iv'e got many questions that i would like to ask you, feel free to answer as many as you want, so here goes.
1. is there any posibility that certain mechanics will get changed, updated or completly redone, so for inatsnce jump jets will get reworked, or hill climbing gets improved.
2, is there any hope that the map updates will remove that horible filter on certain maps, from what it looks like River
3.
4. iv'e heard that the catapult might be getting geometry reworks (so the K2 PPC barrles, the extra Missle luanchers out the side of the arm). When could these be expected to show.
5. will there ever be more weapons and weapon variants, so Rotary Autocannons, HAG (Hyper-Assault Gauss) rifles, MRMs, Streak LRMs, Heavy/Light/Snub-Nose PPC etc.
6. will the Dragon 1-N's 50% AC/5 cooldown and the Hunchback Grid Iron's 50% Gauss Rifle cooldown ever be reduced to somthing more reasonible, as a how a gauss rifle works, firing a gauss that fast would overheat the coils and permanantly damage or destroy the gun and well the AC/5 on the Dragon is just too powerful right now.
7. since we are getting physics objects (knoking over trees and lamposts), will there be the posibility of a mech being able to crush cars or knock/crush weak, small fences or making mechs be able to knockdown other mechs.
8. finally, will inversekinematics be implemeted back into the game, so that when standing on a slope one foot is not hovering and the other is not inside the ground, that the feet are resting on the ground following the ground shape and contours.
that is all, thank you Russ and NGNG (including everyone who pickes out the questions) for your time, and i hope you have/had a great day.
see you on the battlefield
~Ender
Edited by enderassassin, 25 June 2015 - 09:54 AM.