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Fix Executioner Center Torso


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#81 XX Sulla XX

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Posted 17 June 2015 - 03:19 PM

View PostBishop Steiner, on 17 June 2015 - 05:35 AM, said:

so, uh, dude...like, maybe L2Tewist? Just saying, like, dude. Gosh. ;)
haha :)

#82 Malcolm Vordermark

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Posted 17 June 2015 - 04:00 PM

Yeah, I was thinking it difficult to shield the CT. I died a few times while twisted away. Didn't even lose the side I was shielding with.

View PostGas Guzzler, on 17 June 2015 - 01:21 PM, said:


That is awesome. Please please please re-evaluate the 70 degree torso twist range as well, it seems a little harsh for a mech like this.


It seems out of place on a mech thats all about moving.

#83 TELEFORCE

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Posted 17 June 2015 - 04:08 PM

I appreciate the response and confirmation for a fix, but I feel that this needs to be hot-fixed. Many of us have put a good bit of money towards the Executioner Pack and have waited patiently for its release and to be able to enjoy it in-game. I think that its huge CT hitbox is pretty game-breaking for those who want to run this newly-introduced chassis. After all, I believe the Dire Wolf and Hellbringer were fixed faster than two weeks.

#84 Ted Wayz

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Posted 17 June 2015 - 04:12 PM

So they are going to make this thing even more beast?! Yummy!

Sorry but I find them extremely durable. Don't count on twisting, use the MASC instead, to spread damage. So far it has kept me alive and at a 8 KDR for all chassis.

#85 Alexander Garden

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Posted 17 June 2015 - 04:23 PM

The fix for the Executioner hit-boxes is coming tomorrow! Hot-fix post should be going up soon

#86 Lord0fHats

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Posted 17 June 2015 - 04:26 PM

View PostAlexander Garden, on 17 June 2015 - 04:23 PM, said:

The fix for the Executioner hit-boxes is coming tomorrow! Hot-fix post should be going up soon


Yeeeeeeeeeeeeeeeeey :D

#87 Monkey Lover

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Posted 17 June 2015 - 04:28 PM

Going to be funny when the people who never twisted still die then come back and want more :P

Edited by Monkey Lover, 17 June 2015 - 04:29 PM.


#88 Lord0fHats

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Posted 17 June 2015 - 04:30 PM

View PostMonkey Lover, on 17 June 2015 - 04:28 PM, said:

Going to be funny when the people who never twisted still die then come back and want more :P


Go into the mechlab. Camo spec. Turn the mech to the side. See the torso that juts out in front of the arms? All CT. The only bit of ST on the entire mech that can be hit is a puny sliver under the armpits.

Torso twisting isn't the issue.

Edited by Lord0fHats, 17 June 2015 - 04:31 PM.


#89 XX Sulla XX

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Posted 17 June 2015 - 04:35 PM

View PostAlexander Garden, on 17 June 2015 - 04:23 PM, said:

The fix for the Executioner hit-boxes is coming tomorrow! Hot-fix post should be going up soon
Thanks

#90 TELEFORCE

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Posted 17 June 2015 - 04:46 PM

View PostAlexander Garden, on 17 June 2015 - 04:23 PM, said:

The fix for the Executioner hit-boxes is coming tomorrow! Hot-fix post should be going up soon


Thanks for the awesome news! Now that's an appropriate fix deadline :)

Edited by TELEFORCE, 17 June 2015 - 04:47 PM.


#91 Sigilum Sanctum

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Posted 17 June 2015 - 05:22 PM

View PostAlexander Garden, on 17 June 2015 - 04:23 PM, said:

The fix for the Executioner hit-boxes is coming tomorrow! Hot-fix post should be going up soon


Thank you very much, Mr. Garden. But like others have said, is it a possibility to re-evaluate its limited twist range?





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