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Pugstomping-Global Threat!

Balance Gameplay

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#41 NephyrisX

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Posted 13 June 2015 - 07:31 PM

View PostNovakaine, on 13 June 2015 - 07:28 PM, said:

Fight Smart and carry even Harder!

That should be emblazoned on every corner of this forum.

#42 EgoSlayer

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Posted 13 June 2015 - 07:53 PM

View PostNephyrisX, on 13 June 2015 - 07:31 PM, said:

That should be emblazoned on every corner of this forum.


Pretty sure it is already. It shows up in every match maker, elo, win, loss, pug, CW, or group queue thread...

#43 KodiakGW

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Posted 13 June 2015 - 08:52 PM

OP - Welcome to ELO hell. I've been seeing a consistent 5+ players not getting their 30 points every solo PUG drop. Many times, not even close. 1/2 of the time they are on my team. Other 1/2 the enemy. Don't believe I've seen you today.

But, I've been getting my 30 almost all the time. One in solo PUG taking my 5N Dragon for it's last spin before mothballing it. The other two in group queue. Try a Cicada with 2LL and 2ML.

#44 ArchAngelWC

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Posted 13 June 2015 - 08:59 PM

View PostNephyrisX, on 13 June 2015 - 07:13 PM, said:

In other words, your shortcomings, both in-game and hardware wise, contribute to the stomp.

Of course you would be here spouting vitriol. :rolleyes:

Those situations happen in a small minority unless you lack something call situation awareness.

not sure how that is vitriol asmuch as an honest inquiry....on certain maps if you dont leave spawn immediately in larger mechs you are candy
and the awesome power of ecm does cause some funny situations with cornering aka wack-a-stormcrow lol

and lol on the situational awareness
as a frequent exploiter of flanks you must tell me more about this mystical sense

Edited by ArchAngelWC, 13 June 2015 - 09:00 PM.


#45 Eboli

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Posted 13 June 2015 - 11:23 PM

I have seen quite a few atrocious game results where 6-8 players on my PUG team have not made the 30 points and they have made some real noob mistakes like heading through tunnel on Forest Colony (early on), massive amount of breaking ranks to chase a squirrel' hiding, peeking, no skilled LRM boating (ie not like some skilled LRM boating) running away at first sign of danger... I know I am not a bad player so MM must be putting me in the "Carry Harder" category.

It has been very frustrating at times but that is PUG life. I like to run my support ECM CTF which although dangerous is not built with a big alpha thus can cause me problems at times when becoming outnumbered as your team falls apart around you. My choice of mechs of course. My Misery has not failed me yet.

So OP...
- Try to find a mech that can carry a fairly big alpha and learn to use and control it.
- UAV use may also help your score especially if your team can be guided to know where the red Doritos are and thus hopefully put up a good attack/defence.
- Maybe stick to the assaults as assaults tend to be magnets for attack and thus you may not get as much attention at first.
- Also try to build/find a mech that is not too slow either because being left behind means you either miss out on the action or get singled out by enemy lights.

Just keep trying and learn what you are doing wrong and get back into the cockpit for another go.

Eboli.

#46 Dino Might

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Posted 13 June 2015 - 11:54 PM

I'm trying to understand the point of this thread.

What/who is a "pug stomper" and what are the abhorrent behaviors that they exhibit that makes you want them to "burn in hell?"

Solo queue is all solo players. If someone who is good at the game is playing in the solo queue, is this "pug stomper" behavior? I don't want to be arrogant and say I'm a special snowflake mech prodigy, but I do fairly well on occasion. When I drop an 800 damage match contributing to a 12-1 victory, should I be apologetic and not do that in the future? Should I tone down my play, maybe stand out in the open more and not fire as much to give the other team a chance?

What is the expectation of sportsmanship in this game? I always considered it to be fighting your best and being courteous in chat. Don't insult anyone, help out anyone who has questions, appreciate that others are willing to drop and play with you. From my perspective, I don't want the other team pulling any punches. I know I have the most fun in hard fought games, and though they don't happen all the time, they will never happen if we're playing with kid gloves. I want to win against someone who is trying their hardest to win. Any other victory to me seems shallow.

#47 Aresye

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Posted 14 June 2015 - 12:17 AM

View Post800, on 13 June 2015 - 06:24 PM, said:

Guys I guess I should clarify some stuff:
  • 300 dmg is a piece of cake when you're on winning team.
  • when on losing team as i said we're losing like 12-0 or 12-2, means I get 0 assists, which is a problem,so pretty much entire losing team doesnt get 30pts in match or like 1/2 people do.
  • I suffer from random though not frequent stutter after longer streaks of playing,when in middle of firefight this can mean life or death since i've often been chopped off like 10% armor just due to this
  • my rig isn't high end, dual core CPU, basic vid card, in some maps i'm playing at 25-35fps, tohugh at others easily handle over 60, however stutter persists in them all
  • my skill level is somewhat average, ones which doubt clearly are pubstompers themselves and they want system to stay the way it is now, may you burn in hell
  • my choice of mechs and builds are generally err.. not that great, I'm usually playing without heavy duty quirks, meta builds, limited range occasionaly, also when I pick up short range mech, poof and alpine pops up, when i pick long range poof some city or something, my luck is extremely low, low to the definition of absolute minimum
  • my mouse is partially broken, though any other I buy works even ******** for me, so im sticking with my 6 years old worn and torn mouse


You're playing with a broken mouse, on a computer that can't run the game smoothly, and you actively avoid utilizing quirks or meta builds?

