And it's especially cool on some mechs where you really recognise the features of the cockpit as part of the external model. Of course all cockpits are based on the concept art, but in some cockpits, the unique design is a lot more easy to identify.
Also, as someone who wasn't really aware of the big design differences between IS and Clan mechs until recently, it's a lot easier to notice and appreciate these differences now.
Anyway, I just thouht I'd share this here. To anyone who hasn't experimented much with the FOV yet, I really recommend increasing it if you enjoy the slight claustrophobia of sitting inside a giant mech. I'm a former crew member of a tank (gunner, to be specific), so the claustrophobic view feels very much like home to me


See how the cockpit banks to the side as the AWS-8Q leans over to turn!


The concept art doesn't show it very well, but the cockpit does fit the 3D model somewhat. Getting some real old school vibes from it though.

Victor! One of my favourite cockpits now!

Last, but not least...

The Atlas! Such an iconic mech. And of course, a little bit of a TIE Fighter vibe as well..

Glancing to the side as the torso slowly turns to face its target.
EDIT: Note, I'm not even using the Ctrl button here! This is just normal turning, but it still reveals a lot of the cockpit!
Edited by Alistair Winter, 18 June 2015 - 12:33 AM.