

Are Direwolf Head Hit Boxes Really Big?
#21
Posted 04 June 2015 - 02:39 PM
Im less inclined to trust it if it was lasers(except large, multi-laser alphas)...but big ballistics and PPCs are much easier to do it with.
A couple of weekends ago, I got two in about 5 games(hadn't did it years before and I haven't since), but my HBK-4G brawls up close with an AC20... You only need one lucky shot with that to extricate a cockpit.
#22
Posted 04 June 2015 - 04:42 PM
#23
Posted 04 June 2015 - 05:45 PM
DjPush, on 04 June 2015 - 04:42 PM, said:
Yikes! Well if it was a cheat, it'll likely be sniffed out by PGI. Keep track of suspicious folks, reporting possible hax does **** PGI in focusing on potential cheaters.
Edited by CocoaJin, 04 June 2015 - 05:46 PM.
#24
Posted 04 June 2015 - 06:05 PM
#25
Posted 04 June 2015 - 06:59 PM
#26
Posted 05 June 2015 - 02:30 AM
Mechs are never in the place that the client shows them.
#27
Posted 05 June 2015 - 03:37 AM
#28
Posted 05 June 2015 - 05:57 AM
Ted Wayz, on 04 June 2015 - 06:59 PM, said:
To be fair it still is. We just refuse to admit that a large Melon is easy to hit when when you can actually aim. I mean, there is no rear hit box on the head, or even sides. How stupid is that? Have you seen the head of an Atlas?

Now a Dire Wolf has its cockpit right in the center of teh dang torso! How hard should that be to hit from front or sides?
But Skillz I guess.
Edited by Joseph Mallan, 05 June 2015 - 05:58 AM.
#29
Posted 05 June 2015 - 06:03 AM
Joseph Mallan, on 05 June 2015 - 05:57 AM, said:
To be fair it still is. We just refuse to admit that a large Melon is easy to hit when when you can actually aim. I mean, there is no rear hit box on the head, or even sides. How stupid is that? Have you seen the head of an Atlas?

Now a Dire Wolf has its cockpit right in the center of teh dang torso! How hard should that be to hit from front or sides?
But Skillz I guess.
Yes, but I much prefer the ct damage to the way it used to be. Half the damn dome used to be the cockpit.
#31
Posted 05 June 2015 - 06:18 AM
DjPush, on 04 June 2015 - 09:30 AM, said:
I get more headshots against Dires than any other mech - and i'm an active and slightly ashamed head hunter.
I don't think it's because they've got an exceptionally large head hitbox - I think it's because as a mech, they're arrogant.
Most mechs will use their speed to dart between cover, or will twist to absorb damage. Dires don't dodge, dodging is for peasants and not-DireWolves. Seems that the only time they ever twist their torsos is to track targets. They stare at you haughtily, secure in the knowledge that they can out dakka anything in a 20degree cone in front of them.
Until you shoot them in the face.
Golly it's satisfying.
#32
Posted 05 June 2015 - 07:25 AM
Quickdraw Crobat, on 04 June 2015 - 10:10 AM, said:

Knowledge.
Center window pain is cockpit on DWF much like others, most mechs have wonky hit boxes when they are shut down vs just sitting idle like the testing grounds.
I can headshot everything in the testing grounds in a few hits but i could not for the life of me land a kill shot on a CDA yesterday once it shut down. Nerves? Or PGI?
#33
Posted 05 June 2015 - 07:37 AM
Kiiyor, on 05 June 2015 - 06:18 AM, said:
I get more headshots against Dires than any other mech - and i'm an active and slightly ashamed head hunter.
I don't think it's because they've got an exceptionally large head hitbox - I think it's because as a mech, they're arrogant.
Most mechs will use their speed to dart between cover, or will twist to absorb damage. Dires don't dodge, dodging is for peasants and not-DireWolves. Seems that the only time they ever twist their torsos is to track targets. They stare at you haughtily, secure in the knowledge that they can out dakka anything in a 20degree cone in front of them.
Until you shoot them in the face.
Golly it's satisfying.
While I agree with you whole-heartedly. Recent performance from my Quad UAC10 Dire Wolf still says that's a bad idea. Then again I'm not a trash player, and know to twist, even in a Dire Whale.
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