Shredhead, on 20 June 2015 - 12:09 AM, said:
See, this is what people don't seem to get about this game. The moving, aggressive force wins
No foolin'? Unfortunately, in the solo queue people learned not to trust others to back them up, learned that being aggressive alone gets one killed, and the combined turns certain map/mode combos into a game of battlemech peek-a-boo. I'm sure you've seen this.
Shredhead, on 20 June 2015 - 12:09 AM, said:
I mean, you can't exclude maps, so you have to pick other game modes to avoid River City on Assault.
The problem with River City is that the ONLY game mode it's any good on is Conquest. Which I have found is the best game mode anyway. It forces people to be mobile and fight. You can't really blame ANY game mode for the way RC is. It was designed for 8v8 with bases and no defense turrets. It does not support 12v12 well, nor defense turrets. And skirmish is all-around, in my observation, the worst game mode (YMMV). (Skirmish coming into the game due to player demand makes me think of a lovely line from Springfield Mayor "Diamond" Joe Quimby in The Simpsons, "You people are a bunch of fickle much-heads.")