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Iic Non Omni Clan Mechs Confrmed!


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#21 Deathlike

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Posted 25 June 2015 - 07:50 PM

View PostMcgral18, on 25 June 2015 - 07:49 PM, said:


Without hardpoint inflation, they leave something to be desired.

2B 2E on the Hunch, 2E being CT, either ST ballistic, and engine rules are unknown.


Should be able to use a 250XL, and 2 JJs leads to 25 tons of pod space with max armour and FF+Endo.


Jenner is just 3M, without inflation, although ~161 Kph with stock engine.
That's with 7 tons of pod space and 2 JJs.

Drop the engine for more firepower, SRM18+A+ammo? Not much else.


We'll see. I'm sure we'll find out soon enough.

http://www.solaris7....fo.asp?ID=16266

If that is real (ECM on a Highlander), this will be HILARIOUS.

View PostWhatzituyah, on 25 June 2015 - 07:49 PM, said:

How about we just plot the idea of OMNI on those omnimechs. See what I did there?


These are Clan BATTLEMECHS.

#22 bad arcade kitty

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Posted 25 June 2015 - 07:51 PM

View PostJazzbandit1313, on 25 June 2015 - 07:47 PM, said:

I'm gunna be dumb and ask...what does iic stand for?


by the lore clans use a lot of older is mechs which they took with them when they left the inner sphere
those mechs use clan weapon and stuff

hunchback iic btw has double ac-20 by default, it's a solahma death or glory mech, also used for duels

#23 Mcgral18

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Posted 25 June 2015 - 07:53 PM

View PostFupDup, on 25 June 2015 - 07:45 PM, said:

Also, does this mean he's skipping the remaining Clan Omnimechs like the Night Gyr? Because frankly I think the NG would actually buttrape the majority of IIC mechs.

Posted Image


Orion is quite sad without inflation; 2E, 2M, 1B

2 LPLs, Gauss...and when you swap the STD for a XL, you get 43.5 tons of pod space.


375 has 32.5 tons.

View PostDeathlike, on 25 June 2015 - 07:46 PM, said:


How about we just plot the idea of ANY SIZE Clan XLs on those 4 mechs, and then go from there.



Depends on their implementation. I have a hard time believing they'll let you put any in. Fine if they do, but I'm expecting some restriction.


Also issues with variants. Most variants have ATMs and Heavy Lasers...so there will be lots of PGI variants.

#24 Nik Reaper

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Posted 25 June 2015 - 07:56 PM

I also have to ask, yes if they are to suffer from no harpoint inflation , they still come in packs of 3 mechs so some variants like the hunchback iic's are counterparts to it's IS variants so 6 energy or 3 missile so even if some of them are limited , also the jenner iic with 4E 1M seems good, some are rather meta , but with clan equipment.

"Also issues with variants. Most variants have ATMs and Heavy Lasers...so there will be lots of PGI variants."
Good point, I wounder how they will go about this.

Edited by Nik Reaper, 25 June 2015 - 08:01 PM.


#25 Mcgral18

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Posted 25 June 2015 - 07:57 PM

View PostDeathlike, on 25 June 2015 - 07:50 PM, said:


We'll see. I'm sure we'll find out soon enough.

http://www.solaris7....fo.asp?ID=16266

If that is real (ECM on a Highlander), this will be HILARIOUS.


No ECM, but 3E 3M 1B

Nice options, although engine cap will still be his downfall. E slots are also in the LT, so can't sword and board with the Gauss.

#26 Deathlike

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Posted 25 June 2015 - 07:57 PM

View PostMcgral18, on 25 June 2015 - 07:53 PM, said:

Orion is quite sad without inflation; 2E, 2M, 1B

2 LPLs, Gauss...and when you swap the STD for a XL, you get 43.5 tons of pod space.


375 has 32.5 tons.


I don't think the Orion is going to get much love.. I mean, yea you get Clan XL, but... meh?


Quote

Depends on their implementation. I have a hard time believing they'll let you put any in. Fine if they do, but I'm expecting some restriction.


