MeiSooHaityu, on 02 June 2015 - 03:01 AM, said:
Its a long range indirect (CLRMs) mech and therefore is more fragile than a brawler or in your face damage dealer.
Keep your distance, lob missiles, profit! If you want to take it up close with streaks or SRMs, it's a gamble you might lose.
Hey, look at the bright side. At least your missiles aren't in the arms like a Catapult. Plus, you can pack a lot of LRMs, move quickly, and survive a side torso loss unlike a Catapult (which either has to decide on speed or durability).
I guess what I'm saying is you have a Clan Catapult, it should be treated similarly as one. There are far better choices for up close and personal.
ALL OF THIS.
And I drive mostly clan mechs. Stop freaking trying to quirk mechs into doing things they are not supposed to. YES splat builds can be hilarious but that does not warrant quirking the freaking torsos so they can all become super tankey. Its a long range mech, It should be used as such. 4 Ermediums and some Artemis LRM 15's seem plenty painful enough to me.