Best BattleTech Game
#21
Posted 03 July 2012 - 02:21 PM
#22
Posted 03 July 2012 - 02:33 PM
#23
Posted 03 July 2012 - 02:38 PM
I know some of you picked 3025, but Solaris deserves the biggest shout out! I hope MWO can deliver the "magic" that Solaris gave to all of us lucky enough to play it way back in 1996.
#24
Posted 03 July 2012 - 02:47 PM
ALL OF THEM!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#25
Posted 03 July 2012 - 02:47 PM
From huge persistent maps, the need to salvage and repair/reload in semi-real time, and the need to always have a plan B and C in case of unexpected reinforcements. The tough decisions of whether to grab a damaged mech and risk getting over-run as you tried to drag it back to base, or just core it and run so the enemy doesn't get it.
#26
Posted 03 July 2012 - 02:59 PM
Another favorite table top battle saw my 80 Awesome fighting a walking retreat. My mech had be retreating 3 hexes for 10 rounds an literally had no armor, was down to his last 13 points of internal structure 6 of which were in his right torso. On my 2nd to last movement turn I was able to reach the end of the game board, but could not exit. During the firing round I fired my last working PPC (located in the RT) and missed a fast moving 30 ton Spider with 2 Medium lasers. The Spider missed me with the first shot and hit me with the 2nd. The player rolled in antiicipation of the kill, but the Mech God's were watching over me as the 1 in 8 roll for location came up RT, blasting away 6 of his 5 remaining internal structure points. Next turn I walked off the map with 8 internal structure points left to my name.
This is the stuff legends are made of, the part of every Battletech story I've ever read that I'm hoping can somehow be translated into reality in our this new venue. I look forward to many years of enjoyment in this latest installment of the Battletech universe.
#27
Posted 03 July 2012 - 03:13 PM
First: Battletech, Tech Level 1
Second: Battletech (Other)
Third: Mechwarrior 2: Merc
Honorable Mention: Mechwarrior 3 (First game personally played)
#28
Posted 03 July 2012 - 03:36 PM
#29
Posted 03 July 2012 - 03:48 PM
#30
Posted 03 July 2012 - 04:16 PM
#31
Posted 03 July 2012 - 04:40 PM
#32
Posted 03 July 2012 - 05:26 PM
patricia silverfox, on 03 July 2012 - 01:51 PM, said:
Best PC game - First-Person: Mechwarrior
Best PC game - Third-Person: MechCommander
Best Console game - Still to be determined (sorry folks MechAssault was complete poop)
Best Console mech game - Steel Batallion (did I mention MechAssault was complete poop yet?)
Honorable Mention: BattleTech: The Crescent Hawk's Inception (the first PC Battletech game ever made and made by Westwood Studios whom went on to create the Command and Conquer franchise)
as i dont agree with the fact of mech assult being crap i will defend till death your right to say it, but why did u thing MA was bad, i loved that game
#33
Posted 03 July 2012 - 05:29 PM
#34
Posted 03 July 2012 - 05:41 PM
Wildcat, on 03 July 2012 - 02:09 PM, said:
ya I had the best fun with Mech Commander 2, if there will be a Mechcommander 3 I think it will be even more fun with updated Graphics
I have to say MechCommander 3: Mercenaries would easily be the best Mech game ever. Imagine commanding a mercenary company (or even battalion) that you could split up and deploy throughout the IS with travel time, in-depth logistics and massive selection of mechs and pilots.
As far as existing games...MC2 and MWO. MPBT 3025 could have been AMAZING if given the chance.
#35
Posted 03 July 2012 - 05:43 PM
Neenja, on 03 July 2012 - 01:21 PM, said:
Not to mention it was the first game (that I'm aware of) where you got to play the part of an Inner Sphere unit that was one of the first to encounter the Clans. Those first few times you run into unknown enemies with more armor, more weaponry, more speed, and better cooling... It was pretty intimidating.
Agreed! MW2Mercs is the best MW video game so far.
#36
Posted 03 July 2012 - 05:45 PM
MW2:Mercs
MW2
never did play the MC games
#37
Posted 03 July 2012 - 05:59 PM
Edited by Januph, 03 July 2012 - 06:04 PM.
#38
Posted 03 July 2012 - 06:04 PM
#39
Posted 03 July 2012 - 07:10 PM
#40
Posted 04 July 2012 - 08:41 AM
Icarax, on 03 July 2012 - 05:26 PM, said:
A lot of it had to do with three simple facts:
- The entire game was more of an action game than a simulation which is the feel that all games prior (I think MW3 was the last one that held this and it changed for MW4 and MW4:Mercs) retained
- The game ignored established Battletech lore from both the fiction and TT standpoint
- The story for the game was, to put it bluntly, abysmal and nowhere the standard set by prior titles
I could go into an even deeper review of it but I think you get the idea. Neither of the MechAssault titles were a true representation of the source material and, if anything, it played lip service to it and you could have just as easily swapped the skins for any other third-person action scifi shooter and still come up with the same game. For those who this was their first taste, and they somehow got here, I give you much credit but the fact is that the majority whom played it forgot about it and Battletech not long after finishing the game if they did at all (another strike against the game was that it was just so bad from a single-player standpoint that many never really finished it).
If this doesn't answer your question let me know what I should clarify and I'll try and do that for you.
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