Losing Streaks
#21
Posted 25 June 2015 - 09:05 AM
Who do I blame for my 10-15 game winning streaks?
#22
Posted 25 June 2015 - 09:17 AM
#24
Posted 25 June 2015 - 09:22 AM
I Zeratul I, on 25 June 2015 - 09:05 AM, said:
Who do I blame for my 10-15 game winning streaks?
I wish I have as long win streaks as lose streaks....but it NEVER happened.My highest win streak was like 5 games when lose streak was 19 I think.
It is usualy win-lose-win-lose etc...but sometimes MM decide to *** me up
#25
Posted 25 June 2015 - 09:27 AM
TheArisen, on 25 June 2015 - 05:50 AM, said:
Everyone says this...but i have been 550-850 wins over 1:1 since I started...
I'm pretty sure its a lie...its may TRY to get you 50% win rate but it doesnt do a good job IMO.
#26
Posted 25 June 2015 - 11:44 AM
DarthRevis, on 25 June 2015 - 09:27 AM, said:
I'm pretty sure its a lie...it may TRY to get you 50% win rate but it doesn't do a good job IMO.
I'll have to agree that it does not try to get you 1:1 win loss. That is the outcome of what it "TRIES" to do. Which is to make even matches with play types selected, with players available, and keeping as close to 3/3/3/3 as possible. Basing the "even" part of that only on an Elo level determined by wins and losses and not actual skill or team contribution.
As for your W/L record, do you mostly run groups? Big difference when you mostly run groups. Take last night. Ran 4 drops with 2 different mechs. Both had one win and one loss. Was doing that to get the double XP for the day. Then joined up with a team to do a 12 man. Four wins in a row. Sorry, did not do any screen shots.
Before grouping with that team, I mostly ran solo PUG. Ran about a 1:1 W/L. But, as I say, screen shot or it never happened. Here's mine:
To Poisoner: Just bustin' on you about the like. Figured it was that. Only one group of players go around liking their own posts on purpose, because they are the only ones that can get any Likes from each other. All I'm trying to do is point out an issue that is part of the whole player experience that needs to be sorted out before this hits Steam. Otherwise, we are going to see the same thing that is happening to Batman: Arkham Knight.
Looking forward to your screen shots. Probably will see many like this one:
#28
Posted 25 June 2015 - 11:59 AM
KodiakGW, on 25 June 2015 - 07:42 AM, said:
And until then you will be in that exact same position with your own claims: no proof, then it didn't happen. And until then, the onus of proof is on the one making a claim, not on the one being sceptical about it being true.
#29
Posted 25 June 2015 - 12:11 PM
meteorol, on 25 June 2015 - 08:51 AM, said:
That's crystal clear.
Cheaters, exploiters and synchdroppers on the enemy team. Every defeat is caused by them. Didn't you know? Ask mudhut, he will gladly explain it if you haven't heard it before.
You cannot even be honest so your argument is moot. I said elo and MM is working and the issue it gets skewed so badly is because of people (like you) gaming the system.
The only ones saying otherwise are the exploiter themselves. Got news for you, PGI knows and is working on it.
Enjoy your days in the sun because when its over we can compare K/Ds
#30
Posted 25 June 2015 - 12:20 PM
#31
Posted 25 June 2015 - 12:44 PM
Sjorpha, on 25 June 2015 - 11:59 AM, said:
KodiakGW, on 25 June 2015 - 11:44 AM, said:
Looking forward to your screen shots. Probably will see many like this one:
KodiakGW, on 25 June 2015 - 07:42 AM, said:
Nice attempt on trolling.
FAILED
#32
Posted 25 June 2015 - 01:27 PM
FupDup, on 25 June 2015 - 12:20 PM, said:
But Fuppy Duppy...I keep Wubbing them, but then my heat bar gets too hot.
...moar wub?
Less Bad, preferably. I mean, I'd love to get 1500 damage...but please don't make me kill the entire team myself.
#34
Posted 25 June 2015 - 01:40 PM
Sjorpha, on 25 June 2015 - 01:28 PM, said:
I wasn't trying to troll.
I'm just sceptical to the idea, I don't see how your screenshots imply anything more than a collection of unlucky matches.
His screenshots illustrate the average; generally, half the team fails to get 200 damage.
6 of 12 players do nothing to help win the match. Sometimes that number drops to 4, othertimes it goes to 8.
Half is a safe number to guess, which is pretty sad.
#36
Posted 26 June 2015 - 04:15 AM
* Need to revisit ELO before too. ELO only really only goes up in group, else it stays roughly the same. Russ and Paul have been talking redoing the ELO system from scratch.
we
don't
have
elo
in
soloq
hahahahahahahahahahahahahahahaha
#39
Posted 26 June 2015 - 06:40 AM
KodiakGW, on 25 June 2015 - 11:44 AM, said:
I'll have to agree that it does not try to get you 1:1 win loss. That is the outcome of what it "TRIES" to do. Which is to make even matches with play types selected, with players available, and keeping as close to 3/3/3/3 as possible. Basing the "even" part of that only on an Elo level determined by wins and losses and not actual skill or team contribution.
As for your W/L record, do you mostly run groups? Big difference when you mostly run groups. Take last night. Ran 4 drops with 2 different mechs. Both had one win and one loss. Was doing that to get the double XP for the day. Then joined up with a team to do a 12 man. Four wins in a row. Sorry, did not do any screen shots.
Before grouping with that team, I mostly ran solo PUG. Ran about a 1:1 W/L. But, as I say, screen shot or it never happened. Here's mine:
To Poisoner: Just bustin' on you about the like. Figured it was that. Only one group of players go around liking their own posts on purpose, because they are the only ones that can get any Likes from each other. All I'm trying to do is point out an issue that is part of the whole player experience that needs to be sorted out before this hits Steam. Otherwise, we are going to see the same thing that is happening to Batman: Arkham Knight.
Looking forward to your screen shots. Probably will see many like this one:
Something I have never understood. How do you only do 44 damage in a DWF?
#40
Posted 26 June 2015 - 06:53 AM
H Seldon, on 26 June 2015 - 06:40 AM, said:
Easily, just happened to me. Get headshotted by an arti shell in an entirely fresh DW. Didn't even see from where it was dropped, probably a light.
Another great way is to get the far spawn on caustic, have your team starting the nascar, naturally you will never be able to keep up, and about 15 sec later you will be shot by 7 enemy mechs because you are the only target left. That happened the game after the arti headshot.
Then i pressed alt+f4 and won't start mwo again for today.
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