speleomaniac, on 22 June 2015 - 12:41 AM, said:
Lets be honest here.
Gauss charge up is there because of Clans. Direwolfs that can load 3 Gauss or 2 Gauss and 2 ER PPC.
The thing is to load Guass cannon you have to go most of the time XL engines and clans are not paying that big of a penalty to load XL engines.
At the WE I try to run Dragon Slayer with the classical poptart setup Gauss and 2 PPC for 35 Alpha and today game 35 Alpha is really joke for the risk you take in a 80 ton XL engined Assault. I can hit in my Firestarter for 30 Alpha all the time with a 30 tonner.
So why the big fuzz about Gauss/2 PPC in 80 ton XL Assault.
When I try to run this setup with DS I could not pass 200 damage because of the face time you get with Gauss charge up gives the enemy the opportunity to concentrate to side torso and all the broken jump animation can prevent so much damage.
When I switch to STD engine and some weird setups I directly jumped to 500-600 damage with DS.
When I see Jägermech with Dual Gauss with my Timbie one single 60 Alpha to arm most of the time will blow the arm/Gauss/side torso. In my opinion a 35 alpha does not pay this level of risk.
They will not change how the XL engine behaves in IS mech but I think they should really consider changing the Gauss charge up for IS mechs.
I don't know any IS mech then can load 2 Gauss cannons and 2 ER PPC and be as dangerous as Direwolf. So for clans charge up should stay but XL vulnerability and Gauss charge up is too much for IS.
Gauss charge up is there because of Clans. Direwolfs that can load 3 Gauss or 2 Gauss and 2 ER PPC.
The thing is to load Guass cannon you have to go most of the time XL engines and clans are not paying that big of a penalty to load XL engines.
At the WE I try to run Dragon Slayer with the classical poptart setup Gauss and 2 PPC for 35 Alpha and today game 35 Alpha is really joke for the risk you take in a 80 ton XL engined Assault. I can hit in my Firestarter for 30 Alpha all the time with a 30 tonner.
So why the big fuzz about Gauss/2 PPC in 80 ton XL Assault.
When I try to run this setup with DS I could not pass 200 damage because of the face time you get with Gauss charge up gives the enemy the opportunity to concentrate to side torso and all the broken jump animation can prevent so much damage.
When I switch to STD engine and some weird setups I directly jumped to 500-600 damage with DS.
When I see Jägermech with Dual Gauss with my Timbie one single 60 Alpha to arm most of the time will blow the arm/Gauss/side torso. In my opinion a 35 alpha does not pay this level of risk.
They will not change how the XL engine behaves in IS mech but I think they should really consider changing the Gauss charge up for IS mechs.
I don't know any IS mech then can load 2 Gauss cannons and 2 ER PPC and be as dangerous as Direwolf. So for clans charge up should stay but XL vulnerability and Gauss charge up is too much for IS.
The fact he didn't realise the charge mechanic was in before clans just show ignorance and yet another IS cry to be more OP