at implementing a COF even thought its already part of the MG and solve many balanceing issues. on top of adding a player rank that can be ground with xp to lower the COF to what we have now.


+1
Yep, once you give someone the big easy button...precisely a model of not wanting to L2P without having a huge advantage.





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