At first I was very ineffective. The Grid Iron is rapid fire Gauss with some MPL for backup (and with the quirks they are pretty good). The cooldown quirks made it so that I could fire much more quickly, but I didn't seem to do a lot of damage. This made me think that I wasn't being effective at all when actually it was the opposite. After some practice, I realized that my damage would always be slightly lower with the Gauss, but I could use that damage exactly how I wanted. I started taking a BAP on the GI, and using the quicker target info to specifically pop components and destroy limbs. If you can keep hitting the CT with a Gauss, the damage will be much less than if you are running a Laser or SRM machine, but your Kills will start to become higher. I had my first 4 kill game in the solo queue in the Grid Iron.
When I started playing the Jagers, I did a bunch of different builds. I tried out the Dual Gauss, with 2 ML as a backup since I still sucked and never got through all my ammo. I started seeing the potential. I was blowing through peoples damaged parts. I was destroying weapons and legs left and right. I got my first Headshot.
I'm not an expert by any means yet, but the more I play with them (currently on my Jager -A with the big range boost) the more comfortable I feel. It feels a lot slower to fire than my Grid Iron, because it is, but I do get two shots off at a time. Now I run with just one back up ML, and I'm getting closer to being able to use up all my ammo before I die or the match ends. Here's the moment I decided I loved this setup, and it was just the other day (I don't have the time to sink lots of matches a week, but this was still my 20th-30th dual gauss match):
I was playing on the new Forest Colony and my team started on the Mining side on Assault. Stayed with the team and we pushed into the middle area near all the boxes. I spotted a Jenner trying to flank us in the woods and got a shot off heavily damaging his leg (probably only hit with one round?) He ran away taking LRM fire and I didn't take the bait (you are NOT a brawling mech in this setup). I moved forward with my team when we discovered the enemy was taking the Trench route and the Jenner was their forward scout. Spent a couple of minutes popping up and down that little hill and taking potshots through the leaves. Got one or two kills and 3 assists. Starting to become the late game and they are down to 5-6 mechs so I slide to the right heading back to the middle and their base. Around the rock wall comes Direwolf, guns blazing. I start charging instantly and know I'm going down but slip into zen state.
I only have one shot, so line it up!
Double Gauss fires, both slugs slam into the Dire's cockpit and he goes down spitting sparks and smoke.
That's what a Dual Gauss setup can do. I only did 30ish damage to that Dire (his cockpit may have been damaged before I hit him, but his torso armor was still Yellow) and took out their strongest mech left.
Edited by Boulangerie, 08 September 2015 - 10:25 AM.