Posted 22 June 2015 - 11:54 AM
You really should get 2 more mechs on a chassis you like. I have no clue what your builds are, But a K2 with dual AC-5's and dual PPC's is one of the better sniper mechs around, It needs an XL engine, so if you are not running one, this could easily be your issue with lack luster. It is not as easy to play as a stormcrow, but it can eat crow for lunch or any mech really from over 700m. this is one mech you really need to know how to play, as it is far from easy mode, but rocks once you get it.
Embers, are one of the best light brawlers out as well and just all out shred, again XL is pretty much a must for the most part, outside of very specific builds and being a very good player. Popping a ST and not having a FS die, can really make people angry, but the lack of speed that goes along with it, makes them much easier to hit, so this is mainly Lance support, then again to me lights should always be lance support anyway.
Not having master unlocks is most likely the issue, or just not understanding how to play lights in the case of the ember. So that said, getting a jenner is not the right choice.. as firestarters have basically taken over the jenner's spot as a light energy boat, But in the right hands, they are still great mechs, just again like the K2, a harder mech to play, it also has a bit of better quirks. But as i said, if you think an ember is lack luster, lights might not be for you.
I dunno if you are packing an AC-20 on your misery, but if not you are doing it wrong.. the 4N is the laser boat. The 3H is a great LRM platform sorta ilke a fat catapult C4. The 5M or 3F are great SRM boats.
I own an arrow, but not the other 2, But basics One can really use AC5's well, and another is the best dual AC-2 mech around, though ac-2's are lack luster in many peoples eyes. But i'd have to think in the right hands they can do all right, but more of a teamwork mech IMO.
quickdraw, is a missile based heavy, but i've never played one, but if you have a catapult, and a stalker, i would think get 2 of those before you try another missile boat, especially if you already have a stormcrow, there is nothing this mech can do that a SC can't outside of being IS.. Griffin or wolverines are the IS version of the SC.
Radar dep,, no way will this be a better option over 2 other mechs.. Now if you said seismic it could be worth getting as it is much more helpful. On many mechs i find myself adding things like hill climb, seismic, or target info gathering, and dropping the radar dep. Learn the maps and this option is not as useful.. though in PUG land it can still be worth it. Or faster mechs that wan't to sneak around more, especially if you have a mech that can load in 3 modules. But over all you have better options than this.
So yea, keep saving, and pick 2 other mechs..