They could be represented with clusters of small rocks, or shallow marshes.
I think they'd bring an additional depth of tactics by including them.
1) They allow ranged mechs to have an open field of fire to a target that makes the target choose whether to press forward at reduced speed, or fall back to cover.
2) It allows teams to coordinate to try to box in faster mechs into a position where they'll be slowed down and an easier target.
3) They can be placed along alternate routes to objectives so you have the chance of maybe slipping in unseen, or possibly getting caught out in the open while slogging at half speed.
4) It gives an additional use for jump jets, to catch up or escape from faster mechs by hopping over rough spots.
Sorry, meant to post this in Suggestions. Can a mod move this please?
Edited by Targetloc, 03 July 2012 - 04:08 PM.


















