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River City Night Map Collision Issue


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#21 Navid A1

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Posted 16 June 2015 - 03:15 PM

View PostInnerSphereNews, on 16 June 2015 - 01:25 PM, said:

Greetings MechWarriors,



The map River City Night has been temporarily removed from map rotation .... stuff


by all means PGI.... take your time...no rush.

#22 Dukat281

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Posted 16 June 2015 - 03:18 PM

One of my favourite maps, if not my most favourite map.
I'm hitten hard.
Please hurry.
Can't you bring it back once it is fixed?
No need to wait for the next scheduled patch.

Why does this always happen to great maps like River City or Mining Collective, but never to Alpine Peaks or Terra Therma?

Edited by Dukat281, 16 June 2015 - 03:20 PM.


#23 Trev Firestorm

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Posted 16 June 2015 - 03:36 PM

This map is /not/ out of rotation, have played on it multiple times today including 1 minute ago.

#24 Ridir Semii

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Posted 16 June 2015 - 03:36 PM

still in rotation, just got out of it and the exit to the bridge from the tunnel under the dropship has some collision issues too

#25 MW222

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Posted 16 June 2015 - 04:55 PM

DO NOT be fooled this a Clan Inter Sphere insurance scam!

:wacko:

:o

:o

:o

THE LAMP POSTS ARE A LIE!


Edited by MW222, 17 June 2015 - 06:46 AM.


#26 YourSaviorLegion

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Posted 16 June 2015 - 05:33 PM

You can't see **** on that map even with NV on...

#27 Gladewolf

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Posted 16 June 2015 - 06:01 PM

The other toilet bowl...erm I mean RIver City has lamp posts as well....I saw them :).....

#28 3xnihilo

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Posted 16 June 2015 - 06:06 PM

View PostInnerSphereNews, on 16 June 2015 - 01:25 PM, said:

Greetings MechWarriors,



The map River City Night has been temporarily removed from map rotation due to collision issues with lamp posts.
The team is currently working on the issue and the map will return to the rotation in the next patch.


And there was much rejoicing!

#29 Navid A1

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Posted 16 June 2015 - 06:36 PM

Posted Image

#30 Enaris

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Posted 16 June 2015 - 06:49 PM

As others have said, it still seems to be out there. I've been on it once, and a friend had it 2-3 times after I had to leave.

#31 Source Control

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Posted 16 June 2015 - 08:01 PM

They could just leave this map out of the rotation period. That would be great!

#32 Matthew Ace

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Posted 16 June 2015 - 08:22 PM

View PostNavid A1, on 16 June 2015 - 06:36 PM, said:

Posted Image


GOOD RIDDANCE. :)

#33 Windscape

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Posted 16 June 2015 - 08:35 PM

yay! no more green planet forever!
now just fix frozen city and forest colony and were good to go! :D

anyone sad about this is just being sarcastic, right?
:lol:

#34 Zfailboat

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Posted 16 June 2015 - 09:21 PM

Hmm, Remove River City Night - replace with new and improved River city - MWO population happy

remove Community warfare - replace with Solaris = MWO Population so happy they will want to spend money again :D

#35 goatreich

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Posted 16 June 2015 - 10:44 PM

Can you put those awesome lamp posts also on Terra Therma? Thaaaanks!!

#36 Changletonne

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Posted 16 June 2015 - 11:04 PM

Can we get some of those street light in the Viridian Bog so we can remove that map too?!? :rolleyes:

#37 Vellron2005

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Posted 16 June 2015 - 11:58 PM

Well, as far as your mentioning River City, I got stuck there yesterday, while droping down from the citadel platform on the side facing the upper city.

There's a small gap between the ramp and a platform (the one mechs ususaly hide under), and my legs got cought in this gap. Unable to move, I was effectivelly turned into a high-powered turret.

Hope you close that gap so such inconveniance would not happen again.

Thank you.

As for removing the night version of the map goes.. hope you get it back soon. Don't listen to all these babies who don't like specific maps.. they just think that all future space combats should be conducted in perfect visibility conditions with lots of wide open spaces and on nicely paved parking lots.

Man the wee-wee on these forums is getting annoying..

#38 Fobhopper

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Posted 17 June 2015 - 12:00 AM

The map River City Night has been temporarily removed from map rotation due to collision issues with lamp posts.



And nothing of value was lost.

#39 anonymous161

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Posted 17 June 2015 - 12:15 AM

Just keep it off I beg you I HATE night version no one hardly ever goes on the offensive due to poor visibility.

View PostChangletonne, on 16 June 2015 - 11:04 PM, said:

Can we get some of those street light in the Viridian Bog so we can remove that map too?!? :rolleyes:



One can hope...honestly only a couple good maps in this game most of them are garbage.

#40 Catalina Steiner

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Posted 17 June 2015 - 02:30 AM

Only to be the voice of reason: bring it back soon. This map is really realistic, even if it's not easy to play. We need more "night" maps. Yeah, night vision is annoying but as an alternative, you can give the haters some headlights for the center torso. Let's see if they are satisfied with it. :)





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