Color me shocked your gaming experience is less than stellar. Why is it the fault of the meta humpers? Are you jealous that they have awesome computers, functioning mice, and fancy macro software, or are you just aggravated at the idea that this game's mechanics don't suit your own personal vision to the point you lash out at the one group of players that actually know how to play the game?

#48 meteorol

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Posted 14 June 2015 - 12:19 AM

Just lost a game 0:12.

Not because of the matchmaker, not because of synchdroppig or hacks. Because the team wouldn't goddamn listen.

"Guys they will all push c3, dont go theta or we will lose"
- Watch 4 guys running towards theta to cap
"all pushing c3 right now, don't chase the jenner"
- Watch 3 guys chasing a jenner
" 11 enemies behind us, killing our assaults "
" stop capping or lose the game"
- Guys continue running towards kappa and cap
- Guys getting curbstomped, 3/4 of them without even shooting back because they got obliterated in a 6v1 situation.

Because hey lets spread out over the whole goddamn map, because conquest is for capping...

#49 Thrudvangar

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Posted 14 June 2015 - 01:09 AM

View PostMavairo, on 13 June 2015 - 03:43 PM, said:

I've been on the losing end of a few stomps and still manage a 50 match score. ...in a medium, which is a terrible weight class. Not only that, in a mech I've never used before, the Enforcer.

Carry Harder.


is that your favor of the month? "Carry Harder".....

you don't need to prove that you're an idiot... Carry Harder, (to) get a brain...

How hard do you need to "carry" to get 30 points? lol


oh, i forgot... how hard does somebody needs to carry the whole team to win a match?

even this:

http://www.pic-uploa...ot0080.jpg.html



is not enough.. huh?

Edited by Thrudvangar, 14 June 2015 - 01:13 AM.


#50 800

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Posted 14 June 2015 - 03:33 AM

View PostEboli, on 13 June 2015 - 11:23 PM, said:

So OP...
- Try to find a mech that can carry a fairly big alpha and learn to use and control it.


I fail to understand importance of alphas. For example on MDD-A my firepower is like 92-97 however when in a match in which our team is getting gangraped I ofcourse get 0 assists and like ~200 dmg, while in contrast with my fully skilled (got 3 variants) and with 2 modules DRG-1N I'm dishing out ~300 dmg and get atleast 1 kill in absolutely terrible matches, in winning ones I'm easily getting 3 kills or so with dmg dealt at like 700+.

So strong alpha doesnt help at all.

View Postmeteorol, on 14 June 2015 - 12:19 AM, said:

Because hey lets spread out over the whole goddamn map, because conquest is for capping...


Tyvm for suggestion, I'll take your word for it, in conquest I've been always staying with the pack and that way we've got obliterated by significantly better armed, prepared, macro using all skills unlocked and shitload of modules having, low ping murican nolifer nerds "professional players" pugstomp deathsquad.

Guess I could try breaking off from group alone or with 1-2 other guys, I've noticed it became fairly popular, since sticking together clearly isn't effective, managed to qualify only 9 out of 20 conquest matches:
Posted Image

Edited by 800, 14 June 2015 - 03:36 AM.


#51 Joseph Mallan

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Posted 14 June 2015 - 03:41 AM

View Post800, on 13 June 2015 - 03:30 PM, said:

Well I get really lamentable teams and matches which i get below 30 pts well.. they end like 12-0 or 12-2, for some reason after event such matches became extremely common.
Actually your getting under 30 points is the same as mine. You failed to perform properly. Don't blame the team for your failure 800.

Although Mcgral's people skills are lacking, his point is correct. The individual is responsible for his/her own damage done in game. If you fail you fail, learn to accept this truth or just be mad at yourself cause you cannot carry your own in a match.

When I fail, I fail, It is not the team that is doing lousy, it's me. It's the reason I don't get mad, I don't try to blame anyone for how bad I do.

#52 Dashen

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Posted 14 June 2015 - 04:03 AM

So stripping mechs to grow your e-penis is still the meta i see.

Shouldn't the playerbase focus on enforcing teamwork ?

You know how solopugs works? FREE FOR ALL, nobody gives not one, but two shits about their teammates, they peekaboo 24/7 in heavies and assaults, they don't flank, they don't charge, they have 0 tactical awareness and when you charge nobody follows, even when the enemy is at a clear disadvantage.

This is soloqueue, i feel the op and people should stop bloating about their 800 damage per lost match, you still lost, meaning your 800 dmg were not on CT.

#53 Joseph Mallan

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Posted 14 June 2015 - 04:14 AM

View PostDashen, on 14 June 2015 - 04:03 AM, said:

So stripping mechs to grow your e-penis is still the meta i see.

