Jump to content

Dual Ecm Negating Tag Targeting


20 replies to this topic

#1 -VooDoo-

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 166 posts
  • LocationTucson

Posted 31 May 2015 - 09:51 AM

Can't help but notice I can't fire streaks on anything when 2 ecm mechs are standing together. I thought Tag negating any coverage for that single target..? Is this how it should function or is there an issue with this? Running a streak boat is super annoying when this happens and with the ecm saturation, it's pretty often. I basically just stand there and die because I can't fire at anything. I also tote an active probe to negate a single ecm but like I said, when two are standing together it makes no difference. The one not countered covers the other and I end up running in circles unable to fire at anything until the other mechs activate my dental plan.

#2 Flutterguy

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 472 posts

Posted 31 May 2015 - 09:54 AM

I always thought that 1 mech can only counter 1 ECM on it's own no matter how many ECM countermeasures it carries. So if there are 2 enemy mechs with ECM you'll need help from a teammate to break the ECM.

Edited by Flutterguy, 31 May 2015 - 09:54 AM.


#3 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 31 May 2015 - 09:55 AM

One ECM per counter measure.

#4 Mechteric

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 7,308 posts
  • LocationRTP, NC

Posted 31 May 2015 - 09:56 AM

You'd need two TAG to negate two ECM. Hence why you should use my Trademarked and Highly Effective All Rights Reserved Award Winning Dual Gauss Dual TAG* FIREBRAND!




* TAG doesn't negate ECM if you are inside of the ECM influence unless you have BAP/ECM also.

Edited by CapperDeluxe, 31 May 2015 - 09:58 AM.


#5 -VooDoo-

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 166 posts
  • LocationTucson

Posted 31 May 2015 - 10:01 AM

Are you serious? Would two tag units fix this?

#6 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 31 May 2015 - 10:38 AM

It doesn't matter how much ECM is covering the target... you only need 1 TAG (as long as you're not being affected by the ECM cloak).

Dual ECM cannot negate TAG unless either one of them are close to you.

If you have BAP, you can counter at most 1 anyways.

You should be carrying BAP when you are running Streaks regardless.

Edited by Deathlike, 31 May 2015 - 10:39 AM.


#7 Gagis

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,731 posts

Posted 31 May 2015 - 10:40 AM

I have been running BAP and haven't found TAG to be of any use on top of that to be honest.

#8 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 31 May 2015 - 10:59 AM

View PostGagis, on 31 May 2015 - 10:40 AM, said:

I have been running BAP and haven't found TAG to be of any use on top of that to be honest.


It's to get locks past 200M, and reduce lock time to 25% when stacked with Artemis.

#9 Peter2k

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,032 posts
  • LocationGermany

Posted 31 May 2015 - 11:37 AM

View PostGagis, on 31 May 2015 - 10:40 AM, said:

I have been running BAP and haven't found TAG to be of any use on top of that to be honest.


You're reducing lock on time with LRM's and Streaks

once TAG also let LRM's be clustered tighter on the mech, should still be so; not sure on line of sight for this one

Edited by Peter2k, 31 May 2015 - 11:38 AM.


#10 Cyborne Elemental

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,000 posts
  • LocationUSA

Posted 31 May 2015 - 12:40 PM

It shouldn't make any difference if there were 2 or 100 ECM's all lined up on top of eachother.

There is a big hot red dot painted on something, missiles should be able to track it.

Now if you're under the ECM's 180 meter bubble, thats different.

#11 Mcchuggernaut

    Member

  • PipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 838 posts
  • LocationYour core

Posted 31 May 2015 - 01:04 PM

Almost every mech should carry TAG, imo. Most have more energy slots than they use, and the tiny bit of tonnage TAG takes up is well worth the ability to target anything you are looking at. Even better, I have noticed being painted by a TAG laser makes people run away, especially ECM mechs.

#12 zortesh

    Member

  • PipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 624 posts

Posted 31 May 2015 - 01:11 PM

tag does not work to break ecm if you are inside the ecm bubble at the time.
If you can stand just outside the bubble you can tag and fire, if inside you can't and need rely on your beagle.. which only counters one.

which is really annoying but hey...


its a shame you can't stuff 3 active probes on a single mech.

#13 Weeny Machine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,014 posts
  • LocationAiming for the flat top (B. Murray)

Posted 31 May 2015 - 01:11 PM

ECM needs a rework as do LRMs. I wonder why no one of the Twitter dudes poked Russ concerning this topic

#14 Templar Dane

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,057 posts

Posted 31 May 2015 - 01:24 PM

View PostJazz Hands, on 31 May 2015 - 09:51 AM, said:

Can't help but notice I can't fire streaks on anything when 2 ecm mechs are standing together. I thought Tag negating any coverage for that single target..? Is this how it should function or is there an issue with this? Running a streak boat is super annoying when this happens and with the ecm saturation, it's pretty often. I basically just stand there and die because I can't fire at anything. I also tote an active probe to negate a single ecm but like I said, when two are standing together it makes no difference. The one not countered covers the other and I end up running in circles unable to fire at anything until the other mechs activate my dental plan.



Two ecm is gonna shut down your ability to get locks. That's why I always ALWAYS have backup weapons on my streak boats. A bunch of small lasers will do, or a large pulse or something.

View PostBush Hopper, on 31 May 2015 - 01:11 PM, said:

ECM needs a rework as do LRMs. I wonder why no one of the Twitter dudes poked Russ concerning this topic


Un-nerfing the active probes back to the range value they had would be a step in the right direction. They were, what, 450m?

#15 zortesh

    Member

  • PipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 624 posts

Posted 31 May 2015 - 01:32 PM

View Postlordtzar, on 31 May 2015 - 01:24 PM, said:



Two ecm is gonna shut down your ability to get locks. That's why I always ALWAYS have backup weapons on my streak boats. A bunch of small lasers will do, or a large pulse or something.



Un-nerfing the active probes back to the range value they had would be a step in the right direction. They were, what, 450m?


no no it was like 300 or 280? or was it 360? i seem to remeber it being mnear the range of clan streaks.

it felt quite balanced at that to me personally... but they decided fuckit lets nerf the beagle and release the hellbringer in the same week.

definitely could do with a rebuff considering the abundance of ecm mechs, and with more to probably come.

Edited by zortesh, 31 May 2015 - 01:41 PM.


#16 Vandul

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,342 posts
  • LocationYork, New

Posted 31 May 2015 - 02:31 PM

This thread is everything that is wrong with EW in this game.

#17 Scratx

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,283 posts

Posted 31 May 2015 - 02:54 PM

360m range BAP was OP and negated ECM way too easily. Sorry.

#18 Weeny Machine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,014 posts
  • LocationAiming for the flat top (B. Murray)

Posted 31 May 2015 - 11:04 PM

View PostScratx, on 31 May 2015 - 02:54 PM, said:

360m range BAP was OP and negated ECM way too easily. Sorry.


Now you have multiple layers of ecm which is ridiculous. I have not rarely fights where my radar is blank for the most time. How idiotic is that?

#19 Ace Selin

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,534 posts
  • LocationAustralia

Posted 31 May 2015 - 11:22 PM

Carry weapons other than Streaks will negate ECM

#20 bad arcade kitty

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 5,100 posts

Posted 31 May 2015 - 11:28 PM

even a single ecm negates tag in 180 range
that's why tag is optional for streakboats, mostly to speedup lock and to get additional tag money, while bap/cap is absolutely mandatory

2 ecms block bap/cap and imo it should be changed, that's the only ecm nerf which i want -_-





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users