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Resistance 1 Champion 'mech Variant Build - Enforcer 4R


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#1 InnerSphereNews

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Posted 16 June 2015 - 02:30 PM

Greetings MechWarriors!
It's time to build the chosen 'Mech from the Resistance 1 next champion variant poll!
The Enforcer-4R has won the poll vote and its up to you; the community to now create it's Champion variant build! Rules!
- Post your build using a Smurfy link (You can add Smurfy or in-game images as well if you'd like) - Only 1 build and post per player allowed!
- Vote for your favorite build by clicking 'LIKE' on the post.
The build with the most Likes will then be implemented in-game!
You have until June 23rd to post your build here until this thread will be locked.


#2 Todo Sandybanks

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Posted 16 June 2015 - 02:39 PM

http://mwo.smurfy-ne...61f18ce5156d871

5smplas 1ac10 2jjs plus masc xl260 is NEEDED on this thing so please vote for this! :D

Edited by Todo Ringman, 16 June 2015 - 03:02 PM.


#3 Tesunie

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Posted 16 June 2015 - 02:40 PM

Probably wont make it very far, by I've done very well in my own build of the Enforcer 4R.

Though a little light on the ammo department, it packs a bit of a punch with twin Large Lasers backed with an AC10. The goal is to shoot the AC10 at closer targets as your mech cools off from using the Large Lasers.

Powered by it's XL255 engine, and having the added agility of 3 Jump Jets added in, this mech can not only move, but can get to where it may need to go at any given time. Use it to snipe, brawl, or just do a bit of short range scouting. This build has been able to do it all.

(Edit: Changed to XL255 instead of XL250. Remnant from engines I just happened to have on hand. Altered for the Champion build concept.)

Edited by Tesunie, 16 June 2015 - 03:08 PM.


#4 bar10jim

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Posted 16 June 2015 - 02:42 PM

If you want even more mobility, you can swap 1 mlas for 2 more jump jets or more ammo.

button 1: AC10
button 2: 3x mlas (left arm)
button 3: 2x mlas (left torso)

easy to run, good heat management

http://mwo.smurfy-ne...6aa393a3101477c

Edit: Optimized with a 255 XL instead of the original 250.

Edited by bar10jim, 19 June 2015 - 08:56 PM.


#5 Todo Sandybanks

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Posted 16 June 2015 - 02:43 PM

View PostTesunie, on 16 June 2015 - 02:40 PM, said:

Probably wont make it very far, by I've done very well in my own build of the Enforcer 4R.

Though a little light on the ammo department, it packs a bit of a punch with twin Large Lasers backed with an AC10. The goal is to shoot the AC10 at closer targets as your mech cools off from using the Large Lasers.

Powered by it's XL250 engine, and having the added agility of 3 Jump Jets added in, this mech can not only move, but can get to where it may need to go at any given time. Use it to snipe, brawl, or just do a bit of short range scouting. This build has been able to do it all.


We should all put masc in our champion builds they will have to allow it :D if they all have it only a masc one can be selected :D

#6 Tesunie

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Posted 16 June 2015 - 02:49 PM

View PostTodo Ringman, on 16 June 2015 - 02:43 PM, said:


We should all put masc in our champion builds they will have to allow it :D if they all have it only a masc one can be selected :D


We can't place masc on it, thus it would become an invalid build anyway. This means it wouldn't be able to be created as a viable champion build. I believe it invalidates the entry.

PS: I was just in Smurfy and in game, you can't place masc on an Enforcer in either case. So, how did you manage to get it in there on your smurfy listing? The gear doesn't even show up as an option for me. (As it shouldn't right now.)

#7 Todo Sandybanks

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Posted 16 June 2015 - 02:53 PM

well if enough people vote for my masc build heres hoping we will gt an exclusive masc enforcer :D
PS: it was just a normal option. with mine the gladiator on smurfy can run all the mascs too. its funny. :D

#8 Rihko

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Posted 16 June 2015 - 03:00 PM

While I realize that a lot of people like running their 4R as a large laser boat, I love the AC/10 on it; the AC/10 + ML build is what I have been having a blast with (favorite Enforcer) but I like that SPL one. Plus MASC, of course. :D

#9 Ductus Hase

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Posted 16 June 2015 - 03:01 PM

Tesunie,

I don´t get why you are using an XL250 with the XL255 having the same crits and tonnage.

