MischiefSC, on 30 May 2015 - 08:31 AM, said:
Then I realized that it's a horrible game design and every other PvP experience you have that could be defined as 'professional' has a matchmaker/leagues/means of splitting people by skill.
Dude nothing about this game is "professional" and adding a match maker because other games has it is just one of the examples.
MischiefSC, on 30 May 2015 - 08:31 AM, said:
Chess, being the obvious example.
How about any/all sports? There isn't just one big football group - it's broken up approximately by skill and you play against other teams in your skill bracket and range.
How about any/all sports? There isn't just one big football group - it's broken up approximately by skill and you play against other teams in your skill bracket and range.
So it works for a one vs one strategy game it will work for a 12vs12 fps? I should just jump off a building, I mean birds fly so I should too. If you are good or bad the system goes out of its way to make sure you don't play with or against people of your skill. That is its intended function!
MischiefSC, on 30 May 2015 - 08:31 AM, said:
Want to win more? Get better. All the time, constantly. Keep pushing yourself and doing better and you'll consistently win. Flatten out or play mediocre and you'll be lucky to hit 50%, but at least then you are not a constant dead weight to your team; you're just part of the statistical sea of mediocrity in which the exceptional swim like a dolphin and the terrible flail and drown.
Yeah dude, I'll play with the ******* Rocky theme song. I'll just improve my skills while the entire enemy team pounds my ass while my team is back at spawn drinking tea. Its actually in your best interest not to get better! If you do the MM will try to pair you up with worse and worse players to bring you back down to 50%.
Fleeb the Mad, on 30 May 2015 - 11:39 AM, said:
Also, before you decry the matchmaker invest some time into figuring out how it works. I have. This thread and most complaints are founded on utter misconception of how the system works. High Elo score players aren't made to 'carry' teams, nor does the matchmaker attempt to average team Elo scores with highs and lows. The matchmaker tries to make teams of people with similar scores, and discrepancies happen when it has to borrow people from different pools just to fill the matches.
So it doesn't do this thing except when it does. If it borrows players whats the point? You know what else matches people of similar skill, random teams! It also has the advantage of not taking ten minutes.
Edited by omessiaho, 30 May 2015 - 03:55 PM.
















