People want to shoot each other in a game about shooting each other. Who knew?
2
Is There A Reason Why Maps Are So Small?
Started by Darian DelFord, Jun 05 2015 04:58 AM
63 replies to this topic
#61
Posted 05 February 2020 - 03:02 PM
#62
Posted 07 February 2020 - 11:14 AM
Since MWO offers no meaningful objectives, the players move the shortest way towards the enemy team. It is logical.
Thus, 99% of Alpine Peaks, Forest Colony and Polar Highlands stays unused.
Thus, 99% of Alpine Peaks, Forest Colony and Polar Highlands stays unused.
#63
Posted 07 February 2020 - 05:11 PM
Even games with "meaningful objectives" will see a degree of rotation around those objectives.
#64
Posted 07 February 2020 - 07:30 PM
Objective based maps means objective based game modes. That also means optimally, you want to have some system of respawns, and better yet, selectable points for respawn. That means you can choose to respawn in Point B rather than Point A. You can for example, make a newly captured point a new respawn point, allowing teammates to reinforce that position quickly.
So much potential wasted on this game...if only it had the right game modes.
So much potential wasted on this game...if only it had the right game modes.
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