Shouldn't the playerbase focus on enforcing teamwork ?

You know how solopugs works? FREE FOR ALL, nobody gives not one, but two shits about their teammates, they peekaboo 24/7 in heavies and assaults, they don't flank, they don't charge, they have 0 tactical awareness and when you charge nobody follows, even when the enemy is at a clear disadvantage.

This is soloqueue, i feel the op and people should stop bloating about their 800 damage per lost match, you still lost, meaning your 800 dmg were not on CT.

800 damage is not enough to kill 12 Mechs though. ;)

#54 Dashen

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Posted 14 June 2015 - 04:26 AM

View PostJoseph Mallan, on 14 June 2015 - 04:14 AM, said:

800 damage is not enough to kill 12 Mechs though. ;)


I agree, but you're not required to kill 12 mechs on your own, however 800 dmg on a CT is a lot of kills,that you wont be able to do, but still, theoretically speaking it's more help to your team which has number advantage, so easier flanking, less fire and so forth.

However especially now people are mounting lrms, srms and anything that does tons of useless dmg. The result is that you're not winning because a direwolf with everything yellow is still fully operational.

#55 TWIAFU

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Posted 14 June 2015 - 05:01 AM

View Postlordtzar, on 13 June 2015 - 03:30 PM, said:

Idiot dies. Idiot thinks his mistake was moving.

Idiot doesn't move.

Idiot's idiot lancemates hide as well.

Idiots get flanked.

Idiots die.

Idiots blame anybody but themselves.


Steam launch if MWO already?

#56 TWIAFU

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Posted 14 June 2015 - 05:07 AM

View PostAresye Kerensky, on 14 June 2015 - 12:17 AM, said:


You're playing with a broken mouse, on a computer that can't run the game smoothly, and you actively avoid utilizing quirks or meta builds?

Color me shocked your gaming experience is less than stellar. Why is it the fault of the meta humpers? Are you jealous that they have awesome computers, functioning mice, and fancy macro software, or are you just aggravated at the idea that this game's mechanics don't suit your own personal vision to the point you lash out at the one group of players that actually know how to play the game?


And it is all someone else's fault.

Forgot that part.

#57 bad arcade kitty

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Posted 14 June 2015 - 05:15 AM

View Post800, on 14 June 2015 - 03:33 AM, said:

with my fully skilled (got 3 variants) and with 2 modules DRG-1N I'm dishing out ~300 dmg and get atleast 1 kill in absolutely terrible matches, in winning ones I'm easily getting 3 kills or so with dmg dealt at like 700+


with your score tables is hard to believe that you can pull it in any mech, even in drg-1n

also drg-1n will possibly be nerfed soon

Edited by bad arcade kitty, 14 June 2015 - 05:15 AM.


#58 EvilCow

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Posted 14 June 2015 - 05:20 AM

I failed 2 games out of 40+ while pugging, you are doing it wrong.

#59 Unnatural Growth

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Posted 14 June 2015 - 06:02 AM

800,

I think we're talking about two different things here;

1) Winning the Match

2) Making the 30 pt minimum match score to "win" a prize.

Winning matches... yeah, well it can really be a crap shoot in pugs. That will probably never change. Walls of text later it all comes back to "It's a crap shoot". There are things you can do that help get the win, team coms, either chat or in game voip, sticking together, don't leave your assaults, don't chase the bunny, don't get focused down by multiple opponents, don't overheat your mech, if you're shutting down you're probably toast, use cover, don't stand there and let the LRM rain turn you into a crater.

Making the 30 pt minimum for the prize in this contest. Even when your team loses, it's really not that hard to get the 30 pt match score. You don't even need to get a kill for it. A few assists, maybe some spot assists, and throw up a UAV once in a while for Christ's sake. Yeah, maybe some of these guys are being a little hard on you, but seriously, the 30 pt min is just not that hard to get, and you're missing the mark in over half your games. Hell, I can get it, so that should tell you. I still only have one match where I haven't, and no I'm not trying to brag, I'm trying to say there is something very drastically wrong with the way you are playing these matches. You need to accept the idea that you need to change your tactics.

And if you can get a kill and 300 damage with your Dragon in a "terrible" match, why aren't you using the Dragon?

#60 Quaamik

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Posted 14 June 2015 - 06:41 AM

View PostMcgral18, on 13 June 2015 - 03:17 PM, said:

How do you fail to deal 300 damage?



You might want to actually look at stats.

Most people over report their average score when asked about it. When you look at the stats for a given mech (total damage done divided by number of matches played) you get a much better picture.

I did that from a thread that came up yesterday. I was surprised at the results. I have some mechs that AVERAGE less than 300 a match. Others that average close to 400. And yet my K/D ratio hovers around 1.0 overall (I have too many games under my belt to easily change it).

Human nature is to forget the bad drops you had and remember the glorious ones. You know, the one where you scored 1200 points for a match score of 150. You forget the ones where you got caught by a dual gauss sniper, or were narced and swarmed by 150 LRM missile flights when you first poked out and died with under 50 damage dealt.

Edited by Quaamik, 14 June 2015 - 06:41 AM.






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