How Many Clicks Does It Take To Get To The Center Of A Mechlab?
#1
Posted 05 June 2015 - 12:58 PM
There's a point in here somewhere.
#2
Posted 05 June 2015 - 12:59 PM
#3
Posted 05 June 2015 - 01:00 PM
#4
Posted 05 June 2015 - 01:32 PM
1) Click Select Mech,
2) Click Clan,
3) Click DireWolf,
4) Click Variant,
5) Click Save,
Yes i got it in 5 Clicks!
What do i win?
#5
Posted 05 June 2015 - 01:41 PM
#6
Posted 05 June 2015 - 01:46 PM
#8
Posted 05 June 2015 - 01:52 PM
Edited by DeadMetal89, 05 June 2015 - 01:58 PM.
#9
Posted 05 June 2015 - 01:56 PM
#10
Posted 05 June 2015 - 01:57 PM
a full UI rework of the Home Tab,
i know its not my best work but it will do,
This is my Idea to Replace the Empty "Home Tab",
the DropDeck acts as the CloseBeta "4 Ready'd" Mechs,
#12
Posted 05 June 2015 - 03:23 PM
Edited by Mister D, 05 June 2015 - 04:58 PM.
#13
Posted 05 June 2015 - 04:07 PM
Andi Nagasia, on 05 June 2015 - 01:57 PM, said:
a full UI rework of the Home Tab,
i know its not my best work but it will do,
This is my Idea to Replace the Empty "Home Tab",
the DropDeck acts as the CloseBeta "4 Ready'd" Mechs,
Yes please? Now just add those Weight Class tabs to the right of that bottom window and perfect.
#14
Posted 05 June 2015 - 04:13 PM
Alt - Click Mechlab, Scroll through X mechs in mech select (spending a few moments looking), OR, click on Assaults, then scroll through looking., so you'd be looking at 2-6 clicks anyway.
You can check my sig, I have far more mechs than is sensible, it could take a while to find a mech.
Now it takes moments, far less time than before.
Screw clicks - it's faster here.
Now, compare making Mech.
I choose loadout, I make the damn mech.
I only need change tab if I want to do engines (or can do it via the smurfy layout), ammo or misc. items. (or modules).
At least halved the number of clicks and massively reduced the time taken there.
Vs the prior - need to click on each component > switch to relevant part / weapon / ammo / engine / omnipod there.
Move about, back and forth.
Even quickly configuring a mech could easily take upwards of 30-40+ clicks (with a reasonable amount of travel between each) just to navigate, let alone actually putting the weapons, armour, ammo and equipment on the mech.
Configuring my Adder from scratch would take 60-70 (or more) clicks with a lot of travel, not counting modules or paint (module each way was 3-5, then another 3-10 to equip, camo at least 5-10 more) (And that's a mech I know well from recently switching the same build across 3 mechs for mastering the chasis, and is a light omnimech that only has 4 weapons, after months of using the Mechlab).
New mechlab - 30-40 total, from the Home Screen to start, including everything, with less travel. After 2 days of actually using it.
It's not all just about mouseclicks.
#15
Posted 05 June 2015 - 04:37 PM
#16
Posted 05 June 2015 - 04:59 PM
Even better would be a few customizable lists, like you can put your meta in one folder, your "leveling" in another, etc.
#17
Posted 05 June 2015 - 05:13 PM
Gut, on 05 June 2015 - 04:59 PM, said:
Even better would be a few customizable lists, like you can put your meta in one folder, your "leveling" in another, etc.
I don't think this is awful, it just needs a few tweaks for efficiency.
"Mech-hotlist" would definitely be a great idea.
#18
Posted 05 June 2015 - 05:42 PM
Andi Nagasia, on 05 June 2015 - 01:57 PM, said:
a full UI rework of the Home Tab,
i know its not my best work but it will do,
This is my Idea to Replace the Empty "Home Tab",
the DropDeck acts as the CloseBeta "4 Ready'd" Mechs,
It just wasnt only Closed Beta.. it was 2012 through Jan 2014.... I STILL MISS IT...
Drop Deck for CW.... READY MEch List for Puggin...
#19
Posted 05 June 2015 - 05:56 PM
Who designs their UIs?! Do they not have such as thing as common sense? Or a concept of user-friendliness?
Edited by xDust, 05 June 2015 - 05:58 PM.
#20
Posted 05 June 2015 - 06:00 PM
PGI look at WarThunders setup a rolodex to pick your mechs and a easy to use functional setup.
P.S download Warthunder PGI staff look at the easy functional lab setup.
Edited by PappySmurf, 05 June 2015 - 06:04 PM.
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