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Ui Expanded View Scaling


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#1 VanguardMk1

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Posted 02 June 2015 - 10:37 AM

Hello people,

I run my monitor at 1366*768 resolution in windowed mode.
This is what happens when I try to see mech quirks and expand the view:

This:
Posted Image

Becomes this (note the part where the quirks are meant to be displayed):
Posted Image

I hope this will get fixed soon, I don't want to change resolution every time I want to see a mech's quirks :)

#2 Modo44

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Posted 02 June 2015 - 10:38 AM

Read the patch notes. The expanded view requires at least a 1600x900 resolution screen.

#3 zudukai

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Posted 02 June 2015 - 10:39 AM

this is why is the scaling locked at 1600x900? what the hell? this is awful, very dumb.

Edited by zudukai, 02 June 2015 - 10:39 AM.


#4 VanguardMk1

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Posted 02 June 2015 - 10:45 AM

View PostModo44, on 02 June 2015 - 10:38 AM, said:

Read the patch notes. The expanded view requires at least a 1600x900 resolution screen.


The problem is that this isn't expanded view...

#5 Motörhead

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Posted 02 June 2015 - 10:45 AM

This is one of the main problems of the new mechlab, I have to run low-res so my mechlab is bad.

Edited by Motörhead, 02 June 2015 - 12:20 PM.


#6 Alexander Garden

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Posted 02 June 2015 - 11:02 AM

Hmm, this shouldn't be happening. Below is what your screen should look like, if you're running 1366*768 Windowed.
If the issue persists after you switch tabs, can you attempt to jump into Full-Screen and then back to Windowed and see if it still occurs? If it does, please attempt a client restart, and check again.

Posted Image

#7 VanguardMk1

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Posted 02 June 2015 - 11:14 AM

View PostAlexander Garden, on 02 June 2015 - 11:02 AM, said:


Hmm, this shouldn't be happening. Below is what your screen should look like, if you're running 1366*768 Windowed.

If the issue persists after you switch tabs, can you attempt to jump into Full-Screen and then back to Windowed and see if it still occurs? If it does, please attempt a client restart, and check again.




I have tried switching between the different modes, I tried Fullscreen, Full window and Windowed. It didn't work.
I have restarted the client, ran the repair tool (no mismatched files) and the issue is still there.

I did get the Clan Dagger Star upon logging in again, so that's nice :D

I have also switched between DX9 and DX11, didn't think it would make a difference and it didn't.

The problem seems to be that the Mech Stats screen is displayed under the Warehouse screen, while your screen shows it to be completely to the right above the Settings button.


Little additional info: I have a 1920*1080 monitor

Edited by VanguardMk1, 02 June 2015 - 11:17 AM.


#8 Motörhead

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Posted 02 June 2015 - 12:20 PM

View PostAlexander Garden, on 02 June 2015 - 11:02 AM, said:

Hmm, this shouldn't be happening. Below is what your screen should look like, if you're running 1366*768 Windowed.
If the issue persists after you switch tabs, can you attempt to jump into Full-Screen and then back to Windowed and see if it still occurs? If it does, please attempt a client restart, and check again.

Posted Image


But even in this case one cannot see the full mech loadout like this :

Posted Image

So I can't check the symmetry or how it looks overall if I don't keep switching res.
Very annoying, especially since it was possible first.

#9 Ricky Cheung

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Posted 02 June 2015 - 12:36 PM

Thanks for reporting, this issue is now entered in our bug database.

#10 Sniper09121986

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Posted 02 June 2015 - 12:38 PM

View PostMotörhead, on 02 June 2015 - 12:20 PM, said:

But even in this case one cannot see the full mech loadout like this :

So I can't check the symmetry or how it looks overall if I don't keep switching res.
Very annoying, especially since it was possible first.

Yes, it was possible on PTS, I actually liked it. And I have only a 1400/900 monitor, so I can only hope they will fix the scaling of Expanded view, which I suspect was the main point behind this mechlab anyway.

#11 Wraithlord77

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Posted 02 June 2015 - 12:52 PM

yea like what the hell , no EXPANDED VIEW unless 1600x900 . Im not a happy bunny with this new UI to many itty bitty bars and box's and windows .Estheticly looks good guys just not very practical for quick fitting at the moment .
OH and when looking at my mechs in Mech Select screen are the quirks not listed with each mech ??? :angry:

#12 DAEDALOS513

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Posted 02 June 2015 - 01:02 PM

View PostWraithlord77, on 02 June 2015 - 12:52 PM, said:

yea like what the hell , no EXPANDED VIEW unless 1600x900 . Im not a happy bunny with this new UI to many itty bitty bars and box's and windows .Estheticly looks good guys just not very practical for quick fitting at the moment .
OH and when looking at my mechs in Mech Select screen are the quirks not listed with each mech ??? :angry:

To help increase intuitiveness and for just faster loadout adjustments in general.. the columns under the tabs (for Weapons, Ammo, etc) should default to EXPANDED. Also, if you expand or collapse one of these sub-tabs, the UI should REMEMBER that until you leave mechlab and not change back to collapsed every time you leave that sub-tab.

PGI, these myriad of sub-tabs are not necessary and just add to the unnecessary mouse clicking! Just use different background colours or some other colour system to differentiate these items.

Edited by DAEDALOS513, 02 June 2015 - 01:03 PM.


#13 Haakon Magnusson

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Posted 02 June 2015 - 01:43 PM

View PostAlexander Garden, on 02 June 2015 - 11:02 AM, said:

Hmm, this shouldn't be happening. Below is what your screen should look like, if you're running 1366*768 Windowed.
If the issue persists after you switch tabs, can you attempt to jump into Full-Screen and then back to Windowed and see if it still occurs? If it does, please attempt a client restart, and check again.

Posted Image



I thought the quirk window probably wants to pop that way (which also is where it should go) as it appears in that place with modules view and incorrectly(?) on top of expanded mech display on others

Also, should the modules view move the module container left? it is very funny the tab section along the container hops left between modules tab and any other tab.

Also, on ultrawide monitor 3440 x 1440 amount of real estate on the right side is... rather large

Posted Image





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