#10 Johnny Maxer

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Posted 16 June 2015 - 03:06 PM

ENF-4R

3 LL
3 DHS
250 STD
4 JJ

Edited by Mrs Max Johnson, 16 June 2015 - 03:11 PM.


#11 Tesunie

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Posted 16 June 2015 - 03:06 PM

View PostDuctus Hase, on 16 June 2015 - 03:01 PM, said:

Tesunie,

I don´t get why you are using an XL250 with the XL255 having the same crits and tonnage.


Just happened to have the engine, as it came with another mech. I probably should update that for the Champion build though, huh? Thanks.

#12 JavelinHS

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Posted 16 June 2015 - 03:10 PM

Well i dont like the XL-Engine that much so this would be my Enforcer build.
http://mwo.smurfy-ne...9dd6874de6dfcf6

260 Std Engine
Full Armor
right Arm and right Mouse button LBX10-AC (with 2 Tons of Ammo)
left Arm and left Mouse button 3x SM Laser
Left Torso and middel Mouse 2x M Laser
4 Jump Jets
no AMS (you should be fast enough to get cover) :)
Without any perks you have 17 seconds till overheat

Edited by JavelinHS, 16 June 2015 - 03:17 PM.


#13 Ruuki

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Posted 16 June 2015 - 03:16 PM

ENF-4R(C)

Nuf said.

#14 Gaussfather

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Posted 16 June 2015 - 03:18 PM

C:UsersJesseePicturesreaper.jpgI've had a lot of success with my "Reaper" build... 2ML in the torso give you more range and a higher mount.... A/C10 and 3MPLs bring the damage when you are in the open and up close. This one does what you need! :)

[smurfy]http://mwo.smurfy-ne...ed0e75a15c8ad6b[/smurfy]

C:\Users\Jessee\Pictures\reaper.jpg

Edited by Jman88, 20 June 2015 - 02:08 AM.


#15 Todo Sandybanks

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Posted 16 June 2015 - 03:22 PM

View PostRuuki, on 16 June 2015 - 03:16 PM, said:

ENF-4R(C)

Nuf said.

ugly and that is quite cocky. i dont any likes on your post.

#16 Arjohan

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Posted 16 June 2015 - 03:23 PM

Simple and easy, 3 groups max (1- Gauss, 2- Medium Lasers, 3- "Optimal" Arm Medium Lasers).

http://mwo.smurfy-ne...6526e797fed1bb7

- XL255
- 5xML
- 1xGR


Posted Image

Edited by Ryon Kerensky, 16 June 2015 - 03:30 PM.


#17 BloodspatterGaming

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Posted 16 June 2015 - 03:36 PM

ENF-4R

I use this load out with a great degree of success. It functions as a small Thunderbolt/Helbringer Wub-machine. It does run a bit warm, but the UAC allows for both longer range engagement and cool off time sustained fire. The 255 XL is modest, but able to keep up with, and challenge, all of the Heavier mechs (Even the Clans). While I don't recommend a straight brawl match with heavier tonnages this load out will allow you to win such duels often, and almost guarantee comparable tonnages perish under the Wub.

You can fix the Lasers to fire 3/2 for better heat management, or fire all 5 as suits your need. I typically keep the UAC as its own fire group. I recommend MPL CD/Range, and (at least) 1 cool shot module with the build as the best accompaniment. I personally run Radar Dep, Target Info, the MPL mods, and both cool shots, but really its flexible enough that those aren't required.

Edited by Chuddox, 16 June 2015 - 03:45 PM.


#18 Av4tar

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Posted 16 June 2015 - 03:40 PM

http://mwo.smurfy-ne...3f93cb9ec2634e6

#19 CyborgDragon

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Posted 16 June 2015 - 03:49 PM

Seems like i had a similar idea to a few others, but I'll post it anyway :D

http://mwo.smurfy-ne...d298a4b469b8179

5 Medium Lasers
AC/10 with 3 tons ammo
4 Jump Jets
XL 255
13 Heat Sinks
320/338 Armor

#20 Tesunie

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Posted 16 June 2015 - 03:54 PM

View PostCyborgDragon, on 16 June 2015 - 03:49 PM, said:

Seems like i had a similar idea to a few others, but I'll post it anyway :D

http://mwo.smurfy-ne...d298a4b469b8179

5 Medium Lasers
AC/10 with 3 tons ammo
4 Jump Jets
XL 255
13 Heat Sinks
320/338 Armor


I'd remove the AC ammo from the CT and take it into a side torso personally. Besides that, I wouldn't mind this build. A little limited in range, but decent punch in it's range band.





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