

Macros Officialy Allowed ?
#41
Posted 15 June 2015 - 02:10 PM
An in my eyes, even that something is allowed doesnt mean its good.
Macros = lazy people, or people who cannot play the game regulary, its definetly low level cheat.
If i cannot fire 20 perfect rounds in 10 seconds manualy , but macros can, and its not implemented in the game, then its low level cheat. period.
#42
Posted 15 June 2015 - 02:13 PM
Titannium, on 15 June 2015 - 02:10 PM, said:
An in my eyes, even that something is allowed doesnt mean its good.
Macros = lazy people, or people who cannot play the game regulary, its definetly low level cheat.
If i cannot fire 20 perfect rounds in 10 seconds manualy , but macros can, and its not implemented in the game, then its low level cheat. period.
You'll need to explain that; every weapon can fire perfectly on recycle aside from the Gauss.
It is, to my knowledge, the only weapon which gets any benefit from a Macro. Everything else gets worse for damage.
Ghost Heat workarounds (firing at the 0.51 mark) is the second closest thing I can think of.
You'll need to put forward some examples of "cheats" using macros. Gauss is the closest I can think of.
#43
Posted 15 June 2015 - 02:21 PM
Mudhutwarrior, on 15 June 2015 - 01:38 PM, said:
Tell me then. What is the moral imperative behind not using macros which PGI expressly allows?
Shredhead, on 15 June 2015 - 02:04 PM, said:
I think Mud is just projecting. I mean, it's ok for him to sync drop, but will rant to the high heavens when he thinks it's done to him.
#44
Posted 15 June 2015 - 02:27 PM
Two things about chainfiring six weapons: 1: doing it is a disadvantage. You get more focused damage by firing all in a group. Only exception is to avoid ghost heat, in which case, use two groups. 2: If you really want to, map a weapon to groups 1-5 and everything to 6. Roll your fingers over 1-6 and hold down six. Presto, constant chainfire, as each weapon fires as it's ready.
#45
Posted 15 June 2015 - 06:15 PM
It doesnt bother me that some people use them.
#46
Posted 15 June 2015 - 06:59 PM
R Razor, on 15 June 2015 - 01:02 PM, said:
Using that logic, you can buy hacking programs off of the internet, they are available to anyone that has the money to spend on them (much like giant monitors, multiple monitors, multi-button mice etc).
Doesn't make it right to use them though............the only difference, as stated by others above, is that PGI absolutely cannot prevent the use of Macros so they are allowed, hacks can be policed, so they aren't allowed.
TS is also cheating, right? At least that's what many players have been screaming about with "premades" and "sync dropping" and the like for years. There's a hard to distinguish line, admittedly, but I can't understand why you guys are drawing it here. Optical mice are way more capable than trackball mice. Why not draw it there? Because it's common equipment nowadays? Then your only argument is that macros are not widely enough used to be acceptable - a sort of circular logic to justify your opinion.
A cheat or a hack is something that sidesteps or alters game mechanics in an advantageous way that is generally unavailable. The macros don't alter game mechanics - they don't change the recharge rate of weapons, or their damage, or anything of the nature. I can see your logic in comparing macro fire timing with an aimbot, in that a computer is automatically doing what a manual input would have to do, but that's like saying a coca-cola is the same as a fanta, because they both are fizzy and available in aluminum cans. There's a marked difference between weapon timing macros and hacks. I consider aiming to be a far more significant game mechanic than weapon timing. But if we're going to look at macros (a software benefit in the opinion of detractors), then how about we consider all mouse software to be unfair? Changing your DPI setting on the fly? Get rid of that, because it makes you better able to snipe. Remapping software, better dump it, because some people are still running old two button mice without a scroll wheel. Heck, maybe we should all go back to Apple II one buttons. The line has to be drawn somewhere, and it's simply that we think you're drawing it in a too-conservative direction. Much farther, and you'll be getting into the territory I mentioned here.
Edited by Dino Might, 15 June 2015 - 07:00 PM.
#47
Posted 15 June 2015 - 07:07 PM
#48
Posted 15 June 2015 - 07:08 PM
By the way, I fully admit to letting the computer play for me. While all those noble souls are actually strapping into real life mechs, I'm sitting here in a virtual one, unwilling to risk life and limb in glorious combat.
Edited by Dino Might, 15 June 2015 - 07:10 PM.
#49
Posted 15 June 2015 - 07:23 PM
#50
Posted 15 June 2015 - 07:25 PM
DAYLEET, on 15 June 2015 - 07:23 PM, said:
How does a macro help you not die? I can't think of a single situation where I thought, "dang, if only I had macros, I'd have dominated that game!" I mean...other than the rapid fire NARC macro - that thing is OP and should be bannable.
