

A Song Of Lament For The Death Of Tactics In Cw
#1
Posted 20 June 2015 - 03:58 PM
Gone are the days where distracting the enemy with an assault lance would allow for a lance of mediums with ecm cover to reach and destroy an O-gen. Gone are the smoke and mirror tactics that could allow a weaker team to beat a stronger team if they could out-think and out-maneuver them. We now enter the dark days where the only viable tactics are deathballing and focusing fire.
Gone are the days when commanders played a greater role than yelling push now. Gone are the days when the positioning of scouts determine the course of a battle. We now enter the dark days where mechs pointlessly charge at a line of entrenched defenders at an and die one by one.
Gone are the days of lance tactics. Today we enter into the dark days of the unending deathball.
#2
Posted 20 June 2015 - 04:21 PM
Instead i now see teams fort up in their drop zone and have peek & poke fights out of the exits. Any attempt to drive into the drop zone ends with attackers getting gunned down. Same thing happens when the defenders try to push out the exit. So both sides peek, and trade shots until the last few minutes, at which time the attackers break off to take out the cannon. This usually leaves a weak point where the defenders will finally push out, and try to keep the attackers distracted long enough for the clock to run out.
#3
Posted 20 June 2015 - 04:51 PM
#4
Posted 20 June 2015 - 05:06 PM
eSports
<and to cater to all the Cod and "Rock 'em, Sock 'em" robot types>
Edited by Mystere, 20 June 2015 - 05:08 PM.
#5
Posted 20 June 2015 - 05:28 PM
#6
Posted 20 June 2015 - 06:15 PM
Kin3ticX, on 20 June 2015 - 05:28 PM, said:
Abused, or were the people crying just incapable of countering them -- especially after others already learned how to counter them a mere few days after they started?
Edited by Mystere, 20 June 2015 - 06:16 PM.
#7
Posted 20 June 2015 - 06:47 PM
Mystere, on 20 June 2015 - 06:15 PM, said:
Abused, or were the people crying just incapable of countering them -- especially after others already learned how to counter them a mere few days after they started?
Pretty sure when you have 12-mans gen rushing randos its called abuse
#8
Posted 20 June 2015 - 06:52 PM
#10
Posted 20 June 2015 - 07:20 PM
#11
Posted 20 June 2015 - 07:34 PM
#12
Posted 20 June 2015 - 07:41 PM
Now you just need to consider two elements of tactics - you need to distract the enemy, so that Light Lance could get to the Gens unhindered, and you also have to consider to drive a strong push in order to reduce turrets, so that that Light Lance could do what they're supposed to.
#13
Posted 20 June 2015 - 07:51 PM
#14
Posted 20 June 2015 - 07:58 PM
behind Omega
The rest went for the gens
I can list 4 or 5 other tactics if you like
Edited by Davegt27, 20 June 2015 - 07:59 PM.
#17
Posted 21 June 2015 - 03:56 AM
Weztside, on 20 June 2015 - 07:51 PM, said:
Any goober on the street with decent reflexes, good hand-eye coordination, some practice, and the willingness to focus-fire with his team can kill an enemy mech. If I wanted almost mindless killing, I would be playing pubs. I would like a little more actual warfare in my community warfare.
#18
Posted 21 June 2015 - 03:58 AM
Kin3ticX, on 20 June 2015 - 06:47 PM, said:
Pretty sure when you have 12-mans gen rushing randos its called abuse
Link the statement by PGI confirming your abuse statement. Can't? I knew it did not exist when I asked, it's ok.
But it is not abuse for PUG to do it to PUG? Or 12 man vs 12man?
Or are we just using 12mans as the boogie man for a bunch of people that have the power and tools to face them and win but choose not to use them, just complain and bring on these "wonderful" changes and start to complain again when recent changes are overcome.
Edited by TWIAFU, 21 June 2015 - 04:00 AM.
#19
Posted 21 June 2015 - 06:59 AM
guy0320, on 21 June 2015 - 03:49 AM, said:
Of course not and that is not what I meant. You are just writing as if you are having a year long history of MWO which seems odd given the age of your account. But nevermind, maybe it's just my age that lets me think of 7 weeks as a ridiculously short period of time.
Edited by Sthtopokeon, 21 June 2015 - 07:01 AM.
#20
Posted 21 June 2015 - 07:24 AM
guy0320, on 21 June 2015 - 03:56 AM, said:
I totally understand that want because I want it too. The only problem is you need better and more interesting objectives than what we have now in order for those kinds of tactics to emerge. Even if they do emerge flat out wrecking the enemy team is the best response to any so called tactic I've seen. Playing for kills often times is the most practical and simple tactic to play. In their current state playing the objectives is just as mindless as killing the enemy team. The entire game has been watered down to a twitch shooter level via PGI's lack of creativity.
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