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120 Degrees


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#21 Kassatsu

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Posted 03 June 2015 - 06:00 AM

View PostRaggedyman, on 02 June 2015 - 10:35 AM, said:

I'm sure this feature got put in because people asked for it but can someone please tell me the tactical advantage this gives you as right now I just feel like I'm stuck inside of the last 20 minutes of 2001 A Space Odyssey.


Can you imagine a Locust with that fov? Me either. You'd probably think you were going plaid.

EDIT: Just for the record, I believe I had mine set to ~87 degrees. Unzoomed, my HUD showed like .67x or something. 60 is just ridiculous. It's great for console shooters where if you ever have an enemy looking in your general direction from more than 45 degrees to your side you're already dead, but in a game like this that literally requires you to be able to see and aim? Nope. 90 pls. You know, like every other PC shooter to exist before console ports was the norm.

Edited by Kassatsu, 03 June 2015 - 06:04 AM.






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