EvilCow, on 15 June 2015 - 05:02 AM, said:
Indeed it will, but if we want MWO to have any sort of viable future,
that particular outcome needs to be avoided at all costs.
I'd say that the following will be absolutely necessary as a minimum prior to a Steam launch:
- Proper tutorials, to include actual battlefield employment tutorials.
- A vastly updated new player experience. Any new player being thrown to the wolves and instantly eaten alive by us vets, match after match as soon as they leave their cadet period, is highly unlikely to stick around and contribute financially to the game.
- Very significant update to the web site. Most new Steam players will have zero exposure to the Battletech universe. Without significant background information, fluff and explanations new players won't have a clue why many things work in the way in which they do. Besides, they'll be missing out on the incredibly rich history of the universe which would be a great shame.
A Steam launch could be a real shot in the arm for MWO and could potentially bring with it thousands of new players, thus providing the finance for PGI to potentially hire more people to really supercharge the speed of game development. If on the other hand it's mis-handled it will be a disaster, one from which there will probably be no recovery.
One doesn't get a second chance at Steam releases...
Edited by Sir Wulfrick, 15 June 2015 - 06:30 AM.