Also issues with variants. Most variants have ATMs and Heavy Lasers...so there will be lots of PGI variants.


I'm hazarding that many of the existing IS Battlemech rules will be applied... perhaps limiting Clan engine sizes or something along those lines to limit the potential (Clan XL is so favorable tonnage-wise).

I'd suspect less hardpoint inflation in general.

#27 Whatzituyah

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Posted 25 June 2015 - 07:57 PM

View PostDeathlike, on 25 June 2015 - 07:50 PM, said:

These are Clan BATTLEMECHS.


Still not Omnimechs man. While I understand that these Clan Battlemechs can be very powerful *coughkodiakcough* they cannot change hardpoints like others so your stuck with the hardpoint layout it has.

#28 CycKath

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Posted 25 June 2015 - 07:58 PM

No quirks and no/minimal hardpoint inflation, I could see it.

#29 Deathlike

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Posted 25 June 2015 - 07:59 PM

View PostMcgral18, on 25 June 2015 - 07:57 PM, said:

No ECM, but 3E 3M 1B

Nice options, although engine cap will still be his downfall. E slots are also in the LT, so can't sword and board with the Gauss.


I don't think that's a big deal. If you use the Gauss arm to shield, you can mitigate some of the effects honestly... especially when you don't fear the Gauss Rifle doing side torso damage as a consequence.

Have you seen the current Highlanders? They are still of the bad Hoverjet™ variety, but they've been make much more tanky/agile despite being ground bound.

Of course, the Highlander-IIC will obsolete some of them naturally...

#30 Gas Guzzler

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Posted 25 June 2015 - 08:00 PM

Can't wait for the Gauss + 2 cLPL + cER ML Highlander IIC of doom. I'm sure you can fit something else on there as well given how light cGauss is, and how taking a Clan XL is more or less as good as a standard. So excited for that :D

Edit: What?? Just read that the Lasers are not in the same side as the Gauss. LAME!

Edited by Gas Guzzler, 25 June 2015 - 08:01 PM.


#31 Whatzituyah

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Posted 25 June 2015 - 08:00 PM

View PostCycKath, on 25 June 2015 - 07:58 PM, said:

No quirks and no/minimal hardpoint inflation, I could see it.


Kodiak is like Chuck Norris. The Kodiak does not need hard point inflation it needs hard point deflation Nark nark nark. *not serious PGI*

#32 Deathlike

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Posted 25 June 2015 - 08:02 PM

View PostWhatzituyah, on 25 June 2015 - 07:57 PM, said:

Still not Omnimechs man. While I understand that these Clan Battlemechs can be very powerful *coughkodiakcough* they cannot change hardpoints like others so your stuck with the hardpoint layout it has.


There is literally no reason to run a STD Engine on these things. Clan XL superiority will be on display.

I don't think you understand the implications that despite the limitations of the Clan Omnimechs come in the form of tonnage.. you can do far more stronger/devastating things when tonnage is not a factor (hardpoint limitations will suppress it a bit, but not without so many advantages in that trade) and that also means FF/Endo across the board due to convenience (tonnage saved and less crits used in the process, compared to IS mechs) which is the only real price in the form of C-bill sinks.

For the sake of argument, if the Summoner-D was a Battlemech, it would suck FAR FAR LESS. You would be able to do lots of stuff with that thing (even if you removed the quirks).

Edited by Deathlike, 25 June 2015 - 08:04 PM.


#33 Whatzituyah

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Posted 25 June 2015 - 08:05 PM

View PostDeathlike, on 25 June 2015 - 08:02 PM, said:



There is literally no reason to run a STD Engine on these things. Clan XL superiority will be on display.

I don't think you understand the implications that despite the limitations of the Clan Omnimechs come in the form of tonnage.. you can do far more stronger/devastating things when tonnage is not a factor (hardpoint limitations will suppress it a bit, but not without so many advantages in that trade) and that also means FF/Endo across the board due to convenience (tonnage saved and less crits used in the process, compared to IS mechs) which is the only real price in the form of C-bill sinks.

