Yeonne Greene, on 24 June 2015 - 09:14 PM, said:
I thought BT engine rules have all 10 required heat-sinks in the engine and anything else is extra. Obviously, that's not what we have going on here.
The difference between our rules and BT engine rules is that the external sinks for sub-250 engines were weightless. However, you
did still have to allocate them externally.
MWO can't distinguish between different types of external sinks, so PGI just subtracted the external sinks' weight from the engines to balance out the maths. This resulted in sub-100 engines displaying a negative tonnage value (but if you added their required sinks, they became positive again).
Yeonne Greene, on 24 June 2015 - 09:14 PM, said:
And actually, it was for heavier 'Mechs. Mech's with great stores of tons for stuff. I recall there being a thing stated where the reason they pulled the sinks out of the smaller engines was because not doing that allows some 'Mechs to bring devastating payloads that could be considered game-braking at an extreme cost in speed. Moving sinks out of the engine meant that players would have to spend slots to make up the difference, and those spent slots are denied for use on the hypothetical game-breaking builds (not that I know what they would be, speed alone is a pretty potent weapon).
Again, I might be crazy, but I have pictures of black fourm pages and green reply boxes in my mind on this subject. It has been a long time since the topic was discussed at length, and and the occasions are few and far between where the developers come in to comment on our rumblings.
People have fearmongered about sub-250 mechs with "super firepower," but I haven't actually seen any truly "gamebreaking" builds that would result from it. Some of the people that tried this argument on me posted funny things like 50 kph Trebuchets and tried to convince me that such builds were "excessive" (lulz).
The mechs that are big enough to get a lot of firepower from it tend to end up being super-duper slow (and thus having low agility as well).
Frankly, sub-250 mechs are going to either have the weaknesses of just being lightweight to begin with (lights and low-end mediums), and most of everything else will just get outclassed by a larger mech with a bigger engine yet even more firepower and armor.
Edited by FupDup, 24 June 2015 - 09:23 PM.