Roadkill, on 22 June 2015 - 03:51 PM, said:
In your win you had a Savior Kill and an extra Kill Most Damage. That's ~10k of the c-bill difference right there. The win itself is only 5k difference - 25k vs 20k - as can be seen on your screenshots.
True but I also got way more space bucks from the solo kills, component destruction and the salvage bonus in the loss. The loss also had solo kills which includes the most damage dealt bonus. I wasn't really trying to make a point, I just thought it was kinda funny how big of a difference there was between two seemingly similar games.
I changed my mind, I guess I am making a point. The first game I played better and was a bigger asset. I stripped components and focused my fire better to get kills (same damage-more solo kills) but got fewer assists and no savior kills. You're dependent on a team that can actually kill or at least engage the enemy to get those bonuses. Despite my playing better I was rewarded less because my team didn't play as well. There needs to be like a MVP bonus or something for when that happens, it would make it a lot less annoying.
Look at the first screenshot and then the third. In the first I did more than double the damage, double the kills, destroyed 50% more components and got extra spotting assists but only received 10,000 more cbills and
5 more experience. The reward system is weird.
Edited by omessiaho, 22 June 2015 - 05:56 PM.