For the sake of argument, if the Summoner-D was a Battlemech, it would suck FAR FAR LESS. You would be able to do lots of stuff with that thing (even if you removed the quirks).


You understand since it has clan tech on it nerfs may come to it right may not be on release but soon after to makes sure they are not more powerful then the IS Battlemech counterparts.

#34 Templar Dane

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Posted 25 June 2015 - 08:08 PM

I for one, welcome our new Hunchback IIc overlords.

#35 FupDup

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Posted 25 June 2015 - 08:09 PM

View PostWhatzituyah, on 25 June 2015 - 08:05 PM, said:

You understand since it has clan tech on it nerfs may come to it right may not be on release but soon after to makes sure they are not more powerful then the IS Battlemech counterparts.

Currently, the Clan Omnimechs with "lucky" base configurations (i.e. Endo + FF, good engine size, etc.) are either equal to the best IS mechs or superior.

For Clan Battlemechs, nearly all of them get lucky "base" configs because they can (assuming Clan BMs work like IS BMs) adjust their engine/structure/armor at will. That is, unless PGI turns Clan Battlemechs into Omnimechs instead.

#36 Nik Reaper

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Posted 25 June 2015 - 08:11 PM

View PostFupDup, on 25 June 2015 - 08:09 PM, said:


...

That is, unless PGI turns Clan Battlemechs into Omnimechs instead.


Russ said they will be a lot more customizable... so it must be true... unless it was there stance at the time X) .

Edited by Nik Reaper, 25 June 2015 - 08:12 PM.


#37 Deathlike

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Posted 25 June 2015 - 08:12 PM

View PostWhatzituyah, on 25 June 2015 - 08:05 PM, said:

You understand since it has clan tech on it nerfs may come to it right may not be on release but soon after to makes sure they are not more powerful then the IS Battlemech counterparts.


So, you'll mean they'll get nerfed at least 6 months later.

It kinda matters to those of us that min-max, theorymech with smurfy, and since they are primarily based on existing mechs (if you played the IS version, the Clan version is unlikely to be significantly different), it's not hard to imagine what it's going to break before they get really broken.

The Jenner IIC primary variant comes with stock 315XL. Even the "primary" variant is going to scare the crap out of the current Oxide (faster with JJs).

Edited by Deathlike, 25 June 2015 - 08:12 PM.


#38 Corbon Zackery

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Posted 25 June 2015 - 08:13 PM

When the clans left the took a lot of IS crap with them. They also when they conquered planets took huge caches of IS mechs. These mechs were given to lower class mechwarriors called Bondsmen through rites of trial. As the clans forces pushed forward these bonds men and 2C versions were left as garrison forces on certain worlds. Later on in the war as the IS was attacking Smoke Jaguar one of the huge reasons for the success was most of the Clan forces pulled out of the area let the Bondsmen take the brunt of the attack wave. You see this in Mechwarrior 3, MechCommander.

So this is a huge step forward into creating more diversity for Clan players one biggest issues of community warfare was "oh I am seeing 8 Mad cats in every drop wave!". Answer of course is to give a Clan player a bigger menu of options.

The pack is Corbon Zackery approved! It going to be a great challenge for the development team simply because not much material on these mechs also very few pictures. It will add so much more diversity to Clan drops.

Just to give you some info.

Jenner IIC
The Jenner was first fielded in September 2784, the same year the Exodus fleet that would eventually become the Clans left the Inner Sphere in November. How exactly they acquired this design in that short timeframe is not known, but what is known is that the Clan version fields Clan weaponry, so it is known as the Jenner IIC. This second-line BattleMech is still a fast light that is now capable of delivering plenty of short-range missiles. To achieve this, it uses an XL Engine, Endo Steel structure, and mounts only three and a half tons of Ferro-Fibrous armor. It also carries enough jump jets to leap up to 210 meters at a time. This results in an expensive garrison 'Mech, but one that is still in production nonetheless.

