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Green Players In Cw

Balance

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#101 Koshirou

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Posted 25 June 2015 - 01:16 AM

View PostIraqiWalker, on 25 June 2015 - 12:12 AM, said:

You can spend real money, and save yourself the time, or grind for them.

Gee, I even added the rolling eyes and still the irony made a straight fly-by.

Quote

What level? The level of a game player?

The level where people even think about spending >$100 on a pack of virtual stompy robots AND play this game seriously enough to bother with groups, TS etc.? Obviously?

Quote

Are you 4? Really, that's the best you got. Kurita trolls really are getting crappy. [...]
P.S.: Ad hominem attacks don't really help here.

:lol:

#102 Chuck Jager

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Posted 25 June 2015 - 10:54 PM

Everybody realizes that rookie stomp happens on both sides. A group of veteran IS or clans hit the Q button they will almost always pull a match with a PUG group. So if you are not in a group of 6 or more your chances go down.

Clan mechs are more forgiving with non-OP builds and mixed ranges, but they tend to be more expensive (or perceived so). IS cheese builds tend to appear cheaper and the quirks do a decent job of spelling them out. I will say that a stock firestarter with a std 200 engine or a std engine Raven with LRMs is like seeing walmart bicycles at the Tour De France.

#103 Peter2k

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Posted 26 June 2015 - 02:55 AM

View PostChuck YeaGurr, on 25 June 2015 - 10:54 PM, said:

Everybody realizes that rookie stomp happens on both sides. A group of veteran IS or clans hit the Q button they will almost always pull a match with a PUG group. So if you are not in a group of 6 or more your chances go down.

Clan mechs are more forgiving with non-OP builds and mixed ranges, but they tend to be more expensive (or perceived so). IS cheese builds tend to appear cheaper and the quirks do a decent job of spelling them out. I will say that a stock firestarter with a std 200 engine or a std engine Raven with LRMs is like seeing walmart bicycles at the Tour De France.


My dual U-AC5, quad medium laser Ebon has killed many cheese Thunderbolts
It's not the mech or load out, it's the pilot making most of what he brings and knows what he's good at

I know I have the range advantage, speed and an clan XL-Engine
I know how to keep out of range and target for that exposed side torso if they try to protect it too much

I've seen way too may IS XL-Engines these week
They're telling me they need to keep up with speed
I tell them you need to run builds who can tank damage and stay in a group

Pfft
XL Atlas, XL King Crab, XL glass jaegers, XL thunderbolts

Popping them with some teamwork way before they can approach optimally range for IS
Damage range of under 300 because they couldn't get in range of IS medium lasers, or pulse mediums

#104 That Dawg

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Posted 26 June 2015 - 03:00 AM

Quote

For this Event (which I liked the free stuff), it is undeniable that the CLAN teams I played on were constantly loosing (only 1 win out of all the drops) due to:
=Trial Mechs
=Really Green Mechwarriors



from some post last week

#105 IraqiWalker

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Posted 26 June 2015 - 08:41 PM

View PostKoshirou, on 25 June 2015 - 01:16 AM, said:

Gee, I even added the rolling eyes and still the irony made a straight fly-by.


The level where people even think about spending >$100 on a pack of virtual stompy robots AND play this game seriously enough to bother with groups, TS etc.? Obviously?


:lol:


Well that puts a nice bow-tie over the whole thing. Good of you to drop by, wasting our time with nothing.





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