And, based on that, could blind people be allowed to play MWO with aimbots and auditory wall hacks? I'm actually helping make one of your points here - if you can't play the game as it was meant to be played, sorry, no handicaps for general public games. You can do private games all you want. But, given that's the way it's going to be, you don't want to be overly restrictive in your definition of, "how it was meant to be played."
Edited by Dino Might, 15 June 2015 - 07:27 PM.
#51
Posted 15 June 2015 - 07:32 PM
#52
Posted 15 June 2015 - 08:16 PM
#53
Posted 15 June 2015 - 08:17 PM
You mundanes are heading for extinction.


Edited by Mystere, 15 June 2015 - 08:20 PM.
#54
Posted 15 June 2015 - 08:26 PM
This reply was written by pressing a one button macro.
Enjoy
#55
Posted 15 June 2015 - 08:46 PM
Titannium, on 15 June 2015 - 02:10 PM, said:
An in my eyes, even that something is allowed doesnt mean its good.
Macros = lazy people, or people who cannot play the game regulary, its definetly low level cheat.
If i cannot fire 20 perfect rounds in 10 seconds manualy , but macros can, and its not implemented in the game, then its low level cheat. period.
This sounds like a statement from someone who has never used macros, and doesn't truly understand why they aren't cheating.
1.) Macros don't allow you to fire any faster than you can do without them. They only allow you to regulate your firing rate, which is the only way AC2s can still be a useful weapon. Otherwise, they run too hot.
2.) Macros are not great to leave enabled. The only times I've run macros are with ballistic mechs, usually UAC based boats. I frequently find myself disabling macros to kill mechs faster because my macro speeds are set slow to conserve ammo. Which brings me to my next point:
3.) Macros are more useful for suppressive fire than actual killing.
4.) Macros are practically useless with energy builds, and you will find yourself accidently overheating from them more often than not. Your listed 3xERLL example from the OP would work better in a non-macro build with the first two ERLL in one group, the 3rd in another. That way you avoid ghost heat and fire all the lasers with a shorter overall duration. Do you really want to tickle people with over 4 seconds of continual slow, low damage ERLL fire?
It amuses me when people hear a 6xLB2x/UAC2 Dire Wolf and somehow think it's deadly. It just sounds loud and impressive, but when you actually see how much damage it does, you're better off double tapping with a 5xUAC5 Whale.
It used to be that the JM6-DD 4xAC2 in the days of pre-clan and pre-AC2 ghost heat was a fearsome build when macro'd, but dramatic reduction in impact shake and a massively changed battlefield following the clan drop has rendered it mediocre because of facetime and heat. There are much, much better options out there, even once ghost heat was dropped from AC2s. Why is everyone doing laser vomit? It's more deadly, ammo free, and instantly hits.
You're looking after the wrong boogieman.
Xetelian, on 15 June 2015 - 01:56 PM, said:
I really can't stand macros with Gauss. It takes away your ability to stop the shot if the target goes into cover. That's a deal breaker. The only time macros are great for gauss are when someone chains 3-4 gauss together for a kind of gauss machine gun. It's deadly and is the only example I can find of macros providing unfair advantages.
Edited by Greenjulius, 15 June 2015 - 08:55 PM.
#57
Posted 15 June 2015 - 09:05 PM
Curccu, on 15 June 2015 - 04:58 AM, said:
2) can be done without macros with few weapon groups
3) Yes they are allowed.. no macro gives you any real edge over player that doesn't use them.
This is something people that use them say right?
Of course they give you an edge, they can fire your weapons exactly on jam thresholds.
Edited by Axeface, 15 June 2015 - 09:05 PM.
#58
Posted 15 June 2015 - 09:40 PM
Axeface, on 15 June 2015 - 09:05 PM, said:
This is something people that use them say right?
Of course they give you an edge, they can fire your weapons exactly on jam thresholds.
You mean...like when you hold down the fire button?
That argument hasn't been true for well over a year now, when the UAC 5 had a 1.1 cooldown to the AC5s 1.5.
#59
Posted 15 June 2015 - 09:45 PM
Sarlic, on 15 June 2015 - 07:52 AM, said:
I am doing oldskool. Numbers on my keyboard 1,2,3,4,5,6 and or around the WSAD keys.
And i still wreck faces.
If MWO was a LAN... Macro use would be embarrassing.
*It is something only people with disabilities could legitimately use.
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