Tempest Borne, on 24 June 2015 - 06:08 AM, said:
Edited by Youshallgofo, 24 June 2015 - 06:36 AM.
Posted 24 June 2015 - 06:34 AM
Tempest Borne, on 24 June 2015 - 06:08 AM, said:
Edited by Youshallgofo, 24 June 2015 - 06:36 AM.
Posted 24 June 2015 - 06:49 AM
Tempest Borne, on 24 June 2015 - 06:08 AM, said:
Tempest Borne, on 24 June 2015 - 06:08 AM, said:
Tempest Borne, on 24 June 2015 - 06:08 AM, said:
Tempest Borne, on 24 June 2015 - 06:08 AM, said:
Tempest Borne, on 24 June 2015 - 06:08 AM, said:
Edited by Wronka, 24 June 2015 - 06:52 AM.
Posted 24 June 2015 - 06:59 AM
Posted 24 June 2015 - 07:05 AM
Edited by Jaeger Gonzo, 24 June 2015 - 07:09 AM.
Posted 24 June 2015 - 07:06 AM
Posted 24 June 2015 - 07:14 AM
Posted 24 June 2015 - 07:15 AM
Edited by oldhasu, 24 June 2015 - 07:16 AM.
Posted 24 June 2015 - 07:23 AM
Posted 24 June 2015 - 07:42 AM
Posted 24 June 2015 - 07:45 AM
TFun90, on 23 June 2015 - 11:59 AM, said:
Posted 24 June 2015 - 08:21 AM
Posted 24 June 2015 - 08:26 AM
a) Planetary Rewards
b ) Deeper Faction/Loyalty Rewards (i.e. partial ownership of faction, etc.)
c) Community-driven contracts/attack lanes
d) Unit taxes
e) Unit emblems in the start screen (PGI has their yellow cow skull ... why can't we pay a few MC for it?)
f) Unit/Faction emblems on our mechs (PGI said before they basically had it done, just working on a way to interface it ... so where are we on that?)
g) Diverging mech price economy (faction loyalty points dictate 'discounts' or 'penalties' on purchasing specific mechs)
Edited by ninjaphobos, 24 June 2015 - 08:27 AM.
Posted 24 June 2015 - 08:27 AM
Edited by DAYLEET, 24 June 2015 - 08:32 AM.
Posted 24 June 2015 - 08:43 AM
Posted 24 June 2015 - 08:49 AM
Posted 24 June 2015 - 09:02 AM
Wronka, on 24 June 2015 - 06:49 AM, said:
Posted 24 June 2015 - 09:11 AM
Posted 24 June 2015 - 09:36 AM
0 members, 1 guests, 0 anonymous users