Posted Image

Hunchback IIC

The Hunchback IIC is a Clan-tech refit of the venerable Hunchback. Its meager six tons of armor, coupled with paltry ammunition and lack of long-range weapons, led Inner Sphere observers to conclude that this 'Mech was a last-ditch effort for failed warriors to die with glory. (This is why Daron is so interested in the mech!) In truth, the assignment of a Hunchback IIC was essentially a death sentence. Warriors given this machine were not expected to survive their next battle. However, despite the attrition rates expected for pilots of this BattleMech, the number of Hunchback IICs within all Clans has remained more or less constant, a surprisingly high 3% of the entire touman of each Clan.[2][5]
After the actions of a star of Smoke Jaguar Warden MechWarriors, however, this 'Mech has become popular with Clan Jade Falcon sibbies during their first Trial of Position as it often allows them one quick kill, though the practice is often derided by older Clanners. Perhaps the only bright spot in this design is the inclusion of jump jets that allow it to more easily traverse difficult terrain so that it can bring its mammoth guns into play.[2][5]

Posted Image

Orion IIC

Since it was the BattleMech that Aleksandr Kerensky piloted, the Orion has always held a special place in the mystique of the Clans. Even as new technologies were developed during the Golden Century, only Clan Wolf dared to think of upgrading this most sacred of 'Mechs. Not a radical reworking of the design, as some Clan upgrades are, the Orion IIC replaces much of the innards and weapons of the original, while preserving its mass and aesthetics. This IIC upgrade utilizes an Endo Steel chassis and twelve tons of Ferro-Fibrous armor, while also making use of twelve double heat sinks. Clan Wolf has jealously guarded this design, refusing all offers for it.

Some curves will need to be added to knock out the Fat Bottom girls love handles.

Posted Image

Highlander IIC

One of the most popular Star League BattleMechs, many a Highlander accompanied General Aleksandr Kerensky into exile. Some were mothballed, but many found their way into the toumans of the Clans. As technology advanced, the weapons systems were upgraded until the design known as the Highlander IIC finally emerged. Though no new Highlanders have been produced in over a century, several hundred are still in scattered use throughout the touman of every Clan.[4]
With the use of newer, lighter weapons, the damage potential of the Highlander has roughly doubled. The IIC also contains enough ammunition that it rarely needs to conserve any during Trials. Clan scientists were forced to rearrange the placement of some weapons within the 'Mech to allow it proper ammo feeds, but the design is largely unchanged. It carries the maximum amount of Ferro-Fibrous armor that can be crammed on the frame, fourteen and a half tons. As with the original, the IIC carries enough jump jets to move up to ninety meters at a time, allowing MechWarriors to execute the "Highlander Burial".[4]

Posted Image

Um the arm will need some love!

A lot of you critics are saying oh great they are so desperate for money they are recycling material. Well yes FASA at this time was desperate for money and they were recycling material. The fact is these IIC mechs are a huge part of the Clan invasion they need to be in the game to give it more of a feel of realism and cannon.

Edited by Corbon Zackery, 25 June 2015 - 08:18 PM.


#39 The Mechromancer

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Posted 25 June 2015 - 08:13 PM

Does this mean the Atlas 2 could come?

PGI PLZ

/waits for Stalker IIC

#40 topgun505

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Posted 25 June 2015 - 08:13 PM

Remember ... they have to include THREE versions of each mech.

Jenner IIC 3 = Clan version of Jenner D

That could be really really nasty in the right hands (and the hit boxes aren't totally borked).

View PostMcgral18, on 25 June 2015 - 07:49 PM, said:


Without hardpoint inflation, they leave something to be desired.

2B 2E on the Hunch, 2E being CT, either ST ballistic, and engine rules are unknown.


Should be able to use a 250XL, and 2 JJs leads to 25 tons of pod space with max armour and FF+Endo.


Jenner is just 3M, without inflation, although ~161 Kph with stock engine.
That's with 7 tons of pod space and 2 JJs.

Drop the engine for more firepower, SRM18+A+ammo? Not much else.






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