Kin3ticX, on 19 June 2015 - 11:36 AM, said:
Been noticing time is getting low since the patch. There are some changes which may make it take longer for an attacker to be successful. I have especially noticed this when playing with a partial group or solo.
Funny you should bring this up. I was thinking about our match last night and concluded the outcome might have been different without the recent changes:
* Our opponents stayed close to their spawn, gaining dropship cover, and preventing us from getting shots on Gen 2, due to the new covers, additional turrets, and proximity to dropship protection
* We finished with a decent kill lead (4-ish, I think?) and with even 3 more minutes, we likely could have killed them out and taken Omega.
I'm not complaining. It was a good match and we made other mistakes along the way that led to the outcome we got. But I had previously said I didn't think the changes would affect match outcomes and last night seemed to be a case where I could have been wrong.
Curious what others are finding.
Edited by Khereg, 19 June 2015 - 12:48 PM.